Duke
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− | {{ | + | {{Infobox Card |
− | | | + | |name = Duke |
− | | | + | |cost = 5 |
− | | | + | |type1 = Victory |
− | + | |illustrator = Christof Tisch | |
− | | | + | |text = Worth '''1'''{{VP}} per Duchy you have. |
− | | | + | |
}} | }} | ||
+ | |||
+ | '''Duke''' is a [[Victory]] card from [[Intrigue]]. In keeping with the "Victory card" theme in Intrigue, Dukes score {{VP}} that scales with the number of {{Card|Duchy|Duchies}} you have. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | * | + | * For example, if you have five Duchies, then each of your Dukes is worth 5{{VP}}. |
− | + | * Use 8 Dukes for games with 2 players, 12 for games with 3 or more players. | |
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− | + | == Strategy == | |
+ | Duke is a weak and often skippable source of [[alt-VP]]. While it can in theory be used to [[greening|score]] even more {{VP}} than {{Card|Province|Provinces}}, in practice it suffers from a few key drawbacks: | ||
+ | # While the total {{VP}} you can get is similar to {{Card|Province}}, the {{VP}} efficiency (i.e., {{VP}} per [[Buy]] and per [[stop card]] added) is lower than with {{Card|Province}}, especially considering you need to also be gaining {{Card|Duchy|Duchies}}. In other words, scoring with Duke is both worse for your [[deck control]] and more demanding of your deck’s ability to gain multiple {{Cost|5}} cards. While [[engine]]s can supply the latter, they’re usually not resilient enough to handle all the stop cards Duke needs to score sufficiently. Duke is therefore more usable if your deck both has a way to gain {{Cost|5}} cards consistently (e.g., {{Card|Artisan}} or {{Card|Horse Traders}}) and no need to maintain deck control, perhaps due to a lack of [[thinning]] options. Alternatively, if you can gain many {{Cost|5}} cards at once with the game ending shortly thereafter (e.g., with {{Card|Charm}}), the deck control aspect may be less of a concern. | ||
+ | # Because Duke’s {{VP}} is only relevant once you have many {{Card|Duchy|Duchies}}, scoring with Duke is relatively slow to ramp up, and opponents scoring in other ways may be able to end the game with a {{VP}} lead before it begins to pay off for you. This investment requirement also means that, contrary to most other alt-VP cards such as {{Card|Fairgrounds}}, Duke is generally not very viable as a one-off purchase, as you need at least four {{Card|Duchy|Duchies}} to get more {{VP}} from Duke than from another {{Card|Duchy}}. For this reason, Duke is far more potent when you are intentionally [[build]]ing to score with it, and much more likely to be relevant when it will have time to pay off; this is most likely to occur in slow [[Kingdom]]s or [[slog]]s, but may also be the case if your opponents will struggle to close out the game by taking all of the {{Card|Province|Provinces}}. | ||
+ | # Duke’s {{VP}} efficiency and total potential {{VP}} are both attenuated if your opponents contest the {{Card|Duchy|Duchies}}. Theoretically, having a balance of three more {{Card|Duchy|Duchies}} than Dukes will maximize your {{VP}}. However, because every {{Card|Duchy}} your opponents get hurts your scoring potential, winning the {{Card|Duchy}} [[Glossary#S|split]] is usually your first priority, and you should often only start gaining Dukes once the {{Card|Duchy}} pile is empty. This can be especially important in a [[mirror (strategy)|mirror]], but still matters if your opponents are scoring otherwise and trying to counter you. | ||
− | + | Duke tends to synergize with cards that help you add {{Cost|5}} cards to your deck while also not enabling a stronger [[money strategy]] or engine. In addition to the aforementioned cards which enable you to gain {{Cost|5}} cards, simply flooding your deck with [[Treasure]]s to up your [[money density]] and consistently hit {{Cost|5}} may work. {{Card|Lucky Coin}}, {{Card|Trader}}, or {{Card|Jack of all Trades}} can supply {{Card|Silver|Silvers}} for this purpose, while {{Card|Hoard}} can gain {{Card|Gold|Golds}} alongside your Dukes and {{Card|Duchy|Duchies}}. It can also work well with cards that benefit from a high density of Victory cards, such as {{Card|Crossroads}} or {{Card|Shepherd}}. | |
− | + | ===External strategy articles=== | |
+ | ''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.'' | ||
+ | * [http://dominionstrategy.com/2012/02/13/intrigue-duke/ WanderingWinder's 2012 article] | ||
− | + | === Victory Point Table === | |
− | + | {| class="wikitable" style="text-align:center;" | |
+ | ! !! 0 Duchies !! 1 Duchy !! 2 Duchies !! 3 Duchies !! 4 Duchies !! 5 Duchies !! 6 Duchies !! 7 Duchies !! 8 Duchies !! 9 Duchies !! 10 Duchies !! 11 Duchies !! 12 Duchies | ||
+ | |- | ||
+ | ! 0 Dukes | ||
+ | | 0 || 3 || 6 || 9 || 12 || 15 || 18 || 21 || 24 || 27 || 30 || 33 || 36 | ||
+ | |- | ||
+ | ! 1 Duke | ||
+ | | 0 || 4 || 8 || 12 || 16 || 20 || 24 || 28 || 32 || 36 || 40 || 44 || 48 | ||
+ | |- | ||
+ | ! 2 Dukes | ||
+ | | 0 || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 55 || 60 | ||
+ | |- | ||
+ | ! 3 Dukes | ||
+ | | 0 || 6 || 12 || 18 || 24 || 30 || 36 || 42 || 48 || 54 || 60 || 66 || 72 | ||
+ | |- | ||
+ | ! 4 Dukes | ||
+ | | 0 || 7 || 14 || 21 || 28 || 35 || 42 || 49 || 56 || 63 || 70 || 77 || 84 | ||
+ | |- | ||
+ | ! 5 Dukes | ||
+ | | 0 || 8 || 16 || 24 || 32 || 40 || 48 || 56 || 64 || 72 || 80 || 88 || 96 | ||
+ | |- | ||
+ | ! 6 Dukes | ||
+ | | 0 || 9 || 18 || 27 || 36 || 45 || 54 || 63 || 72 || 81 || 90 || 99 || 108 | ||
+ | |- | ||
+ | ! 7 Dukes | ||
+ | | 0 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 | ||
+ | |- | ||
+ | ! 8 Dukes | ||
+ | | 0 || 11 || 22 || 33 || 44 || 55 || 66 || 77 || 88 || 99 || 110 || 121 || 132 | ||
+ | |- | ||
+ | ! 9 Dukes | ||
+ | | 0 || 12 || 24 || 36 || 48 || 60 || 72 || 84 || 96 || 108 || 120 || 132 || 144 | ||
+ | |- | ||
+ | ! 10 Dukes | ||
+ | | 0 || 13 || 26 || 39 || 52 || 65 || 78 || 91 || 104 || 117 || 130 || 143 || 156 | ||
+ | |- | ||
+ | ! 11 Dukes | ||
+ | | 0 || 14 || 28 || 42 || 56 || 70 || 84 || 98 || 112 || 126 || 140 || 154 || 168 | ||
+ | |- | ||
+ | ! 12 Dukes | ||
+ | | 0 || 15 || 30 || 45 || 60 || 75 || 90 || 105 || 120 || 135 || 150 || 165 || 180 | ||
+ | |} | ||
− | + | == Versions == | |
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|DukeOld|Duke}} || {{CardVersionImage|DukeDigitalOld|Duke from Goko/Making Fun}} || style="padding:0px 20px;"| Worth 1{{VP}} per Duchy you have. || Intrigue 1st Edition || July 2009 | ||
+ | |- | ||
+ | | {{CardVersionImage|Duke|Duke}} || {{CardVersionImage|DukeDigital|Duke from Shuffle iT}} || Worth '''1'''{{VP}} per Duchy you have. || Intrigue [[Second Edition|2nd Edition]] || October 2016 | ||
+ | |} | ||
− | + | ===Other language versions=== | |
− | === | + | {| class="wikitable" style="text-align:center;" |
− | + | ! Language !! Name !! Print !! Digital !! Text !! Notes | |
− | + | |- | |
− | + | !Chinese | |
− | + | | 公爵 (pron. ''gōngjué'') || || || || | |
− | + | |- | |
− | + | !Czech | |
− | + | | Vévoda || || || || | |
− | + | |- | |
− | + | !Dutch | |
− | + | | Hertog || {{CardLangVersionImage|Dutch}} || || Is {{VP|1}} waard voor elke hertogdomkaart die je hebt. || Eerste editie<br>(2009) | |
− | + | |- | |
− | + | !Finnish | |
− | + | | Herttua || || || || | |
− | + | |- | |
− | + | !French | |
− | + | | Duc || || {{CardVersionImage|DukeFrench2021Digital|French language Duke 2021 from Shuffle iT}} || Vaut {{VP|'''1'''}} pour chaque Duché que vous avez. || | |
− | + | |- | |
− | + | !German | |
− | + | | Herzog || {{CardVersionImage|Duke German-HiG|German language Duke 2009 by HiG and 2021 by ASS}} || {{CardVersionImage|DukeGerman2021Digital|German language Duke 2021 from Shuffle iT}} || Wert {{VP|1}} pro Herzogtum im eigenen Kartensatz. || (2009; 2021)<hr>''one or more other<br>versions listed [//wiki.dominionstrategy.com/index.php/%C3%9Cbersetzungsfehler_(German_translation_errors)#ASS_plus here]'' | |
+ | |- | ||
+ | !Hungarian | ||
+ | | Herceg || || || || | ||
+ | |- | ||
+ | !Italian | ||
+ | | Duca || || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 公爵 (pron. ''kōshaku'') || || || あなたの公領1枚につき'''1'''{{VP}} || | ||
+ | |- | ||
+ | !Korean | ||
+ | | 공작 (pron. ''gongjag'') || || || || | ||
+ | |- | ||
+ | !Norwegian | ||
+ | | Greve (lit. ''count'') || || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Starosta (lit. ''foreman'') || {{CardLangVersionImage|Polish}} || || Ta karta jest warta {{VP|1}} za każdy Powiat, jaki posiadasz. || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Герцог (pron. ''gyertsog'') || || {{CardLangVersionImage|Russian|d=1}} || Приносит '''1'''{{VP}} за каждое ваше Герцогство. || | ||
+ | |- | ||
+ | !rowspan=2|Spanish | ||
+ | | Duque || {{CardLangVersionImage|Spanish|o=1}} || || Consigues '''1'''{{VP}} por cada carta Ducado que tengas en tu mazo. || First Edition<br>(2009) | ||
+ | |- | ||
+ | | Duque || {{CardLangVersionImage|Spanish}} || || Consigues '''1'''{{VP}} por cada carta de Ducado que tengas en tu mazo. || Second Edition<br>(2016) | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
+ | [[Image:DukeArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
− | {{Quote|Text= Another card added when the set went to 25 cards. I picked this particular card for this set to round out the victory card theme. Baron makes Estates matter, Duke makes Duchies matter. | + | {{Quote|Text= Another card added when the set went to 25 cards. I picked this particular card for this set to round out the victory card theme. {{Card|Baron}} makes {{Card|Estate|Estates}} matter, Duke makes Duchies matter. |
− | + | <br> | |
This card started its life in another set as a victory card worth one point per copy of it you had. That just varied way too much. You have to charge enough for it to be fair when you get a lot of them, and then it's horrible when you don't. The fix was to have it count another card. The other card had to be one that was always out, and Duchy was the obvious choice. | This card started its life in another set as a victory card worth one point per copy of it you had. That just varied way too much. You have to charge enough for it to be fair when you get a lot of them, and then it's horrible when you don't. The fix was to have it count another card. The other card had to be one that was always out, and Duchy was the obvious choice. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | + | |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards] | |
}} | }} | ||
+ | {{Navbox Intrigue}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Royalty]] | ||
+ | [[category:alt VP]] |
Latest revision as of 11:59, 25 December 2023
Duke | |
---|---|
Info | |
Cost | |
Type(s) | Victory |
Kingdom card? | Yes |
Set | Intrigue |
Illustrator(s) | Christof Tisch |
Card text | |
Worth 1 per Duchy you have. |
Duke is a Victory card from Intrigue. In keeping with the "Victory card" theme in Intrigue, Dukes score that scales with the number of Duchies you have.
Contents |
[edit] FAQ
[edit] Official FAQ
- For example, if you have five Duchies, then each of your Dukes is worth 5 .
- Use 8 Dukes for games with 2 players, 12 for games with 3 or more players.
[edit] Strategy
Duke is a weak and often skippable source of alt-VP. While it can in theory be used to score even more than Provinces, in practice it suffers from a few key drawbacks:
- While the total you can get is similar to Province, the efficiency (i.e., per Buy and per stop card added) is lower than with Province, especially considering you need to also be gaining Duchies. In other words, scoring with Duke is both worse for your deck control and more demanding of your deck’s ability to gain multiple cards. While engines can supply the latter, they’re usually not resilient enough to handle all the stop cards Duke needs to score sufficiently. Duke is therefore more usable if your deck both has a way to gain cards consistently (e.g., Artisan or Horse Traders) and no need to maintain deck control, perhaps due to a lack of thinning options. Alternatively, if you can gain many cards at once with the game ending shortly thereafter (e.g., with Charm), the deck control aspect may be less of a concern.
- Because Duke’s is only relevant once you have many Duchies, scoring with Duke is relatively slow to ramp up, and opponents scoring in other ways may be able to end the game with a lead before it begins to pay off for you. This investment requirement also means that, contrary to most other alt-VP cards such as Fairgrounds, Duke is generally not very viable as a one-off purchase, as you need at least four Duchies to get more from Duke than from another Duchy. For this reason, Duke is far more potent when you are intentionally building to score with it, and much more likely to be relevant when it will have time to pay off; this is most likely to occur in slow Kingdoms or slogs, but may also be the case if your opponents will struggle to close out the game by taking all of the Provinces.
- Duke’s efficiency and total potential are both attenuated if your opponents contest the Duchies. Theoretically, having a balance of three more Duchies than Dukes will maximize your . However, because every Duchy your opponents get hurts your scoring potential, winning the Duchy split is usually your first priority, and you should often only start gaining Dukes once the Duchy pile is empty. This can be especially important in a mirror, but still matters if your opponents are scoring otherwise and trying to counter you.
Duke tends to synergize with cards that help you add cards to your deck while also not enabling a stronger money strategy or engine. In addition to the aforementioned cards which enable you to gain cards, simply flooding your deck with Treasures to up your money density and consistently hit may work. Lucky Coin, Trader, or Jack of all Trades can supply Silvers for this purpose, while Hoard can gain Golds alongside your Dukes and Duchies. It can also work well with cards that benefit from a high density of Victory cards, such as Crossroads or Shepherd.
[edit] External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
[edit] Victory Point Table
0 Duchies | 1 Duchy | 2 Duchies | 3 Duchies | 4 Duchies | 5 Duchies | 6 Duchies | 7 Duchies | 8 Duchies | 9 Duchies | 10 Duchies | 11 Duchies | 12 Duchies | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 Dukes | 0 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
1 Duke | 0 | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 |
2 Dukes | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 |
3 Dukes | 0 | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 |
4 Dukes | 0 | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 | 70 | 77 | 84 |
5 Dukes | 0 | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 | 88 | 96 |
6 Dukes | 0 | 9 | 18 | 27 | 36 | 45 | 54 | 63 | 72 | 81 | 90 | 99 | 108 |
7 Dukes | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 |
8 Dukes | 0 | 11 | 22 | 33 | 44 | 55 | 66 | 77 | 88 | 99 | 110 | 121 | 132 |
9 Dukes | 0 | 12 | 24 | 36 | 48 | 60 | 72 | 84 | 96 | 108 | 120 | 132 | 144 |
10 Dukes | 0 | 13 | 26 | 39 | 52 | 65 | 78 | 91 | 104 | 117 | 130 | 143 | 156 |
11 Dukes | 0 | 14 | 28 | 42 | 56 | 70 | 84 | 98 | 112 | 126 | 140 | 154 | 168 |
12 Dukes | 0 | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 | 165 | 180 |
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Worth 1 per Duchy you have. | Intrigue 1st Edition | July 2009 | ||
Worth 1 per Duchy you have. | Intrigue 2nd Edition | October 2016 |
[edit] Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
Chinese | 公爵 (pron. gōngjué) | ||||
Czech | Vévoda | ||||
Dutch | Hertog | Is 1 waard voor elke hertogdomkaart die je hebt. | Eerste editie (2009) | ||
Finnish | Herttua | ||||
French | Duc | Vaut 1 pour chaque Duché que vous avez. | |||
German | Herzog | Wert 1 pro Herzogtum im eigenen Kartensatz. | (2009; 2021) one or more other versions listed here | ||
Hungarian | Herceg | ||||
Italian | Duca | ||||
Japanese | 公爵 (pron. kōshaku) | あなたの公領1枚につき1 | |||
Korean | 공작 (pron. gongjag) | ||||
Norwegian | Greve (lit. count) | ||||
Polish | Starosta (lit. foreman) | Ta karta jest warta 1 za każdy Powiat, jaki posiadasz. | |||
Russian | Герцог (pron. gyertsog) | Приносит 1 за каждое ваше Герцогство. | |||
Spanish | Duque | Consigues 1 por cada carta Ducado que tengas en tu mazo. | First Edition (2009) | ||
Duque | Consigues 1 por cada carta de Ducado que tengas en tu mazo. | Second Edition (2016) |
[edit] Trivia
[edit] Secret History