Coin of the Realm
From DominionStrategy Wiki
Coin of the Realm | |
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Info | |
Cost | |
Type(s) | Treasure - Reserve |
Kingdom card? | Yes |
Set |
Adventures![]() |
Illustrator(s) | Ryan Laukat |
Card text | |
When you play this, put it on your Tavern mat. Directly after resolving an Action, you may call this, for +2 Actions. |
Coin of the Realm is a Treasure-Reserve from Adventures. While only a Copper on play, it can be called after resolving an Action to give +2 Actions, making it a village. Normally this means having to wait until the turn after playing it to call it, but if played by Black Market or Storyteller, it can be used as a village on that same turn.
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Coin of the Realm is a weird one. When you play it it makes Heroes together, play one, call the Coin, and play the other one. You can also use Hero to gain a Coin. Will the other Reserve cards all be combos with Hero? *checks...* No. Not all of them.
and goes on your mat. On some future turn, you call it to get to play more Actions. So it's a village that you can't (normally) use the turn you play it. And it's a village that just waits until you need it. You draw your two