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  |type3 = Attack
  |type3 = Attack
  |illustrator = Hans Krill
  |illustrator = Hans Krill
  |text = Each other player discards down to 3&nbsp;cards in hand.<br>The next time anyone gains a Treasure costing {{Cost|5}} or more, gain a Loot.
  |text = <p>Each other player discards down to 3&nbsp;cards in hand.</p>The next time anyone gains a Treasure costing {{Cost|5}} or more, gain a Loot.
}}
}}


'''{{PAGENAME}}''' is an [[Action]]-[[Duration]]-[[Attack]] card from {{Set|Plunder}}. It is a [[discard attack]] and [[Loot]] gainer, but you can't necessarily count on it to perform those functions frequently: once you attack with it, it stays in play doing nothing until anybody gains an expensive [[Treasure]] such as {{card|Gold}}; once that happens, everyone who's played a Cutthroat gets a Loot card and the Cutthroats are finally discarded that turn.
'''{{PAGENAME}}''' is an [[Action]]-[[Duration]]-[[Attack]] card from {{Set|Plunder}}. It is a [[discard attack]] and {{Card|Loot}} gainer, but you can't necessarily count on it to perform those functions frequently: once you attack with it, it stays in play doing nothing until anybody gains an expensive [[Treasure]] such as {{card|Gold}}; once that happens, everyone who's played a Cutthroat gets a Loot card and the Cutthroats are finally discarded that turn.


== FAQ ==
== FAQ ==
=== Official FAQ ===
=== Official FAQ ===
* [[Loot]] itself is a [[Treasure]] costing {{Cost|5}} or more, so a player [[gain]]ing one will [[Triggered_effects#Gaining_a_card|trigger]] Cutthroats.
* {{Card|Loot}} itself is a [[Treasure]] costing {{Cost|5}} or more, so a player [[gain]]ing one will [[Triggered_effects#Gaining_a_card|trigger]] Cutthroats.


=== Other rules clarifications ===
=== Other rules clarifications ===
* If you gain a {{Card|Gold}}, that will trigger Cutthroats by all players (including ones that you already played). However, if the {{Card|Gold}} gain causes you to play a Cutthroat (you gain one from {{Card|Haggler}} and then play it with {{Event|Rush}}), the {{Card|Gold}} won't trigger the Cutthroat you just played (it triggers off your ''next'' Treasure gain).
* See the [[Plunder (expansion)#anchor_NextTime|Additional rules section]] for Duration cards in Dominion: Plunder regarding things happening "the next time".
* If you gain a {{Card|Gold}}, that will trigger Cutthroats by all players (including ones that you already played). However, if the Gold gain causes you to play a Cutthroat (you gain one from {{Card|Haggler}} and then play it with {{Event|Rush}}), the Gold won't trigger the Cutthroat you just played (it triggers off your ''next'' Treasure gain).
* The "next time" effect gets set up after the other players discard. So if another player discards a {{Card|Tunnel}} and gains a {{Card|Gold}}, that won't cause you to gain a Loot.


== Strategy ==
== Strategy ==
===Synergies and Combos===
====Antisynergies====
*{{ally|Family of Inventors}} and other [[cost reduction]] effects can make all treasures cost 4 or less, stopping Cutthroat from triggering.


== Versions ==
== Versions ==
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! Print !! Digital !! Text !! Release !! Date  
! Print !! Digital !! Text !! Release !! Date  
|-
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || <p>Each other player discards down to 3&nbsp;cards in hand.</p>The next time anyone gains a Treasure costing {{Cost|5}} or more, gain a Loot. || Plunder || December 2022
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=t}} || <p>Each other player discards down to 3&nbsp;cards in hand.</p>The next time anyone gains a Treasure costing {{Cost|5}} or more, gain a Loot. || Plunder || December 2022
|}
|}


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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
!Dutch
| Moordenares || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || <p>Iedere andere speler legt kaarten af totdat hij er 3 in zijn hand heeft.</p>De volgende keer dat een speler een geldkaart pakt die {{cost|5}} of meer kost, pak jij een buit. || (2023)
|-
|-
!German  
!German  
| Meuchlerin || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || <p>Jeder Mitspieler legt seine Handkarten bis auf&nbsp;3 ab.</p>Das nächste Mal, wenn irgend&shy;jemand eine Geldkarte nimmt, die {{Cost|5}} oder mehr kostet, nimm eine Kost&shy;bar&shy;keit. ||
| Meuchlerin || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=s}} || <p>Jeder Mitspieler legt seine Hand&shy;karten bis auf&nbsp;3 ab.</p>Das nächste Mal, wenn irgend&shy;jemand eine Geldkarte nimmt, die {{Cost|5}} oder mehr kostet, nimm eine Kostbar&shy;keit. || (2022)
|-
!Polish
| Rzezimieszek || {{CardLangVersionImage|Polish}} ||  || <p>Każdy z pozostałych graczy odrzuca karty, aż będzie miał ich&nbsp;3 na ręce.</p>Kiedy następnym razem dowolny gracz doda kartę Skarbu kosztującą {{Cost|5}} lub więcej, dodaj Łup. || (2022)
|}
|}


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=== Secret History ===
=== Secret History ===
<!--{{Quote|Text=  
{{Quote|Text= There were unrelated discard attacks that died prior to me trying this. This one didn't change though.
 
  |Name=[[Donald X. Vaccarino]]
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic= The Secret History of Plunder]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21589.0 The Secret History of Dominion: Plunder]
}}
}}
-->


{{Navbox Plunder}}
{{Navbox Plunder}}
{{Navbox Cards}}
{{Navbox Cards}}
[[Category:Terminals]]
[[Category:Offense]]
[[Category:Attack]]
[[Category:Handsize attack]]
[[Category:Treasure gainer]]

Latest revision as of 20:16, 10 September 2024

Cutthroat
Info
Cost $5
Type(s) Action - Duration - Attack
Kingdom card? Yes
Set Plunder
Illustrator(s) Hans Krill
Card text

Each other player discards down to 3 cards in hand.

The next time anyone gains a Treasure costing $5 or more, gain a Loot.

Cutthroat is an Action-Duration-Attack card from Plunder. It is a discard attack and Loot gainer, but you can't necessarily count on it to perform those functions frequently: once you attack with it, it stays in play doing nothing until anybody gains an expensive Treasure such as Gold; once that happens, everyone who's played a Cutthroat gets a Loot card and the Cutthroats are finally discarded that turn.

FAQ

Official FAQ

Other rules clarifications

  • See the Additional rules section for Duration cards in Dominion: Plunder regarding things happening "the next time".
  • If you gain a Gold, that will trigger Cutthroats by all players (including ones that you already played). However, if the Gold gain causes you to play a Cutthroat (you gain one from Haggler and then play it with Rush), the Gold won't trigger the Cutthroat you just played (it triggers off your next Treasure gain).
  • The "next time" effect gets set up after the other players discard. So if another player discards a Tunnel and gains a Gold, that won't cause you to gain a Loot.

Strategy

Synergies and Combos

Antisynergies

Versions

English versions

Print Digital Text Release Date
Cutthroat Cutthroat from Temple Gates Games

Each other player discards down to 3 cards in hand.

The next time anyone gains a Treasure costing $5 or more, gain a Loot.
Plunder December 2022

Other language versions

Language Name Print Digital Text Notes
Dutch Moordenares Dutch language Cutthroat

Iedere andere speler legt kaarten af totdat hij er 3 in zijn hand heeft.

De volgende keer dat een speler een geldkaart pakt die $5 of meer kost, pak jij een buit.
(2023)
German Meuchlerin German language Cutthroat German language Cutthroat from Shuffle iT

Jeder Mitspieler legt seine Hand­karten bis auf 3 ab.

Das nächste Mal, wenn irgend­jemand eine Geldkarte nimmt, die $5 oder mehr kostet, nimm eine Kostbar­keit.
(2022)
Polish Rzezimieszek Polish language Cutthroat

Każdy z pozostałych graczy odrzuca karty, aż będzie miał ich 3 na ręce.

Kiedy następnym razem dowolny gracz doda kartę Skarbu kosztującą $5 lub więcej, dodaj Łup.
(2022)

Trivia

Official card art.

Secret History

There were unrelated discard attacks that died prior to me trying this. This one didn't change though.


Cards $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache
Loots $7* AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword
Events $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Other concepts LootTraits
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames Dame AnnaDame JosephineDame MollyDame NatalieDame Sylvia • Sirs Sir BaileySir DestrySir MartinSir MichaelSir Vander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (Humble CastleCrumbling CastleSmall CastleHaunted CastleOpulent CastleSprawling CastleGrand CastleKing's Castle) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: Zombie ApprenticeZombie MasonZombie Spy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftThe Field's GiftThe Flame's GiftThe Forest's GiftThe Moon's GiftThe Mountain's GiftThe River's GiftThe Sea's GiftThe Sky's GiftThe Sun's GiftThe Swamp's GiftThe Wind's Gift
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: Way of the ButterflyWay of the CamelWay of the ChameleonWay of the FrogWay of the GoatWay of the HorseWay of the MoleWay of the MonkeyWay of the MouseWay of the MuleWay of the OtterWay of the OwlWay of the OxWay of the PigWay of the RatWay of the SealWay of the SheepWay of the SquirrelWay of the TurtleWay of the Worm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)