Way of the Mouse
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Way of the Mouse | |
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Info | |
Type | Way |
Set | Menagerie |
Illustrator(s) | Marco Morte |
Way text | |
Play the set-aside card, leaving it there. Setup: Set aside an unused Action costing or . |
Way of the Mouse is a Way from Menagerie. It allows you to play a cheap Action card ( or ) which was set aside at the beginning of the game, and is different from any of the other cards used in the game. It is therefore a Way that can be different from one game to the next.
FAQ
Official FAQ
- Set aside any unused Action kingdom card costing or at the start of the game. Do any setup that that card requires.
- When using Way of the Mouse, you play the set-aside card, leaving it set-aside. For example, if you set aside Sleigh, then any Action card could be used to gain 2 Horses.
- The set-aside card cannot move itself when played, since it is not in play; for example, if the card is Embargo (from Seaside), it cannot be trashed.
- Text below a dividing line (other than setup) will not do anything.
Other rules clarifications
- If the set-aside card is a Duration, then a card played this Way will stay out as long as that Duration would
- You cannot use Way of the Mouse when playing the card set aside by Way of the Mouse, to prevent loops that could matter with Champion.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Play the set-aside card, leaving it there. Setup: Set aside an unused Action costing or . |
Menagerie | March 2020 |
Other language versions
Trivia
Secret History
At first it tried to single out the cheapest supply Action to play. This doesn't work due to debt and potions, oops. So it sets aside a card in setup. There was a late question, should it be just 's, or 's and 's.
Why doesn’t Mouse ban Command cards?
I felt like, it would be great to not make any more Command cards, and if I somehow need to make another one, I can sure avoid having it cost or . And then, the text doesn't fit on the card in the large font, and it's text I sure want to avoid where possible, it's a confusing thing.
Power level
The Ways all try to be weaker than some Duchy). Except Mouse, it gets to be as powerful as whatever card. That card isn't in the game otherwise so at least we know, it didn't shut out that pile.
with a similar ability (yes unless the just sucks or is secretly free with a
Way of the Mouse had the significant issue of, all the other Ways are intentionally worse than whatever non-awful
you might buy, but this isn't. It was fun. There wasn't a fix. There it is, spicing up games.Rules issues
Feel free to not put Way of the Mouse on the table if it's too over-the-top for you. For me, it was good times, so I printed it; otherwise you wouldn't have it. For sure it generates questions. I think for the most part though, the things it breaks are broken things.
Mostly I don't worry about rare edge cases; these days I try to omit them from rulebooks as they aren't what people look in there for.
There are card interactions that mess up new cards in playtesting, for sure. Fortress for example limits what certain cards can do with making loops. Fortress plus thing is a way more common interaction though than a typical Way of the Mouse puzzle.