Cache: Difference between revisions

From DominionStrategy Wiki
Jump to navigation Jump to search
StuBot (talk | contribs)
m Transforming Template:Coin to Template:Cost
Farb (talk | contribs)
m Fix to show image
 
(83 intermediate revisions by 30 users not shown)
Line 1: Line 1:
{{Cardbox|
{{Infobox Card
  |Card = Cache
  |name = Cache
  |Cost = {{Cost|5}}
  |cost = 5
  |Set = Hinterlands
  |type1 = Treasure
|Type = Treasure
  |illustrator = RC Torres
  |Illustrator = RC Torres
  |text = {{Cost|3|l}}
  |Text = Worth {{Cost|3}}<br/>When you gain this, gain two Coppers.
|text2 = When you gain this, gain 2 Coppers.
}}
}}
'''Cache''' is a [[Treasure]] card from [[Hinterlands]]. It generates {{Cost|3}}, like {{Card|Gold}}, but comes with two {{Card|Copper|Coppers}} as a drawback.


Cache was removed from the second edition of Hinterlands.
== FAQ ==
== FAQ ==
=== Official FAQ ===
=== Official FAQ ===
This is a treasure with {{Cost|3}}, like Gold. When you gain it, you also gain two Coppers from the Supply. If there are not two Coppers left, just gain as many as you can. You gain only Coppers when you gain Cache, not when you play it. You gain Coppers whether you gained Cache due to buying it, or gained it some other way.
* If there are not two Coppers left, gain as many as you can.
=== Other Rules clarifications ===
 
== Strategy Article ==
== Strategy ==
=== Synergies/Combos ===
Before it was removed, Cache was a very weak [[Kingdom]] [[Treasure]]; it can be thought of as a slightly cheaper {{Card|Gold}} that comes with two [[junk]] cards. While adding {{Cost|5}} in total [[payload]] may sound appealing, doing so at the cost of adding three [[stop card]]s is relatively weak as a way to improve your [[money density]] in [[money strategies]] and actively harmful to the vast majority of [[engine]]s. The weakness of this effect and the card’s high [[opportunity cost]] make it skippable in the majority of games.
=== Antisynergies ===
Even if you have good [[deck control]], plenty of [[overdraw]], and the ability to trash the {{Card|Copper|Coppers}} easily (e.g. with {{Card|Watchtower}}), Cache is a mediocre option for payload at a high price and likely more risky than just a {{Card|Gold}}. If there is no viable payload other than Treasures and {{Card|Gold}} is a liability (e.g. due to {{Landmark|Bandit Fort}}), it may occasionally be usable as a substitute. Its best use cases, however, are in a few scenarios where gaining {{Card|Copper}} is actively desirable. For example, if {{Card|Forager}} is your only source of [[+Buy]] and you have run out of junk for it to trash, Cache provides extra fodder. This is most likely to be useful in Kingdoms with strong [[draw]] but limited sources of extra [[gainer|gains]]. The {{Card|Copper}}-gaining can also be a benefit if you have {{Project|Guildhall}} or if it helps you score with {{Card|Gardens}}, {{Landmark|Fountain}}, or {{Landmark|Keep}}.
 
== Versions ==
===English versions===
{| class="wikitable" style="text-align:center;"
! Print !! Digital !! Text !! Release !! Date
|-
| {{CardLangVersionImage|o=1}} || {{CardVersionImage|CacheDigitalOld|Cache from Goko/Making Fun}} || {{Cost|3|l}}{{divline}}When you gain this, gain two Coppers. || Hinterlands || October 2011
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 20px;"| {{Cost|3|l}}{{divline}}When you gain this, gain 2&nbsp;Coppers. || Hinterlands [[Second Edition#Formatting_changes|(2016 printing)]] || December 2016
|}
 
===Other language versions===
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! style="width:18%"|Notes
|-
!Czech
| Úkryt || || || ||
|-
!Dutch
| Bewaarplaats || || || ||
|-
!Finnish
| Piilo (lit. ''hideout'') || || || ||
|-
!French
| Cache || || || ||
|-
!German
| Schatztruhe || [[File:Cache.German.jpg|100px|German language Cache 2019 by ASS]] || {{CardLangVersionImage|German|d=1}} ||{{Cost|3|l}}{{divline}}Wenn du diese Karte nimmst, nimm 2&nbsp;Kupfer. || (2019)
|-
!Italian
| Forziere (lit. ''coffer'') || || || ||
|-
!Japanese
| 埋蔵金<br>(pron. ''maizō-kin'', lit. ''buried treasure'') || || || style="padding:15px 0px;"| {{Cost|3|l}}{{divline}}これを獲得するとき、銅貨2枚を獲得する。 ||
|-
!Polish
| Skrytka || || || || <small>Although Polish version is not released, this card is referred to in the Polish version of ''[[Empires]]'' rulebook</small>
|-
!Russian
| Схрон (pron. ''skhron'') || || || ||
|-
!Spanish
| Hallazgo || || || ||
|}
 
== Trivia ==
== Trivia ==
[[Image:CacheArt.jpg|thumb|right|354px|Official card art.]]
=== Theme ===
{{Quote
|Text= A bunch of treasure!
|Name=[[Donald X. Vaccarino]]
|Source=[https://www.boardgamegeek.com/thread/719450/article/7789338#7789338 The Secret History of the Hinterlands Cards]
}}
=== Secret History ===
=== Secret History ===
{{Quote
{{Quote
Line 22: Line 78:
|Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 The Secret History of the Hinterlands Cards]
|Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 The Secret History of the Hinterlands Cards]
}}
}}
 
=== Donald X. on fixing Cache ===
 
{{Quote
|Text= Move the +1 Buy from {{Card|Margrave}} to here (also fixes {{Card|Margrave}}). Yes or be happy with {{Event|Banquet}}.
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=18337.msg749387#msg749387 Fix the worst cards]
}}
=== Second Edition removal ===
{{Quote|Text=I like Cache, except for it being bad. If only I could move the [[+Buy]] from {{Card|Margrave}} onto Cache (and from {{Card|Wharf}} onto {{Card|Merchant Ship}}). But I can't. And I mean. It's bad.
|Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=21318.msg893813#msg893813 Hinterlands 2E Preview 2]
}}
{{Navbox Hinterlands}}
{{Navbox Cards}}
{{Navbox Cards}}
[[category:alt Treasure]]
[[category:treasure gainer]]

Latest revision as of 21:31, 22 January 2023

Cache
Info
Cost $5
Type(s) Treasure
Kingdom card? Yes
Set Hinterlands
Illustrator(s) RC Torres
Card text
$3
When you gain this, gain 2 Coppers.

Cache is a Treasure card from Hinterlands. It generates $3, like Gold, but comes with two Coppers as a drawback.

Cache was removed from the second edition of Hinterlands.

FAQ

Official FAQ

  • If there are not two Coppers left, gain as many as you can.

Strategy

Before it was removed, Cache was a very weak Kingdom Treasure; it can be thought of as a slightly cheaper Gold that comes with two junk cards. While adding $5 in total payload may sound appealing, doing so at the cost of adding three stop cards is relatively weak as a way to improve your money density in money strategies and actively harmful to the vast majority of engines. The weakness of this effect and the card’s high opportunity cost make it skippable in the majority of games.

Even if you have good deck control, plenty of overdraw, and the ability to trash the Coppers easily (e.g. with Watchtower), Cache is a mediocre option for payload at a high price and likely more risky than just a Gold. If there is no viable payload other than Treasures and Gold is a liability (e.g. due to Bandit Fort), it may occasionally be usable as a substitute. Its best use cases, however, are in a few scenarios where gaining Copper is actively desirable. For example, if Forager is your only source of +Buy and you have run out of junk for it to trash, Cache provides extra fodder. This is most likely to be useful in Kingdoms with strong draw but limited sources of extra gains. The Copper-gaining can also be a benefit if you have Guildhall or if it helps you score with Gardens, Fountain, or Keep.

Versions

English versions

Print Digital Text Release Date
Cache Cache from Goko/Making Fun $3
When you gain this, gain two Coppers.
Hinterlands October 2011
Cache Cache from Shuffle iT $3
When you gain this, gain 2 Coppers.
Hinterlands (2016 printing) December 2016

Other language versions

Language Name Print Digital Text Notes
Czech Úkryt
Dutch Bewaarplaats
Finnish Piilo (lit. hideout)
French Cache
German Schatztruhe German language Cache 2019 by ASS German language Cache from Shuffle iT $3
Wenn du diese Karte nimmst, nimm 2 Kupfer.
(2019)
Italian Forziere (lit. coffer)
Japanese 埋蔵金
(pron. maizō-kin, lit. buried treasure)
$3
これを獲得するとき、銅貨2枚を獲得する。
Polish Skrytka Although Polish version is not released, this card is referred to in the Polish version of Empires rulebook
Russian Схрон (pron. skhron)
Spanish Hallazgo

Trivia

Official card art.

Theme

A bunch of treasure!

Secret History

One of the oldest cards in the set, dating back to the 2006 version, and I never changed it.

Donald X. on fixing Cache

Move the +1 Buy from Margrave to here (also fixes Margrave). Yes or be happy with Banquet.

Second Edition removal

I like Cache, except for it being bad. If only I could move the +Buy from Margrave onto Cache (and from Wharf onto Merchant Ship). But I can't. And I mean. It's bad.


Cards $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Combos and Counters Trader/Feodum
Other concepts When gain
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute $6 Harem
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames AnnaJosephineMollyNatalieSylvia • Sirs BaileyDestryMartinMichaelVander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (HumbleCrumblingSmallHauntedOpulentSprawlingGrandKing's) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: ApprenticeMasonSpy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftFieldFlameForestMoonMountainRiverSeaSkySunSwampWind
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: ButterflyCamelChameleonFrogGoatHorseMoleMonkeyMouseMuleOtterOwlOxPigRatSealSheepSquirrelTurtleWorm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)