Desperation: Difference between revisions
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{{Infobox Event | {{Infobox Event | ||
|name = Desperation | |name = Desperation | ||
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}} | }} | ||
''' | '''Desperation''' is an [[Event]] from {{Set|Menagerie}}. It allows the player to add {{cost|2}} to their total at the cost of gaining a {{card|Curse}}. It is similar to {{Event|Borrow}} or {{Card|Cursed Gold}}. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
*If the {{Card|Curse}} pile is empty, you fail to gain one and do not get +1 Buy and + {{Cost|2}}. | * If the {{Card|Curse}} pile is empty, you fail to gain one and do not get +1 Buy and +{{Cost|2}}. | ||
=== Other rules clarifications === | |||
* If you gain the {{Card|Curse}} but then remove it from your deck (e.g. you trash it with {{Card|Watchtower}}, or reveal a {{Card|Trader}} and exchange it), you'll get +1 Buy and +{{Cost|2}}. However, if you never gain the {{Card|Curse}} (e.g. you buy Desperation during a {{Card|Possession}} turn), you won't get +1 Buy and +{{Cost|2}}. | |||
== Strategy == | == Strategy == | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
|- | |||
! Dutch | |||
| Wanhoop || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Eén keer per beurt: je mag een Vloek pakken.<br>Doe je dat, dan '''+1 Aanschaf''' en +{{Coin|2}}. || (2020) | |||
|- | |- | ||
!German | !German | ||
| Verzweiflung || | | Verzweiflung || [[File:Desperation.German.png|160px]] || {{LandscapeLangVersionImage|German|d=1}} || Einmal pro Zug: Du darfst einen Fluch nehmen.<br>Wenn du das tust: '''+1 Kauf''' und +{{cost|2}}. || | ||
|- | |- | ||
!Japanese | !Japanese | ||
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== Trivia == | == Trivia == | ||
{{ | {{OfficialArt|l=1}} | ||
=== Preview === | === Preview === | ||
{{Quote|Text=It's the [[Event]] version of {{Card|Cursed Gold}}. You can have more [[Coin|money]], if you want it badly enough. | {{Quote|Text=It's the [[Event]] version of {{Card|Cursed Gold}}. You can have more [[Coin|money]], if you want it badly enough. | ||
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|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | |Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | ||
}} | |||
=== Why is it optional? === | |||
{{Quote | |||
|Text= | |||
For [{{Event|Advance}}, {{Event|Quest}}, {{Event|Delay}}, and {{Event|Enhance}}] in particular, you may not be able to do the thing, and it's telling you to do the thing; "you may" is the tersest way to deal with "keeping you honest." In practice it doesn't matter - since you'd just not buy the Event - but it's a good habit picked up from it actually mattering for kingdom cards. | |||
In some cases, "you may" helps me get a more natural phrasing; I prefer not to tell you to do something and then check if you did it, because it looks weird to casual players. | |||
For online play, the "you may" can be annoying; you wouldn't have clicked on whatever if you didn't want to do it, and sure don't need to be asked again. That's the kind of thing that can be fixed with an autoplay though. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[http://forum.dominionstrategy.com/index.php?topic=20230.msg828913#msg828913 "You may" on Events] | |||
}} | }} | ||
{{Navbox Menagerie}} | {{Navbox Menagerie}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Latest revision as of 01:40, 6 September 2024
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Desperation | |
---|---|
Info | |
Cost | |
Type | Event |
Set | Menagerie |
Illustrator(s) | Martin Hoffmann |
Event text | |
Once per turn: You may gain a Curse. If you do, +1 Buy and + | .
Desperation is an Event from Menagerie. It allows the player to add to their total at the cost of gaining a Curse. It is similar to Borrow or Cursed Gold.
FAQ
Official FAQ
- If the Curse pile is empty, you fail to gain one and do not get +1 Buy and + .
Other rules clarifications
- If you gain the Curse but then remove it from your deck (e.g. you trash it with Watchtower, or reveal a Trader and exchange it), you'll get +1 Buy and + . However, if you never gain the Curse (e.g. you buy Desperation during a Possession turn), you won't get +1 Buy and + .
Strategy
Synergies/Combos
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Once per turn: You may gain a Curse. If you do, +1 Buy and + | .Menagerie | March 2020 |
Other language versions
Trivia
Preview
Secret History
At first it wasn't limited to once per turn. You don't need to have the experience of "okay I take 15 Curses and buy 6 Provinces" twice.
Why is it optional?
For [Advance, Quest, Delay, and Enhance] in particular, you may not be able to do the thing, and it's telling you to do the thing; "you may" is the tersest way to deal with "keeping you honest." In practice it doesn't matter - since you'd just not buy the Event - but it's a good habit picked up from it actually mattering for kingdom cards.
In some cases, "you may" helps me get a more natural phrasing; I prefer not to tell you to do something and then check if you did it, because it looks weird to casual players.
For online play, the "you may" can be annoying; you wouldn't have clicked on whatever if you didn't want to do it, and sure don't need to be asked again. That's the kind of thing that can be fixed with an autoplay though.