Baron

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'''Baron''' is an [[Action]] card from [[Intrigue|Intrigue]]. Keeping with the "[[Victory]] cards" theme in Intrigue, Baron adds a way to get use out of {{Card|Estate|Estates}}. It is a good [[opening]] for getting an early {{Cost|6}} or even {{Cost|7}}, and can be a good source of {{Cost|}} when you build an engine that draws your whole deck including your starting estates.  
+
'''Baron''' is an [[Action]] card from [[Intrigue]]. Keeping with the "[[Victory]] cards" theme in Intrigue, Baron provides both a way to gain {{Card|Estate|Estates}} and to use them as a resource.
  
 
== FAQ ==
 
== FAQ ==
Line 14: Line 14:
 
* You do not have to discard an Estate, but if you do not, you must gain an Estate (if any are left).
 
* You do not have to discard an Estate, but if you do not, you must gain an Estate (if any are left).
  
=== Other Rules clarifications ===
+
== Strategy ==
== Strategy Article ==
+
Baron is a situational [[payload]] card that can provide a large amount of [[virtual coin|Action-based]] {{Cost}}; its main downside is that it is a [[terminal]] [[stop card]] that is reliant on [[collision]] with [[junk]] you would usually prefer to [[trash]]. Baron is not typically the best payload option, but it can be useful in the [[opening]], in [[Kingdom]]s with the proper support or where it’s needed for the [[+Buy]], and in situations where you actively want to keep your {{Card|Estate|Estates}}.
''[http://dominionstrategy.com/2011/12/19/intrigue-baron/ Original article] by theory''
+
  
Baron is one of those cards whose benefit is immediately apparent to beginners, but also includes some more subtle rewards for more advanced players.
+
Baron can be a relevant [[opening]] choice in the right situation. In the early game, when your chance of colliding it with {{Card|Estate}} is naturally rather high, Baron can help you to spike {{Cost|6}} or {{Cost|7}} for expensive but important purchases such as {{Event|Inheritance}} or {{Card|Altar}}. Because Baron alone generates {{Cost|4}} at the cost of two cards in hand, it is much more effective for this purpose than other options such as {{Card|Silver}}. Alternatively, as it provides +Buy to accompany the {{Cost}}, you can use it to buy two cheap [[engine]] pieces at once. Baron also works well with {{Event|Alms}}: it generates enough {{Cost}} to buy one useful card without putting [[Treasure]]s into play and gives an extra Buy that allows you to gain another one with {{Event|Alms}}.
  
The early game benefit is pretty apparent: it’s a huge amount of buying power this early in the game, and can even lead to a Turn 3 / Turn 4 double {{Card|Gold}} buy. The drawback is just as apparent: if you miss the Estate, you’re pretty much DOA, since you have one gimped hand with a dead Baron, and another gimped hand full of Estates.  And like {{Card|Moneylender}}, this will happen more and more as the game goes on, since you’re less and less likely to draw the Baron with the Estate.
+
Beyond this early game use, the value of Baron depends on the alternatives for payload and +Buy, the strength of the available [[draw]], and the available [[terminal space]] and trashing. If terminal space is severely limited, other terminals may be more important to play. Similarly, if [[draw]] is somewhat limited and if there is a suitable [[trasher]] (such as {{Card|Chapel}} or {{Card|Remodel}}) available, using it to trash all your {{Card|Estate|Estates}} is usually preferable. If such [[thinning]] is not available, strong draw or even [[sifting]] can both draw past the extra junk and ensure collision. Even if thinning is available, if you have complete [[deck control]], it may be worth keeping a single {{Card|Estate}}, as then Baron can reliably provide {{Cost|4}} and +Buy; with [[overdraw]], you can even use multiple Barons to discard the same {{Card|Estate}} multiple times.  
  
The question is, then, when is the Baron risk worth it?  Compared to, say, {{Card|Horse Traders}}, Baron more reliably gets to {{Cost|6}}, but less reliably hits {{Cost|5}} on Turns 3 and 4.  So in games with critical {{Cost|5}}′s (e.g., {{Card|Witch}}), I would take something like Horse Traders or Silver instead, sacrificing the {{Cost|6}} chance for more guaranteed {{Cost|5}}′s by the first reshuffle.  (Especially since Baron, like all combo cards, is much worse with [[Curser|Cursers]] out.)  But without good {{Cost|5}}′s, you’re better off shooting for an early Gold, especially if there are worthwhile {{Cost|4}}′s (like {{Card|Caravan}}).  Good cheap cards in general will soften the blow of missing your Baron.
+
If you have independent reason to want {{Card|Estate|Estates}} in your deck, such as with {{Event|Inheritance}} or {{Card|Shepherd}}, Baron becomes particularly attractive. The former is especially noteworthy: not only do both {{Event|Inheritance}} and Baron put your {{Card|Estate|Estates}} to good use, but Baron is also excellent at helping you afford {{Event|Inheritance}} quickly and subsequently gain more {{Card|Estate|Estates}}.  
  
Baron somewhat conflicts with trashers (if you’re trashing your Estates with {{Card|Remake}}, you won’t have any for your Baron), but even then can sometimes be worth it. Baron/{{Card|Chapel}}, for instance, gives you a pretty strong chance at a Gold/trash 4 cards scenario; if there are no good {{Cost|2}} cards, drawing them together doesn’t actually hurt, since it wouldn’t have done anything even if it was a Silver.  With trashing, Baron is more likely to connect with the Estates. And like most other opening cards, Baron meshes nicely with trash-for-benefit like {{Card|Salvager}} or {{Card|Apprentice}}, since you can get rid of it after your Baron odds drop too low.
+
In most situations, you’ll strongly prefer to use Baron to discard an {{Card|Estate}} rather than as an {{Card|Estate}} [[gainer]]. Exceptions include strategies revolving around {{Event|Inheritance}}, where extra {{Card|Estate|Estates}} are very useful, and endgame situations where you want the extra {{VP}}. Even in these cases, you will often prefer to buy the extra {{Card|Estate}} rather than gain it with Baron’s effect, because the former option leaves you with an extra {{Cost|2}}; however, sometimes the extra gain is more important than the extra {{Cost}}. Used for both an {{Card|Estate}} gain and +Buy, particularly in combination with [[Throne Room variant]]s, Baron can facilitate emptying the {{Card|Estate|Estates}} as part of a [[three-pile ending|pile-out]].
  
At a more advanced level, Baron retains some of his power past the opening.  Unlike Moneylender, you can incorporate Baron as a cash generator in total draw decks.  The fact that he discards rather than trashes Estates becomes an advantage, since you can keep triggering Barons with the same Estate for a ridiculous amount of {{Cost|}} per Action. He’s very helpful in a [[double-Tactician]] deck with +Actions, since it’s hard to do better than +{{Cost|4}} per Action. And the +Buy is quite convenient, especially if you’re playing multiple Barons per turn.
+
Baron is often skippable in [[Shelter]]s games because you do not have any {{Card|Estate|Estates}} to use with it unless you gain them. While Baron allows you to easily gain an {{Card|Estate}} if you so desire, this means that it has no immediate benefit the first time you play it; you now have four largely-useless cards in your deck rather than three; and you still have much worse odds of colliding Baron and {{Card|Estate}} than in games without Shelters. These factors combine to make Baron much less desirable than usual.
  
{{Card|Hunting Party}} is, as always, a good alternative to a total draw deck, and works quite well with Baron since you only need 1 copy of the Estate and the Baron.  It has the advantage of starting with 3 copies of its combo card, and Baron and Hunting Party can start reliably churning +{{Cost|4}}.  Add in a Gold, and with a few Hunting Parties you can consistently generate {{Cost|8}} each turn (with each hand ideally being Copper, Gold, Estate, Baron — you can even swap the Gold out for Silver if you think you can draw an extra Copper each time). Like most combo cards, Baron responds well to most hand-discard attacks but not to cursing attacks.
+
===External strategy articles===
 +
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.''
 +
* [http://dominionstrategy.com/2011/12/19/intrigue-baron/ theory's 2011 article]
  
You should almost never take the Estate with the Baron.  It’s a useful consolation prize in the extreme late game, and makes Baron slightly less awful then, but gaining additional Estates with the Baron early on will slow you down too much.  Though of course, in {{Card|Silk Road}} or {{Card|Gardens}} games, his Estate gain is quite powerful and further boosts his own power somewhat.
 
 
Baron gets severely hampered when [[Shelters]] replace starting Estates.
 
=== Synergies/Combos ===
 
* {{Card|Hunting Party}}
 
* Total deck draw
 
* {{Card|Tactician}}
 
* {{Card|Caravan}} and {{Card|Haven}}, as compensation if you miss your Baron, and as helpers to trigger Barons
 
* {{Card|Warehouse}} and other sifters
 
* {{Card|Crossroads}}
 
* Strong {{Cost|6}} and {{Cost|4}} but no good {{Cost|5}}′s
 
* {{Card|Gardens}} and {{Card|Silk Road}}
 
=== Antisynergies ===
 
* Strong opening {{Cost|5}}′s
 
* Opponents’ [[curser|cursers]]
 
* Early [[trashing]]
 
* [[Shelters]]
 
 
== Versions ==
 
== Versions ==
 
===English versions===
 
===English versions===
Line 52: Line 36:
 
! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardVersionImage|BaronOld|Baron}} || {{CardVersionImage|BaronDigitalOld|Baron from Goko/Making Fun}} || '''+1 Buy'''. You may discard an Estate card. If you do, +{{Cost|4}}. Otherwise, gain an Estate card. || Intrigue 1st Edition || July 2009
+
| {{CardVersionImage|BaronOld|Baron}} || {{CardVersionImage|BaronDigitalOld|Baron from Goko/Making Fun}} || '''+1 Buy'''<br>You may discard an Estate card. If you do, {{nowrap|+{{Cost|4}}.}}<br>Otherwise, gain an Estate card. || Intrigue 1st Edition || July 2009
 
|-
 
|-
| {{CardVersionImage|Baron|Baron}} || {{CardVersionImage|BaronDigital|Baron from Shuffle iT}} || '''+1 Buy'''. You may discard an Estate for +{{Cost|4}}. If you don't, gain an Estate. || Intrigue [[Second Edition|2nd Edition]] || October 2016  
+
| {{CardVersionImage|Baron|Baron}} || {{CardVersionImage|BaronDigital|Baron from Shuffle iT}} || '''+1 Buy'''<br>You may discard an Estate for {{nowrap|+{{Cost|4}}.}} If you don't, gain an Estate. || Intrigue [[Second Edition|2nd Edition]] || October 2016  
 
|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text  
+
! Language !! Name !! Print !! Digital !! Text !! Notes
 +
|-
 +
!Chinese
 +
| 男爵 (pron. ''nánjué'') || || || ||
 +
|-
 +
!Czech
 +
| Baron || || || ||
 +
|-
 +
!Dutch
 +
| Baron || {{CardLangVersionImage|Dutch}} || || '''+1 Aanschaf'''<br>Je mag een landgoed afleggen. Als je dat doet: +{{Cost|4}}. Zo niet, pak dan een landgoedkaart. || Eerste editie<br>(2009)
 
|-
 
|-
!Chinese
+
!Finnish
| 男爵 (pron. ''nánjué'') || || || 
+
| Paroni || || || ||
|-
+
!Czech
+
| Baron || || ||
+
 
|-
 
|-
!Dutch
+
!French
| Baron || || ||
+
| Baron || || || ||
 
|-
 
|-
!Finnish
+
!German
| Paroni || || ||
+
| Baron || {{CardVersionImage|Baron German-HiG|German language Baron 2009 by HiG}} || || '''+1 Kauf'''<br>Du darfst ein Anwesen ablegen.<br>Wenn du das machst: +{{Cost|4}}.<br>Ansonsten: Nimm dir ein Anwesen. || (2009)<hr>''one or more other<br>versions listed [//wiki.dominionstrategy.com/index.php/%C3%9Cbersetzungsfehler_(German_translation_errors)#ASS_plus here]''
 
|-
 
|-
!French
+
!German
| Baron || || ||
+
| Baron || {{CardVersionImage|BaronGerman2021rulebook|German language Baron 2021 by ASS}} || {{CardVersionImage|BaronGerman2021Digital|German language Baron 2021 from Shuffle iT}} || '''+1 Kauf'''<br>Du darfst ein Anwesen für +{{Cost|4}}<br>ablegen. Wenn du das nicht tust,<br>nimm ein Anwesen. || 2.&nbsp;Edition<br>(2021)
 
|-
 
|-
!German
+
!Hungarian
| Baron || {{CardVersionImage|Baron German-ASS|German language Baron}} || || '''+1 Kauf'''<br>Du darfst ein Anwesen ablegen. Wenn du das <br><u>''(HiG :)''</u> machst: +{{Cost|4}}. Ansonsten: Nimm dir ein Anwesen.<br><u>''(ASS :)''</u> tust: +{{Cost|4}}. Wenn nicht: Nimm dir ein Anwesen vom Vorrat.
+
| Báró || || || ||
 
|-
 
|-
!Hungarian
+
!Italian
| Báró || || ||
+
| Barone || || || ||
 
|-
 
|-
!Italian
+
!Japanese
| Barone || || ||
+
| 男爵 (pron. ''danshaku'') || || || '''+1 購入'''<br>+{{Cost|4}}のために、 屋敷1枚を捨て札にしてもよい。捨て札にしなかった場合、屋敷1枚を獲得する。||
 
|-
 
|-
!Japanese
+
!Korean
| 男爵 (pron. ''danshaku'') || || || '''+1 購入'''。 +{{Cost|4}}のために、 屋敷1枚を捨て札にしてもよい。捨て札にしなかった場合、屋敷1枚を獲得する。
+
| 남작 (pron. ''namjag'') || || || ||
 
|-
 
|-
!Korean
+
!Norwegian
| 남작 (pron. ''namjag'') || || ||
+
| Baron || || || ||
 
|-
 
|-
!Norwegian
+
!Polish
| Baron || || ||
+
| Baron || {{CardLangVersionImage|Polish}} || || '''+1 zakup'''<br>Możesz odrzucić kartę Posiadłości aby otrzymać {{Cost|4}}.<br>W przeciwnym wypadku dodajesz kartę Posiadłości. || (2016)
 
|-
 
|-
!Polish
+
!Russian
| Baron || {{CardLangVersionImage|Polish}} || ||
+
| Барон (pron. ''baron'') || || {{CardLangVersionImage|Russian|d=1}} || '''+1 Покупка'''<br>Вы можете сбросить Поместье, тогда {{nowrap|+{{Cost|4}}.}} Иначе получите Поместье. ||
 
|-
 
|-
!Russian
+
!rowspan=2|Spanish
| Барон (pron. ''baron'') || || {{CardLangVersionImage|DigitalRussian}} || '''+1 Покупка'''. Вы можете сбросить Поместье, тогда +{{Cost|4}}. Иначе получите Поместье.
+
| Barón || {{CardLangVersionImage|Spanish|o=1}} || || '''+1 Compra'''<br>Puedes descartar una carta de Finca.<br>Si lo haces, +{{Cost|4}}<br>Si no, ganas una carta de Finca. || First Edition<br>(2009)
 
|-
 
|-
!Spanish
+
| Barón || {{CardLangVersionImage|Spanish}} || || '''+1 Compra'''<br>Puedes descartar una carta de Finca. Si lo haces, +{{Cost|4}}. Si no, ganas una carta de Finca. || Second Edition<br>(2016)
| Barón || || ||
+
 
|}
 
|}
  
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{{Navbox Intrigue}}
 
{{Navbox Intrigue}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 +
[[Category:Royalty]]
 +
[[category:terminals]]
 +
[[category:discard for benefit]]
 +
[[category:Extra buys]]
 +
[[category:virtual coin]]
 +
[[category:gainers]]

Latest revision as of 11:51, 25 December 2023

Baron
Baron.jpg
Info
Cost $4
Type(s) Action
Kingdom card? Yes
Set IntrigueIntrigue icon.png
Illustrator(s) Ryan Laukat
Card text
+1 Buy
You may discard an Estate for +$4. If you don't, gain an Estate.

Baron is an Action card from Intrigue. Keeping with the "Victory cards" theme in Intrigue, Baron provides both a way to gain EstatesEstate.jpg and to use them as a resource.

Contents

[edit] FAQ

[edit] Official FAQ

  • You do not have to discard an Estate, but if you do not, you must gain an Estate (if any are left).

[edit] Strategy

Baron is a situational payload card that can provide a large amount of Action-based $; its main downside is that it is a terminal stop card that is reliant on collision with junk you would usually prefer to trash. Baron is not typically the best payload option, but it can be useful in the opening, in Kingdoms with the proper support or where it’s needed for the +Buy, and in situations where you actively want to keep your EstatesEstate.jpg.

Baron can be a relevant opening choice in the right situation. In the early game, when your chance of colliding it with EstateEstate.jpg is naturally rather high, Baron can help you to spike $6 or $7 for expensive but important purchases such as InheritanceInheritance.jpg or AltarAltar.jpg. Because Baron alone generates $4 at the cost of two cards in hand, it is much more effective for this purpose than other options such as SilverSilver.jpg. Alternatively, as it provides +Buy to accompany the $, you can use it to buy two cheap engine pieces at once. Baron also works well with AlmsAlms.jpg: it generates enough $ to buy one useful card without putting Treasures into play and gives an extra Buy that allows you to gain another one with AlmsAlms.jpg.

Beyond this early game use, the value of Baron depends on the alternatives for payload and +Buy, the strength of the available draw, and the available terminal space and trashing. If terminal space is severely limited, other terminals may be more important to play. Similarly, if draw is somewhat limited and if there is a suitable trasher (such as ChapelChapel.jpg or RemodelRemodel.jpg) available, using it to trash all your EstatesEstate.jpg is usually preferable. If such thinning is not available, strong draw or even sifting can both draw past the extra junk and ensure collision. Even if thinning is available, if you have complete deck control, it may be worth keeping a single EstateEstate.jpg, as then Baron can reliably provide $4 and +Buy; with overdraw, you can even use multiple Barons to discard the same EstateEstate.jpg multiple times.

If you have independent reason to want EstatesEstate.jpg in your deck, such as with InheritanceInheritance.jpg or ShepherdShepherd.jpg, Baron becomes particularly attractive. The former is especially noteworthy: not only do both InheritanceInheritance.jpg and Baron put your EstatesEstate.jpg to good use, but Baron is also excellent at helping you afford InheritanceInheritance.jpg quickly and subsequently gain more EstatesEstate.jpg.

In most situations, you’ll strongly prefer to use Baron to discard an EstateEstate.jpg rather than as an EstateEstate.jpg gainer. Exceptions include strategies revolving around InheritanceInheritance.jpg, where extra EstatesEstate.jpg are very useful, and endgame situations where you want the extra VP. Even in these cases, you will often prefer to buy the extra EstateEstate.jpg rather than gain it with Baron’s effect, because the former option leaves you with an extra $2; however, sometimes the extra gain is more important than the extra $. Used for both an EstateEstate.jpg gain and +Buy, particularly in combination with Throne Room variants, Baron can facilitate emptying the EstatesEstate.jpg as part of a pile-out.

Baron is often skippable in Shelters games because you do not have any EstatesEstate.jpg to use with it unless you gain them. While Baron allows you to easily gain an EstateEstate.jpg if you so desire, this means that it has no immediate benefit the first time you play it; you now have four largely-useless cards in your deck rather than three; and you still have much worse odds of colliding Baron and EstateEstate.jpg than in games without Shelters. These factors combine to make Baron much less desirable than usual.

[edit] External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Baron Baron from Goko/Making Fun +1 Buy
You may discard an Estate card. If you do, +$4.
Otherwise, gain an Estate card.
Intrigue 1st Edition July 2009
Baron Baron from Shuffle iT +1 Buy
You may discard an Estate for +$4. If you don't, gain an Estate.
Intrigue 2nd Edition October 2016

[edit] Other language versions

Language Name Print Digital Text Notes
Chinese 男爵 (pron. nánjué)
Czech Baron
Dutch Baron Dutch language Baron +1 Aanschaf
Je mag een landgoed afleggen. Als je dat doet: +$4. Zo niet, pak dan een landgoedkaart.
Eerste editie
(2009)
Finnish Paroni
French Baron
German Baron German language Baron 2009 by HiG +1 Kauf
Du darfst ein Anwesen ablegen.
Wenn du das machst: +$4.
Ansonsten: Nimm dir ein Anwesen.
(2009)
one or more other
versions listed here
German Baron German language Baron 2021 by ASS German language Baron 2021 from Shuffle iT +1 Kauf
Du darfst ein Anwesen für +$4
ablegen. Wenn du das nicht tust,
nimm ein Anwesen.
2. Edition
(2021)
Hungarian Báró
Italian Barone
Japanese 男爵 (pron. danshaku) +1 購入
+$4のために、 屋敷1枚を捨て札にしてもよい。捨て札にしなかった場合、屋敷1枚を獲得する。
Korean 남작 (pron. namjag)
Norwegian Baron
Polish Baron Polish language Baron +1 zakup
Możesz odrzucić kartę Posiadłości aby otrzymać $4.
W przeciwnym wypadku dodajesz kartę Posiadłości.
(2016)
Russian Барон (pron. baron) Russian language Baron from Shuffle iT +1 Покупка
Вы можете сбросить Поместье, тогда +$4. Иначе получите Поместье.
Spanish Barón Spanish language Baron +1 Compra
Puedes descartar una carta de Finca.
Si lo haces, +$4
Si no, ganas una carta de Finca.
First Edition
(2009)
Barón Spanish language Baron +1 Compra
Puedes descartar una carta de Finca. Si lo haces, +$4. Si no, ganas una carta de Finca.
Second Edition
(2016)

[edit] Trivia

Official card art.

[edit] Secret History

Going into development, the set had 20 kingdom cards. One day Jay said it would be better for him if it had 25. You know, stuff is cheaper at larger volumes. Having 25 kingdom cards was fine by me, so 25 it was. So I had to add five cards. This is one of them! I looked through the ideas file for stuff that fit the themes, and picked this as a supplement to the victory-cards-that-do-something-else theme.


Cards $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Combos and Counters Lurker/Hunting GroundsMasquerade pinNative Village/BridgeRoyal Carriage/Bridge
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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