Ghost: Difference between revisions
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
* If you run out of cards before revealing an Action, shuffle your discard pile but not the revealed cards, and continue. | |||
* If you still do not find an Action, just discard everything and do not do anything else. | |||
* If you find an Action card, you discard the other cards, set the Action card aside, and play it twice at the start of your next turn. | |||
* This is not optional. | |||
* If you have multiple start-of-turn effects, you can put them in any order, but when you resolve Ghost, you play the Action twice then; you cannot resolve other effects in the middle. | |||
* You play the Action card, resolving it completely, then play it a second time. | |||
* Playing the card does not use up Action plays for the turn. | |||
* If Ghost plays a Duration card, Ghost will stay out with the Duration card. | |||
* If Ghost plays a card that trashes itself, it will play it a second time even though the card is no longer in play. | |||
* If Ghost fails to play a card, it will be discarded from play that turn. | |||
=== Other rules clarifications === | === Other rules clarifications === | ||
== Strategy == | == Strategy == |
Revision as of 21:00, 16 November 2017
Ghost | |
---|---|
Info | |
Cost | |
Type(s) | Night - Duration - Spirit |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Eric J Carter |
Card text | |
Reveal cards from your deck until you reveal an Action. Discard the other cards and set aside the Action. At the start of your next turn, play it twice. (This is not in the Supply.) |
Ghost is a Night-Duration-Spirit card from Nocturne. It digs for an Action, sets it aside, and plays it twice at the start of your next turn. You can get it by trashing your Haunted Mirror, or (like other Spirits) via Exorcist. There are 6 copies of Ghost.
FAQ
Official FAQ
- If you run out of cards before revealing an Action, shuffle your discard pile but not the revealed cards, and continue.
- If you still do not find an Action, just discard everything and do not do anything else.
- If you find an Action card, you discard the other cards, set the Action card aside, and play it twice at the start of your next turn.
- This is not optional.
- If you have multiple start-of-turn effects, you can put them in any order, but when you resolve Ghost, you play the Action twice then; you cannot resolve other effects in the middle.
- You play the Action card, resolving it completely, then play it a second time.
- Playing the card does not use up Action plays for the turn.
- If Ghost plays a Duration card, Ghost will stay out with the Duration card.
- If Ghost plays a card that trashes itself, it will play it a second time even though the card is no longer in play.
- If Ghost fails to play a card, it will be discarded from play that turn.
Other rules clarifications
Strategy
Versions
English versions
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
German | Gespenst | |||
Japanese | ||||
Russian | Призрак (pron. prizrak) |
Trivia
Preview
And there's Ghost, another Spirit. It comes out at Night, finds an Action, and does it twice on your next turn.