Scout
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{{Infobox Card | {{Infobox Card | ||
|name = Scout | |name = Scout | ||
+ | |cost = 4 | ||
|type1 = Action | |type1 = Action | ||
− | |||
|illustrator = Matthias Catrein | |illustrator = Matthias Catrein | ||
− | |text = +1 Action<br/>Reveal the top 4 cards of your deck. Put the revealed | + | |text = '''+1 Action'''<br/>Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. |
}} | }} | ||
− | '''Scout''' is an [[Action]] card from [[Intrigue]]. It is | + | '''Scout''' is an [[Action]] card from the first edition of [[Intrigue]]. It is an extremely weak [[deck inspector]] that allows you to put any [[Victory]] cards from the top of your deck into your hand. |
+ | It was [[Removed cards|removed]] from the [[second edition]] of Intrigue and replaced with {{card|Patrol}}, a card that combines the effects of Scout with [[terminal draw]].. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
Line 17: | Line 18: | ||
* You do not have to reveal the order that you put cards back in. | * You do not have to reveal the order that you put cards back in. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
− | == Strategy | + | == Strategy == |
− | + | Scout was extremely weak and unreliable as a [[non-terminal draw]] card for three reasons. | |
+ | # It draws very poorly with most deck compositions. In order for it to draw even as much as a [[cantrip]], you would (on average) need one fourth of your deck to be [[Victory]] cards. Very rarely do decks ever reach this point, as most often you will aim to [[trash]] your starting {{Card|Estate|Estates}} and [[build]] by adding [[Treasure]]s and [[Action]]s. | ||
+ | # Because it can only draw Victory cards, it is usually drawing the worst cards in your deck, and these do nothing to improve your current turn. | ||
+ | # While in a few cases the above two reasons may be less applicable than usual (perhaps due to using {{Card|Shepherd}} for draw or having several Action-Victory cards such as {{Card|Mill}}), even then Scout is unreliable, especially if you have other [[junk]] such as your starting {{Card|Copper|Coppers}}. | ||
+ | For all of these reasons, Scout is usually a detriment to your deck, and even in the situations where it has some positive impact it is likely only that of a supplementary piece added to your deck after more important components. If you have Scout in your deck, its [[deck inspector|deck inspection]] can provide a small amount of additional value in setting up effects such as {{Card|Chariot Race}} or {{Card|Wishing Well}}. | ||
− | + | ===External strategy articles=== | |
+ | ''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.'' | ||
+ | * [http://forum.dominionstrategy.com/index.php?topic=3619.0 Powerman's 2012 article] | ||
− | + | == Versions == | |
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|Scout|Scout}} || {{CardVersionImage|ScoutDigital|Scout from Goko/Making Fun}} || '''+1 Action'''<br>Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. || Intrigue 1st Edition || July 2009 | ||
+ | |} | ||
− | + | ===Other language versions=== | |
− | === | + | {| class="wikitable" style="text-align:center;" |
− | + | ! Language !! Name !! Print !! Digital !! Text !! Notes | |
− | + | |- | |
− | + | !Chinese | |
− | + | | 斥候 (pron. ''chìhòu'') || || || || | |
− | + | |- | |
− | + | !Czech | |
− | + | | Zvěd || || || || | |
− | {{ | + | |- |
− | + | !Dutch | |
− | + | | Verkenner || {{CardLangVersionImage|Dutch}} || || '''+1 Actie'''<br>Toon de bovenste 4 kaarten van je trekstapel. Neem getoonde overwinningskaarten in je hand. Leg de overige kaarten in een volgorde naar keuze gedekt op je trekstapel. || Eerste editie<br>(2009) | |
− | + | |- | |
− | + | !Finnish | |
− | + | | Tiedustelija || || || || | |
− | + | |- | |
− | + | !French | |
− | + | | Éclaireur || || || || | |
− | + | |- | |
− | + | !German | |
− | + | | Späher || {{CardVersionImage|ScoutGerman|German language Scout 2009 by HiG}} || {{CardLangVersionImage|German|d=g}} ||'''+1 Aktion'''<br>Decke die obersten 4 Karten von deinem Nachziehstapel auf. Nimm alle aufgedeckten Punktekarten auf die Hand. Lege die übrigen Karten in beliebiger Reihenfolge verdeckt zurück auf deinen Nachziehstapel. || (2009) | |
− | + | |- | |
+ | !Hungarian | ||
+ | | Felderítő || || || || | ||
+ | |- | ||
+ | !Italian | ||
+ | | Scout || || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 偵察員 (pron. ''teisatsu-in'') || || || || | ||
+ | |- | ||
+ | !Korean | ||
+ | | 정찰병 (pron. ''jeongchalbyeong'') || || || || | ||
+ | |- | ||
+ | !Norwegian | ||
+ | | Speider || || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Zwiadowca || {{CardLangVersionImage|Polish}} || || '''+1 akcja'''<br>Odkryj 4 karty z wierzchu swojej talii. Weź odkryte karty Zwycięstwa na rękę. Pozostałe karty odłóż z powrotem na wierzch talii w dowolnej kolejności. || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Следопыт (pron. ''slyedopyt'') || || || || | ||
+ | |- | ||
+ | !Spanish | ||
+ | | Explorador (lit. ''explorer'') || {{CardLangVersionImage|Spanish}} || || '''+1 Acción'''<br>Revela las 4 cartas superiores de tu mazo. Las cartas de Victoria reveladas van a tu mano y las demás cartas reveladas vuelven a la parte superior de tu mazo, en el orden que quieras. || (2009) | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
+ | [[Image:ScoutArt.jpg|thumb|right|354px|Official card art.]] | ||
+ | === Jokes === | ||
Scout is a common joke and meme on the Dominion strategy forums, specifically in reference to it being one of the weakest Kingdom cards relative to its cost. Such jokes often sarcastically ask how a newly revealed card will combo with Scout. | Scout is a common joke and meme on the Dominion strategy forums, specifically in reference to it being one of the weakest Kingdom cards relative to its cost. Such jokes often sarcastically ask how a newly revealed card will combo with Scout. | ||
− | = | + | * Example: When [[Adventures]] came out, Robz888 did a joke on all 3 then-revealed [http://forum.dominionstrategy.com/index.php?topic=12880.msg477623#msg477623 cards]. |
− | * | + | * Example: Werothegreat did the same thing with {{Card|Transmogrify}} [http://forum.dominionstrategy.com/index.php?topic=12871.msg477189#msg477189 here]. |
− | + | Additionally, one of the names for an AI Opponent in [[Dominion Online]] is "Scout Rush". | |
+ | |||
=== Secret History === | === Secret History === | ||
{{Quote|Text=One of the cards added when going to 25 cards. It was another previously untried idea from the files. I picked it out as it interacted with the victory-cards-that-do-something. It does a few other tricks too.|Name=[[Donald X. Vaccarino]] | {{Quote|Text=One of the cards added when going to 25 cards. It was another previously untried idea from the files. I picked it out as it interacted with the victory-cards-that-do-something. It does a few other tricks too.|Name=[[Donald X. Vaccarino]] | ||
Line 62: | Line 102: | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=3179.msg56362#msg56362 What Donald X. Might Do With a Dominion Time Machine] | |Source=[http://forum.dominionstrategy.com/index.php?topic=3179.msg56362#msg56362 What Donald X. Might Do With a Dominion Time Machine] | ||
}} | }} | ||
+ | === Second Edition Removal === | ||
+ | {{Quote|Text=People often cite this as the weakest card in the game. I dunno, there are different metrics. There's "how often do I get it," there's "how sad am I when you give me one with {{Card|Ambassador}}." You know. I'd rather your Ambassador gave me a Scout than a {{Card|Thief}}. In all-Intrigue games, Scout gets to draw you some {{Card|Harem|Harems}} and {{Card|Nobles}} and {{Card|Great Hall|Great Halls}}. New players like it; it's all upside, right? It is pretty weak though. And I could preserve the premise on its replacement. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=16338.0 The Secret History of the Dominion 2nd Editions] | ||
+ | }} | ||
+ | |||
+ | Scout was replaced by {{card|Patrol}}, a stronger card with a similar premise. | ||
{{Navbox Intrigue}} | {{Navbox Intrigue}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Community in-jokes]] | ||
+ | [[category:non-terminals]] | ||
+ | [[category:deck inspector]] | ||
+ | [[category:variable draw]] |
Latest revision as of 00:04, 23 March 2024
Scout | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Intrigue |
Illustrator(s) | Matthias Catrein |
Card text | |
+1 Action Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. |
Scout is an Action card from the first edition of Intrigue. It is an extremely weak deck inspector that allows you to put any Victory cards from the top of your deck into your hand.
It was removed from the second edition of Intrigue and replaced with Patrol, a card that combines the effects of Scout with terminal draw..
Contents |
[edit] FAQ
[edit] Official FAQ
- If there are fewer than 4 cards left in your deck, reveal all the cards in your deck, shuffle your discard pile (which does not include currently revealed cards), and then reveal the remainder needed.
- Action - Victory cards are Victory cards.
- Curse cards are not Victory cards.
- Take all revealed Victory cards into your hand; you cannot choose to leave some on top.
- You do not have to reveal the order that you put cards back in.
[edit] Other Rules clarifications
[edit] Strategy
Scout was extremely weak and unreliable as a non-terminal draw card for three reasons.
- It draws very poorly with most deck compositions. In order for it to draw even as much as a cantrip, you would (on average) need one fourth of your deck to be Victory cards. Very rarely do decks ever reach this point, as most often you will aim to trash your starting Estates and build by adding Treasures and Actions.
- Because it can only draw Victory cards, it is usually drawing the worst cards in your deck, and these do nothing to improve your current turn.
- While in a few cases the above two reasons may be less applicable than usual (perhaps due to using Shepherd for draw or having several Action-Victory cards such as Mill), even then Scout is unreliable, especially if you have other junk such as your starting Coppers.
For all of these reasons, Scout is usually a detriment to your deck, and even in the situations where it has some positive impact it is likely only that of a supplementary piece added to your deck after more important components. If you have Scout in your deck, its deck inspection can provide a small amount of additional value in setting up effects such as Chariot Race or Wishing Well.
[edit] External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
[edit] Versions
[edit] English versions
[edit] Other language versions
[edit] Trivia
[edit] Jokes
Scout is a common joke and meme on the Dominion strategy forums, specifically in reference to it being one of the weakest Kingdom cards relative to its cost. Such jokes often sarcastically ask how a newly revealed card will combo with Scout.
- Example: When Adventures came out, Robz888 did a joke on all 3 then-revealed cards.
- Example: Werothegreat did the same thing with Transmogrify here.
Additionally, one of the names for an AI Opponent in Dominion Online is "Scout Rush".
[edit] Secret History
[edit] Retrospective
[edit] Second Edition Removal
Scout was replaced by Patrol, a stronger card with a similar premise.