Coven: Difference between revisions
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== Strategy == | == Strategy == | ||
One of the strengths of a curser like {{Card|Witch}} is that it slows down the opponent; they can't buy gold as fast because they're drawing curses instead of treasure. Later in the game, the curses are diluted, but by that point your economy is so strong that they can't catch up. The issue with {{Card|Coven}} is that the curses get added in much later; you spend the game playing a subpar {{Card|Silver}}, while the opponent is free to buy things. Drawing loads of curses doesn't matter as much when you only need two {{Card|Gold}} to buy another; at teh start of the game, having one {{Card|Copper}} be a curse isntead is often the difference between affording a {{Card|Gold}} or not. Thus {{Card|Coven}} is much much weaker than similar cursers. | |||
=== Synergies/Combos === | === Synergies/Combos === | ||
* {{Way|Way of the Chameleon}} can optionally turn Coven's non-terminal silver effect into a {{Card|Laboratory}}, making Coven a useful gain even after the Curse pile is emptied. | * {{Way|Way of the Chameleon}} can optionally turn Coven's non-terminal silver effect into a {{Card|Laboratory}}, making Coven a useful gain even after the Curse pile is emptied. |
Revision as of 01:15, 23 May 2021
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Coven | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Menagerie |
Illustrator(s) | Claus Stephan |
Card text | |
+1 Action + Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses. |
Coven is an Action-Attack card from Menagerie. It is a delayed curser that puts Curses into Exile, and later moves them into players' decks.
FAQ
Official FAQ
- Curses are Exiled in turn order; it may be that one player Exiles a Curse while another discards the Curses from their mat.
Strategy
One of the strengths of a curser like Witch is that it slows down the opponent; they can't buy gold as fast because they're drawing curses instead of treasure. Later in the game, the curses are diluted, but by that point your economy is so strong that they can't catch up. The issue with Coven is that the curses get added in much later; you spend the game playing a subpar Silver, while the opponent is free to buy things. Drawing loads of curses doesn't matter as much when you only need two Gold to buy another; at teh start of the game, having one Copper be a curse isntead is often the difference between affording a Gold or not. Thus Coven is much much weaker than similar cursers.
Synergies/Combos
- Way of the Chameleon can optionally turn Coven's non-terminal silver effect into a Laboratory, making Coven a useful gain even after the Curse pile is emptied.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Action + Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses. |
Menagerie | March 2020 |
Other language versions
Trivia
Preview
Secret History
Retrospective