Merchant Camp: Difference between revisions
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== Versions == | == Versions == | ||
===English versions=== | ===English versions=== | ||
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+2 Actions'''<br>+{{cost|1|1}}<hr>When you discard this from play, you may put it onto your deck. || Allies || March 2022 | |||
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===Other language versions=== | ===Other language versions=== | ||
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! German !! !! {{CardLangVersionImage|German}} !! {{CardLangVersionImage|German|d=1}} !! !! | |||
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== Trivia == | == Trivia == | ||
{{OfficialArt}} | |||
=== Secret History === | === Secret History === | ||
{{Navbox Allies}} | {{Navbox Allies}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 08:56, 5 March 2022
Merchant Camp | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Julien Delval |
Card text | |
+2 Actions + When you discard this from play, you may put it onto your deck. |
Merchant Camp is an Action card from Allies. It is a non-drawing village that can top-deck itself at the end of your turn—so you can keep drawing it every turn if you want to, getting a reliable source of extra Actions at the cost of slowing down your cycling.
FAQ
Official FAQ
Other Rules clarifications
Strategy
External strategy articles
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Actions + When you discard this from play, you may put it onto your deck. |
Allies | March 2022 |
Other language versions
Language | Name | Digital | Text | Notes |
---|