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=== Other rules clarifications === | === Other rules clarifications === | ||
* This can't gain a copy of a card that isn't in the Supply (such as | * This can't gain a copy of a card that isn't in the Supply (such as {{Card|Loot}}). However, you can still try to gain a copy of it (and gain nothing). | ||
== Strategy == | == Strategy == |
Latest revision as of 20:32, 10 September 2024
Tools | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Plunder |
Illustrator(s) | Marco Primo |
Card text | |
Gain a copy of a card anyone has in play. |
Tools is a Treasure card from Plunder. It allows you to gain a copy of any card in play—including other players' Duration cards!
FAQ
Official FAQ
- This can gain a copy of a card any player has in play; other players may for example have Duration cards in play.
- Tools itself is in play, so you can gain a copy of that.
Other rules clarifications
- This can't gain a copy of a card that isn't in the Supply (such as Loot). However, you can still try to gain a copy of it (and gain nothing).
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain a copy of a card anyone has in play. | Plunder | December 2022 |
Other language versions
Trivia
Preview
Tools is just some new Treasure. There are a bunch and this is one of them. It gains copies of things in play, which plays into the Durations theme; a little preview of tomorrow's preview.
Why does it cost 4?
There's still a big gap between
and ; it's just, there are all the factors. For example, if you don't want to open with a particular card, e.g. Tools, then it has more leeway to cost despite being in some sense "worth" . Tools is "worth" , but it has better gameplay at , and, crucially, you don't want to open with it.
There have always been lots of reasons for card costs that go beyond some baseline "charge more for more powerful cards." What matters is actual gameplay, and from day one there have been cards that played better if they cost more than they were "worth" or less than they were "worth."Secret History
This started as an Action for $5 with "Gain a copy of a card anyone has in play." To make it good enough it had to be a Treasure for $4. We worried about the final card a bunch. We tried it at $5 but that played worse. I considered limiting it to gaining Actions, so it couldn't gain a Tools, but in the end it gets to.