Coin of the Realm
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Revision as of 10:59, 31 March 2015 by Werothegreat (Talk | contribs)
Coin of the Realm | |
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Info | |
Cost | |
Type(s) | Treasure - Reserve |
Kingdom card? | Yes |
Set | Adventures |
Illustrator(s) | Ryan Laukat |
Card text | |
When you play this, put it on your Tavern mat. Directly after resolving an Action, you may call this, for +2 Actions. |
Coin of the Realm is a Treasure-Reserve from Adventures. While only a Copper on play, it can be called after resolving an Action to give +2 Actions, making it a village. Normally this means having to wait until the turn after playing it to call it, but if played by Black Market or Storyteller, it can be used as a village on that same turn.
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Preview
Coin of the Realm is a weird one. When you play it it makes and goes on your mat. On some future turn, you call it to get to play more Actions. So it's a village that you can't (normally) use the turn you play it. And it's a village that just waits until you need it. You draw your two Heroes together, play one, call the Coin, and play the other one. You can also use Hero to gain a Coin. Will the other Reserve cards all be combos with Hero? *checks...* No. Not all of them.