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{{Infobox Card
{{Infobox Card
  |name = Animal Fair
  |name = Animal Fair
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* When buying this card, you can [[trash]] an [[Action]] card from your hand instead of paying {{Cost|7}}. You can only do this if you have an Action card in hand to trash. You can do this even if you do not have {{Cost|7}}. When buying Animal Fair this way, you spend no {{Cost}}, but still use up a Buy.
* When buying this card, you can [[trash]] an [[Action]] card from your hand instead of paying {{Cost|7}}. You can only do this if you have an Action card in hand to trash. You can do this even if you do not have {{Cost|7}}. When buying Animal Fair this way, you spend no {{Cost}}, but still use up a Buy.
* Animal Fair still has a cost of {{Cost|7}}, regardless of how you pay for it.
* Animal Fair still has a cost of {{Cost|7}}, regardless of how you pay for it.
=== Other rules clarifications ===
* If you pay for this by trashing an Action card, any "when trash" abilities are resolved before any "when buy" abilities, which are then followed by any "when gain" abilities. So if you pay for this by trashing a {{Card|Rats}}, the card you draw will again be topdecked by {{Card|Haunted Woods}}.
* If you play a {{Card|Haggler}} and then pay for an Animal Fair by trashing an Action card, you still gain a non-Victory card costing less than {{Cost|7}}.


== Strategy ==
== Strategy ==
In games using [[Shelter]]s, you can use an [[opening]] buy on Animal Fair by trashing {{Card|Necropolis}}.
In games using {{Card|Shelter|Shelters|file=Shelters}}, you can use an [[opening]] buy on Animal Fair by trashing {{Card|Necropolis}}. {{Card|Rats}} is another card you wouldn't mind trashing to get an Animal Fair. Also in games with {{way|Way of the Butterfly}} one can acquire an Animal Fair by trashing a low-cost card, then return the Animal Fair to its supply pile to gain a {{Card|Province}}.
 
Because the benefit of an additional buy per empty pile is usually not that attractive, it's commonly not a good idea to wait until the end of the game before getting a Animal Fair.


== Versions ==
== Versions ==
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! Print !! Digital !! Text !! Release !! Date
! Print !! Digital !! Text !! Release !! Date
|-
|-
| {{CardVersionImage|Animal Fair|Animal Fair}} || {{CardLangVersionImage|d=1}} || +{{Cost|4}}<br>'''+1 Buy''' per empty supply pile.<hr>Instead of paying this card's cost, you may trash an Action card from your hand. || Menagerie || March 2020
| {{CardVersionImage|Animal Fair|Animal Fair}} || {{CardLangVersionImage|d=1}} || +{{Cost|4}}<br>'''+1 Buy''' per empty supply pile.<hr style="width:66%;text-align:center;margin-left:17%;">Instead of paying this card's cost, you may trash an Action card from your hand. || Menagerie || March 2020
|}
|}


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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
! Dutch
| Dierenmarkt || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || +{{Cost|4}}<br>'''+1 Aanschaf''' per lege<br>voorraadstapel{{Divline}}In plaats van de kosten voor<br>deze kaart te betalen, mag je een<br>atiekaart uit je hand vernietigen. || (2020)
|-
|-
!German
!German
| Viehmarkt ||  || [[File:Animal.Fair.German.png|100px]] || +{{cost|4}}<br>'''+1 Kauf''' pro leerem Vorratsstapel.<hr>Anstatt diese Karte zu bezahlen,<br>darfst du eine Aktionskarte aus deiner<br>Hand entsorgen. ||
| Viehmarkt || [[File:Animal.Fair.German.png|100px|German language Animal Fair 2020 by ASS]] || {{CardLangVersionImage|German|d=1}} ||+{{Cost|4}}<br>'''+1 Kauf''' pro leerem Vorratsstapel.<hr style="width:66%;text-align:center;margin-left:17%;">Anstatt diese Karte zu bezahlen, darfst du eine Aktionskarte aus deiner Hand entsorgen. || (2020)
|-
!Japanese
| 動物見本市 (pron. ''dōbutu mihon ichi'') || || || ||
|-
|-
|}
|}
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|Name=[[Donald X. Vaccarino]]
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
}}
=== Wording ===
{{Quote
|Text=
The rulebook is trying to explain the card to be people who actually need an explanation, not to people just having fun poking at the rules. And the card can't be computer code or the game would be unplayable. Animal Fair's ability happens at the point at which you normally pay a card's cost. It does not seem so tricky to me.
|Name=[[Donald X. Vaccarino]]
|Source=[https://discord.com/channels/212660788786102272/285903840660946954/862726119778156564 Dominion Discord, 2021]
}}
}}
{{Navbox Menagerie}}
{{Navbox Menagerie}}
{{Navbox Cards}}
{{Navbox Cards}}
[[Category:Animals]]
[[Category:Animals]]

Latest revision as of 21:20, 10 September 2024

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Animal Fair
Info
Cost $7*
Type(s) Action
Kingdom card? Yes
Set Menagerie
Illustrator(s) Claus Stephan
Card text
+$4
+1 Buy per empty supply pile.

Instead of paying this card's cost, you may trash an Action card from your hand.

Animal Fair is an Action card from Menagerie. It gives +$4 and more Buys as the game goes on. When you buy it, you can pay for it with $7, or by trashing an Action card from your hand.

FAQ

Official FAQ

  • This only checks how many piles are empty when you play it; how many +Buys you got does not change if a pile becomes empty later in the turn (or non-empty, such as due to Ambassador from Seaside).
  • This only counts Supply piles, not non-Supply piles like Horse.
  • When buying this card, you can trash an Action card from your hand instead of paying $7. You can only do this if you have an Action card in hand to trash. You can do this even if you do not have $7. When buying Animal Fair this way, you spend no $, but still use up a Buy.
  • Animal Fair still has a cost of $7, regardless of how you pay for it.

Other rules clarifications

  • If you pay for this by trashing an Action card, any "when trash" abilities are resolved before any "when buy" abilities, which are then followed by any "when gain" abilities. So if you pay for this by trashing a Rats, the card you draw will again be topdecked by Haunted Woods.
  • If you play a Haggler and then pay for an Animal Fair by trashing an Action card, you still gain a non-Victory card costing less than $7.

Strategy

In games using Shelters, you can use an opening buy on Animal Fair by trashing Necropolis. Rats is another card you wouldn't mind trashing to get an Animal Fair. Also in games with Way of the Butterfly one can acquire an Animal Fair by trashing a low-cost card, then return the Animal Fair to its supply pile to gain a Province.

Because the benefit of an additional buy per empty pile is usually not that attractive, it's commonly not a good idea to wait until the end of the game before getting a Animal Fair.

Versions

English versions

Print Digital Text Release Date
Animal Fair Animal Fair from Shuffle iT +$4
+1 Buy per empty supply pile.
Instead of paying this card's cost, you may trash an Action card from your hand.
Menagerie March 2020

Other language versions

Language Name Print Digital Text Notes
Dutch Dierenmarkt +$4
+1 Aanschaf per lege
voorraadstapel
In plaats van de kosten voor
deze kaart te betalen, mag je een
atiekaart uit je hand vernietigen.
(2020)
German Viehmarkt German language Animal Fair 2020 by ASS German language Animal Fair from Shuffle iT +$4
+1 Kauf pro leerem Vorratsstapel.
Anstatt diese Karte zu bezahlen, darfst du eine Aktionskarte aus deiner Hand entsorgen.
(2020)
Japanese 動物見本市 (pron. dōbutu mihon ichi)

Trivia

Official card art.

Preview

Animal Fair gives you a weird way to pay for it. The card costs $7; the alternate payment just applies when you're buying one. At the point at which you'd pay your $7, you can trash an Action from your hand instead (and can do this when you don't have $7). And then what do you get, you get +$4 and some number of Buys.

Secret History

The premise was the alternate cost; the first version had +2 Cards +2 Actions on top. It was just too important to madly try to acquire them. Then for a long time it was +$4 +1 Buy. This seemed to work out fine. But late in the going I was worried about player interaction and tried out +1 Buy per empty pile here. It worked great, it makes it less important early and well does have a little interaction.

Wording

The rulebook is trying to explain the card to be people who actually need an explanation, not to people just having fun poking at the rules. And the card can't be computer code or the game would be unplayable. Animal Fair's ability happens at the point at which you normally pay a card's cost. It does not seem so tricky to me.


Cards $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways ButterflyCamelChameleonFrogGoatHorseMoleMonkeyMouseMuleOtterOwlOxPigRatSealSheepSquirrelTurtleWorm
Other concepts Exile
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames Dame AnnaDame JosephineDame MollyDame NatalieDame Sylvia • Sirs Sir BaileySir DestrySir MartinSir MichaelSir Vander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (Humble CastleCrumbling CastleSmall CastleHaunted CastleOpulent CastleSprawling CastleGrand CastleKing's Castle) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: Zombie ApprenticeZombie MasonZombie Spy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftThe Field's GiftThe Flame's GiftThe Forest's GiftThe Moon's GiftThe Mountain's GiftThe River's GiftThe Sea's GiftThe Sky's GiftThe Sun's GiftThe Swamp's GiftThe Wind's Gift
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: Way of the ButterflyWay of the CamelWay of the ChameleonWay of the FrogWay of the GoatWay of the HorseWay of the MoleWay of the MonkeyWay of the MouseWay of the MuleWay of the OtterWay of the OwlWay of the OxWay of the PigWay of the RatWay of the SealWay of the SheepWay of the SquirrelWay of the TurtleWay of the Worm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)