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{{Improve}}
{{Infobox Project
{{Infobox Project
  |name = Canal
  |name = Canal
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  |set = Renaissance
  |set = Renaissance
  |illustrator = Joshua Stewart
  |illustrator = Joshua Stewart
  |text = During your turns, cards cost {{Cost|1}} less, but not less than {{Cost|0}}.
  |text = During your turns, cards cost {{Cost|1}} less.
}}
}}


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* During your turns, all cards, including cards in the [[Supply]], in hands, and in Decks, cost {{Cost|1}} less, but not less than {{Cost|0}}.
* During your turns, all cards, including cards in the [[Supply]], in hands, and in Decks, cost {{Cost|1}} less, but not less than {{Cost|0}}.
* For example if you have Canal and play {{Card|Villain}}, other players discard a card costing at least {{Cost|2}}, which could not be {{Card|Estate}}, as Estate only costs {{Cost|1}} on your turns.
* For example if you have Canal and play {{Card|Villain}}, other players discard a card costing at least {{Cost|2}}, which could not be {{Card|Estate}}, as Estate only costs {{Cost|1}} on your turns.
=== Other Rules Clarifications ===
* At the end of the game, it is no longer your turn, so Canal does not affect scoring for {{Ally|Plateau Shepherds}}.


== Strategy ==
== Strategy ==
Canal is an expensive [[Project]] that [[cost reduction|reduces the cost]] of all cards during your turn by {{Cost|1}}. Without a source of [[+Buy]], this is essentially equivalent to the {{Artifact|Key}}, which can be mildly useful as a consistent source of economy. With sources of +Buy, Canal scales your payload nicely just like other sources of cost reduction. More importantly, Canal is very helpful with {{Card|Workshop}} variants that can gain cards costing up to {{Cost|4}} as they can effectively now gain far more powerful {{Cost|5}} cards. Canal also improves some [[Command]] cards such as {{Card|Captain}} which can then play Action cards that otherwise cost {{Cost|5}}.
When to get Canal is dependent on how it affects your deck. If it has a major impact, such as allowing your {{Card|Seer|Seers}} to draw each other, you may wish to try and prioritize getting Canal relatively early and add some extra {{Card|Silver|Silvers}} to do so. If you mostly plan to use it as an additional source of non-[[stop card]] [[payload]] that scales nicely with all of your additional Buys from your {{Card|Market|Markets}}, you can probably just aim to take it opportunistically when you happen to hit {{Cost|7}}.
Canal has two main cases where it is less impactful. First, given its cost, Canal can be too slow, especially in [[rush (strategy)|rushes]]. Second, in [[Kingdom]]s with limited gains, the cost reduction may not be worth either the opportunity cost or the price. When your [[greening]] is limited to a single {{Card|Province}} per turn, buying Canal rather than a {{Card|Province}} likely puts you behind on scoring. If, however, you only generate {{Cost|7}} anyway or you assume that sometime later Canal will enable you to buy a {{Card|Province}} that you wouldn’t have gotten otherwise (e.g., because your economy is unreliable), it can be worthwhile.
Like other cost reduction effects, Canal anti-synergizes with most [[trash-for-benefit]] effects. Unlike other cost reduction, however, you cannot opt to play those other effects before applying the cost reduction, as Canal is always active during your turn. This makes it much more awkward to use with cards such as {{Card|Apprentice}}.


== Versions ==
== Versions ==
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! Print !! Digital !! Text !! Release !! Date
! Print !! Digital !! Text !! Release !! Date
|-
|-
| {{LandscapeLangVersionImage}} || {{LandscapeLangVersionImage|d=1}} || During your turns, cards cost {{Cost|1}} less, but not less than {{Cost|0}}. || || November 2018  
| {{LandscapeLangVersionImage|o=1}} || {{LandscapeLangVersionImage|d=1}} || During your turns, cards cost {{Cost|1}} less, but not less than {{Cost|0}}. || Renaissance || November 2018  
|-
|-
| || || During your turns, cards cost {{Cost|1}} less. ||[[Dominion 2019 Errata and Rules Tweaks]] || September 24, 2019
| {{LandscapeLangVersionImage}} || {{LandscapeVersionImage|CanalDigital2|Canal from Shuffle iT}} || During your turns, cards cost {{Cost|1}} less. || Renaissance [[Dominion 2019 Errata and Rules Tweaks#Costs_don't_go_below_0|(2021 printing)]] ||  
|}
|}


===Other language versions===
===Other language versions===
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
|-
!Chinese
!Chinese
| 運河 (pron. ''yùnhé'') || || ||
| 運河 (pron. ''yùnhé'') || || || ||
|-
|-
!French
!Dutch
| Canal || || || Pendant vos tours, les cartes coûtent {{Cost|1}} de moins, mais pas moins que {{Cost|0}}.
| Kanaal || {{LandscapeLangVersionImage|Dutch}} || || Tijdens jouw beurten: kaarten kosten {{Cost|1}} minder, maar nooit minder dan {{Cost|0}}. ||
|-
|-
!German
!rowspan=2|French
| Kanal ||{{LandscapeLangVersionImage|German}}|| ||Während deiner Züge kosten Karten {{Cost|1}} weniger (aber nicht weniger als {{Cost|0}}).
| Canal || || || Pendant vos tours, les cartes coûtent {{Cost|1}} de moins, mais pas moins que {{Cost|0}}. ||
|-
| Canal || || {{LandscapeVersionImage|CanalFrench2022Digital|French language Canal 2022 from Shuffle iT}} || Pendant vos tours, les cartes coûtent {{Cost|1}} de moins. ||
|-
!rowspan=2|German
| Kanal || {{LandscapeVersionImage|CanalGerman|German language Canal 2019 by ASS}} || || Während deiner Züge kosten Karten {{Cost|1}} weniger (aber nicht weniger als {{Cost|0}}). || (2019)
|-
| Kanal || || {{LandscapeLangVersionImage|German|d=1}} || Während deiner Züge kosten Karten {{Cost|1}} weniger. ||
|-
|-
!Japanese
!Japanese
| 運河 (pron. ''unga'') || || || あなたのターン中、カードのコストは{{Cost|1}}下がる({{Cost|0}}以下にはならない)。
| 運河 (pron. ''unga'') || || || あなたのターン中、カードのコストは{{Cost|1}}下がる({{Cost|0}}以下にはならない)。||
|-
|-
!Russian
!Russian
| Канал (pron. ''kanal'') || || ||
| Канал (pron. ''kanal'') || || || ||
|-
!Spanish
| Canal || {{LandscapeLangVersionImage|Spanish}} || || Durante tus turnos, las cartas cuestan {{Cost|1}} menos, pero no menos de {{Cost|0}}. ||
|}
|}


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{{Quote
{{Quote
|Text=Unchanged. A lot of these ideas were just fine from the get-go.
|Text=Unchanged. A lot of these ideas were just fine from the get-go.
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]
}}
=== Relevant outtakes ===
{{Quote
|Text= A straight +{{Cost|1}} per turn. It's similar to Canal, isn't it. It ended up on {{Artifact|Key}}.
|Name=[[Donald X. Vaccarino]]
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]
|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]
Line 61: Line 84:
|Name=[[Donald X. Vaccarino]]
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg776143#msg776143 Interview with Donald X.]
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg776143#msg776143 Interview with Donald X.]
}}{{Navbox Renaissance}}
}}
{{Navbox Renaissance}}
{{Navbox Cards}}
{{Navbox Cards}}
[[Category:Cost reducer]]

Latest revision as of 10:40, 11 August 2024

Canal
Info
Cost $7
Type Project
Set Renaissance
Illustrator(s) Joshua Stewart
Project text
During your turns, cards cost $1 less.

Canal is a Project from Renaissance. It provides permanent cost reduction on your turns only.

FAQ

Official FAQ

  • During your turns, all cards, including cards in the Supply, in hands, and in Decks, cost $1 less, but not less than $0.
  • For example if you have Canal and play Villain, other players discard a card costing at least $2, which could not be Estate, as Estate only costs $1 on your turns.

Other Rules Clarifications

  • At the end of the game, it is no longer your turn, so Canal does not affect scoring for Plateau Shepherds.

Strategy

Canal is an expensive Project that reduces the cost of all cards during your turn by $1. Without a source of +Buy, this is essentially equivalent to the Key, which can be mildly useful as a consistent source of economy. With sources of +Buy, Canal scales your payload nicely just like other sources of cost reduction. More importantly, Canal is very helpful with Workshop variants that can gain cards costing up to $4 as they can effectively now gain far more powerful $5 cards. Canal also improves some Command cards such as Captain which can then play Action cards that otherwise cost $5.

When to get Canal is dependent on how it affects your deck. If it has a major impact, such as allowing your Seers to draw each other, you may wish to try and prioritize getting Canal relatively early and add some extra Silvers to do so. If you mostly plan to use it as an additional source of non-stop card payload that scales nicely with all of your additional Buys from your Markets, you can probably just aim to take it opportunistically when you happen to hit $7.

Canal has two main cases where it is less impactful. First, given its cost, Canal can be too slow, especially in rushes. Second, in Kingdoms with limited gains, the cost reduction may not be worth either the opportunity cost or the price. When your greening is limited to a single Province per turn, buying Canal rather than a Province likely puts you behind on scoring. If, however, you only generate $7 anyway or you assume that sometime later Canal will enable you to buy a Province that you wouldn’t have gotten otherwise (e.g., because your economy is unreliable), it can be worthwhile.

Like other cost reduction effects, Canal anti-synergizes with most trash-for-benefit effects. Unlike other cost reduction, however, you cannot opt to play those other effects before applying the cost reduction, as Canal is always active during your turn. This makes it much more awkward to use with cards such as Apprentice.

Versions

English versions

Print Digital Text Release Date
Canal Canal from Shuffle iT During your turns, cards cost $1 less, but not less than $0. Renaissance November 2018
Canal Canal from Shuffle iT During your turns, cards cost $1 less. Renaissance (2021 printing)

Other language versions

Language Name Print Digital Text Notes
Chinese 運河 (pron. yùnhé)
Dutch Kanaal Dutch language Canal Tijdens jouw beurten: kaarten kosten $1 minder, maar nooit minder dan $0.
French Canal Pendant vos tours, les cartes coûtent $1 de moins, mais pas moins que $0.
Canal French language Canal 2022 from Shuffle iT Pendant vos tours, les cartes coûtent $1 de moins.
German Kanal German language Canal 2019 by ASS Während deiner Züge kosten Karten $1 weniger (aber nicht weniger als $0). (2019)
Kanal German language Canal from Shuffle iT Während deiner Züge kosten Karten $1 weniger.
Japanese 運河 (pron. unga) あなたのターン中、カードのコストは$1下がる($0以下にはならない)。
Russian Канал (pron. kanal)
Spanish Canal Spanish language Canal Durante tus turnos, las cartas cuestan $1 menos, pero no menos de $0.

Trivia

Official card art.

Secret History

Unchanged. A lot of these ideas were just fine from the get-go.

Relevant outtakes

A straight +$1 per turn. It's similar to Canal, isn't it. It ended up on Key.

Why "during your turn" instead of "during your Buy phase?"

It's just lining up with other Bridges. The TFB cards can take the hit.


Cards $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Combos and Counters None yet found
Other concepts ArtifactsCoffersProjectsVillagers
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames Dame AnnaDame JosephineDame MollyDame NatalieDame Sylvia • Sirs Sir BaileySir DestrySir MartinSir MichaelSir Vander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (Humble CastleCrumbling CastleSmall CastleHaunted CastleOpulent CastleSprawling CastleGrand CastleKing's Castle) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: Zombie ApprenticeZombie MasonZombie Spy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftThe Field's GiftThe Flame's GiftThe Forest's GiftThe Moon's GiftThe Mountain's GiftThe River's GiftThe Sea's GiftThe Sky's GiftThe Sun's GiftThe Swamp's GiftThe Wind's Gift
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: Way of the ButterflyWay of the CamelWay of the ChameleonWay of the FrogWay of the GoatWay of the HorseWay of the MoleWay of the MonkeyWay of the MouseWay of the MuleWay of the OtterWay of the OwlWay of the OxWay of the PigWay of the RatWay of the SealWay of the SheepWay of the SquirrelWay of the TurtleWay of the Worm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)