Black Cat
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Black Cat | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack - Reaction |
Kingdom card? | Yes |
Set | Menagerie |
Illustrator(s) | Marco Morte |
Card text | |
+2 Cards If it isn't your turn, each other player gains a Curse. When another player gains a Victory card, you may play this from your hand. |
Black Cat is an Action-Attack-Reaction card from Menagerie. It lets you curse all your opponents when one of them gains a Victory card.
FAQ
Official FAQ
- When you play this on your turn, you draw 2 cards.
- When you play it on another player's turn - usually only possible via its reaction - you draw 2 cards, and then everyone else gains a Curse, in turn order starting with the player whose turn it is.
- When anyone else gains a Victory card - whether or not it is your turn - you may play this from your hand.
Other rules clarifications
- If another player gains a Victory card during your turn (for example, if you give them an Estate with Ambassador), you can react with your Black Cat, but you will not give out any Curses.
- If you get attacked during your turn, you can still use Reactions like Horse Traders and Caravan Guard.
- If another player gains a Province, but you first gain a Curse from another player's Black Cat, then you may play Sheepdogs in response to the Curse, but you can't react with any of your Black Cats in the middle of the Curse gain. This is because all on-gain effects from the Province are "paused" to resolve on-gain effects from the Curse, and they unpause once the other player's Black Cat has finished resolving.
Strategy
In the early game, Black Cat provides +2 Cards, making it similar to Moat with an equally low cost. However, in the late game where both players are rushing for Provinces, this card is both a junking attack and sets up a potential big next turn with a six card hand.
Chaining Black Cats together can easily provide a game winning turn and a big comeback. This makes buying a lot of Black Cats a viable strategy if you are behind. The strategy can be facilitated by effects that topdeck your Black Cats, such as Way of the Frog to ensure that at least some of them are in your starting hand. Doing this could create a stalemate situation where neither player is willing to act towards ending the game.
Black Cat can also be effective against alternate victory cards that need lots of copies, such as Duchy-Duke, Silk Roads, Vineyards, Fairgrounds and Gardens. Black Cat is countered by ways to score without gaining victory cards, such as some cards giving victory tokens and Enclave. Reactions such as Watchtower are also easier to use as a defense because you do not need to rely on them being in your starting hand as long as you can draw them later in your turn.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Cards If it isn't your turn, each other player gains a Curse. When another player gains a Victory card, you may play this from your hand. |
Menagerie | March 2020 |
Other language versions
Trivia
Black Cat is the only Attack-Reaction card, and the only Kingdom Attack card costing less than .
Preview
Secret History
Further comments by Donald X.
In response to people expressing confusion over being able to react with multiple Black Cats to the same gain, Donald X. responded with: