Rapid Expansion: Difference between revisions
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=== Other rules clarifications === | === Other rules clarifications === | ||
* This even applies to cards that would ordinarily be gained directly to your hand for immediate use. For instance, if you use {{card|Mine}} while Rapid Expansion is in effect, the gained Treasure will be set aside and can't be played on the current turn. | * This even applies to cards that would ordinarily be gained directly to your hand for immediate use. For instance, if you use {{card|Mine}} while Rapid Expansion is in effect, the gained Treasure will be set aside and can't be played on the current turn. | ||
* The [[stop-moving rule]] can in some cases allow you to interrupt Rapid Expansion's effect. For instance, if you gain a {{card|Villa}} while Rapid Expansion is in effect, you get two competing "when you gain this" movement instructions: Villa telling you to put it in your hand, and Rapid Expansion telling you to set it aside. Since these two instructions activate at the same time, you can choose which one to follow first (and then the other will be blocked by the stop-moving rule). However, this doesn't apply in the case of cards such as {{card|Mine}} (see above) because of the [[No Visiting]] | * The [[stop-moving rule]] can in some cases allow you to interrupt Rapid Expansion's effect. For instance, if you gain a {{card|Villa}} while Rapid Expansion is in effect, you get two competing "when you gain this" movement instructions: Villa telling you to put it in your hand, and Rapid Expansion telling you to set it aside. Since these two instructions activate at the same time, you can choose which one to follow first (and then the other will be blocked by the stop-moving rule). However, this doesn't apply in the case of cards such as {{card|Mine}} (see above) because of the [[No Visiting rule]]: in the case of Mine, the Treasure is gained directly to your hand, rather than moved to your hand at a time that conflicts with Rapid Expansion. | ||
== Strategy == | == Strategy == |
Revision as of 12:56, 10 August 2024
This article or section is a stub. Please help by expanding it |
Rapid Expansion is a Prophecy from Rising Sun. Once activated, it essentially makes all Actions and Treasures Hasty for the rest of the game, playing themselves automatically the turn immediately after you gain them.
Rapid Expansion | |
---|---|
Info | |
Type | Prophecy |
Set | Rising Sun |
Illustrator(s) | Donald Crank |
Prophecy text | |
When you gain an Action or Treasure, set it aside, and play it at the start of your next turn. |
FAQ
Official FAQ
- This is not optional.
- You can order playing each card at the start of your next turn, relative to other such cards and also anything else that happens at the start of that turn.
Other rules clarifications
- This even applies to cards that would ordinarily be gained directly to your hand for immediate use. For instance, if you use Mine while Rapid Expansion is in effect, the gained Treasure will be set aside and can't be played on the current turn.
- The stop-moving rule can in some cases allow you to interrupt Rapid Expansion's effect. For instance, if you gain a Villa while Rapid Expansion is in effect, you get two competing "when you gain this" movement instructions: Villa telling you to put it in your hand, and Rapid Expansion telling you to set it aside. Since these two instructions activate at the same time, you can choose which one to follow first (and then the other will be blocked by the stop-moving rule). However, this doesn't apply in the case of cards such as Mine (see above) because of the No Visiting rule: in the case of Mine, the Treasure is gained directly to your hand, rather than moved to your hand at a time that conflicts with Rapid Expansion.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
When you gain an Action or Treasure, set it aside, and play it at the start of your next turn. | Rising Sun | August 2024 |