Candlestick Maker: Difference between revisions

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{{Infobox Card
{{Infobox Card
  |name = Candlestick Maker
  |name = Candlestick Maker
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* You get +1 Action and +1 Buy, and add a token to your Coffers mat.
* You get +1 Action and +1 Buy, and add a token to your Coffers mat.


== Strategy Article ==
== Strategy ==
There is no strategy article yet for Candlestick Maker.  Feel free to add your thoughts!
Candlestick Maker is a weak [[non-terminal]] source of [[Coffers]] and [[+Buy]]. As a [[stop card]] that provides only a small amount of [[payload]], roughly equivalent to a {{Card|Copper}}, its ability to provide +Buy is usually its most important feature. Although +Buy is an important addition to most [[engine]]s, many other sources of it are overall stronger cards, often because they also provide draw (e.g. {{Card|Barge}}) or offer other benefits that provide more value per stop card (e.g. {{Card|Merchant Guild}}). Candlestick Maker’s main advantages are that it is cheap and non-terminal, and therefore relatively easy to add to your deck in the midgame. Gaining one the [[reshuffle|shuffle]] before you expect to generate enough {{Cost}} to effectively use the +Buy is usually best.  
 
Candlestick Maker is a fairly solid {{Cost|2}} card that is beneficial to most kinds of decks. While it doesn't draw anything, it's non-terminal, so one or two Candlestick Maker rarely get in the way of your engine. The Coin token is a very useful perk that helps add consistency between turns. You can't just buy as many Candlestick Maker as you want - after all, since it doesn't draw anything, it's a "dead" card in your hand in a way, but they're useful as seasoning.
 
Decks that don't care about, or even value, a reduced hand size are particularly good for Candlestick Maker. Draw-to-X cards, such as {{Card|Watchtower}} or {{Card|Jack of all Trades}}, work well with CSM. {{Card|Library}} in particular works very well as you can bypass further CSM draws if Library used your last Action. {{Card|Minion}} decks can nab a +Buy and a Coin token, then discard the current hand to keep cycling.  
 
It is one of the best enablers of a {{Card|Gardens}} rush in Dominion. Unlike traditional Gardens enablers, such as {{Card|Workshop}} or {{Card|Woodcutter}}, Candlestick Maker is non-terminal. You can play Candlestick Maker multiple times per turn, allowing you to gain cards extremely quickly, and in the early game you can buy a {{Cost|3}} or {{Cost|4}} Attack card (such as {{Card|Militia}}) to slow your opponent down. Being able to save coin tokens between turns is very useful, as a hand with {{Cost|1}} or {{Cost|3}} in it doesn't make your rush hiccup. Since having more Candlestick Maker is strictly better than Copper, you should buy several (5 or more) Candlestick Makers before rushing the Gardens pile, ensuring ample +Buy and a very large deck very quickly. With Candlestick Maker, it's very possible to hit a 50 card deck well before the 20-turn mark.
 
=== Synergies ===
* {{Card|Library}} / {{Card|Watchtower}}
* {{Card|Gardens}}
* {{Card|Minion}}


=== Antisynergies ===
As a source of payload, Candlestick Maker is marginally better than {{Card|Copper}}. Its Coffers do provide a useful increase in flexibility: even in small quantities, these can have a significant effect on your ability to hit price points, for example by potentially letting you [[Glossary#S|spike]] a large amount of {{Cost}}. However, because both Coffers and additional Buys have diminishing returns, you usually won’t want more than one or two copies. Candlestick Maker does offer synergies that {{Card|Copper}} doesn’t, most often when you specifically need [[Action]]-based payload. Some examples include decks using [[draw-to-X]] effects or {{Card|Scrying Pool}} for which Candlestick Maker becomes somewhat more appealing.  
* Terminal draw [[Big Money]], to an extent.
* Opposing handsize reduction attacks


== Versions ==
== Versions ==
Line 39: Line 24:
! Print !! Digital !! Text !! Release !! Date  
! Print !! Digital !! Text !! Release !! Date  
|-
|-
| {{CardVersionImage|Candlestick MakerOld|Candlestick Maker}} || {{CardVersionImage|Candlestick MakerDigitalOld|Candlestick Maker from Goko/Making Fun}} || '''+1 Action'''. '''+1 Buy'''. Take a Coin token. || Guilds 1st Edition || June 2013
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=1|o=1||Candlestick Maker from Goko/Making Fun}} || style="padding:0px 20px;"| '''+1 Action<br>+1 Buy'''<br>Take a Coin token. || Guilds || June 2013
|-
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=1}} || '''+1 Action<br>+1 Buy<br>+1 Coffers''' || Guilds & Cornucopia<br>[[Second Edition#Formatting_changes|(2017 printing)]] || March 2018
|-
|-
| {{CardVersionImage|Candlestick Maker|Candlestick Maker}} || {{CardVersionImage|Candlestick MakerDigital|Candlestick Maker from Shuffle iT}} || '''+1 Action'''. '''+1 Buy'''. '''+1 Coffers'''. || Guilds [[Second Edition|2nd Edition]] || March 2018
| {{CardLangVersionImage}} || || '''+1 Action<br>+1 Buy<br>+1 Coffers''' || Cornucopia & Guilds<br>([[Second Edition]]) || March 2024
|}
|}
===Other language versions===
===Other language versions===
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
! Language !! style="width:14em;"| Name !! Print !! Digital !! Text !! Notes
|-
|-
!Dutch
!Dutch
Line 57: Line 45:
|-
|-
!German
!German
| Leuchtenmacher ||{{CardLangVersionImage|German|German language Candlestick Maker 2013 by ASS}}|| || '''+1 Aktion<br>+1 Kauf'''<br>Nimm eine Münze. || (2013)
| Leuchtenmacher || {{CardVersionImage|Candlestick MakerGerman|German language Candlestick Maker 2013 by ASS}} || || '''+1 Aktion<br>+1 Kauf'''<br>Nimm eine Münze. || (2013)
|-
|-
!German
!German
| Leuchtenmacher ||{{CardVersionImage|Candlestick MakerGerman2019rulebook|German language Candlestick Maker 2013 by ASS}}|| || '''+1 Aktion<br>+1 Kauf<br>+1 Taler''' || (2019)
| Leuchtenmacher || {{CardVersionImage|Candlestick MakerGerman2019rulebook|German language Candlestick Maker 2013 by ASS}}|| {{CardLangVersionImage|German|d=1}} ||'''+1 Aktion<br>+1 Kauf<br>+1 Taler''' || (2019)
|-
|-
!Japanese
!Japanese
| 蝋燭職人 (pron. ''rōsoku shokunin'', lit. ''candlemaker'') || || || '''+1 アクション''''''+1 購入'''コイントークン1枚を得る。||
| 蝋燭職人 <br>(pron. ''rōsoku shokunin'', lit. ''candlemaker'') || || || style="padding:15px 0px;"| '''+1 アクション'''<br>'''+1 購入'''<br>コイントークン1枚を得る。||
|-
|-
!Korean
!Korean
| 촛대제작자 (pron. ''chosdaejejagja'') || || || ||
| 촛대제작자 (pron. ''chosdaejejagja'') || || || ||
|-
!Polish
| Wytwórca świec || || || || <small>Although Polish version is not released,<br>this name is referred to in Polish Dominion 2E rulebook.</small>
|-
|-
!Russian
!Russian
Line 77: Line 68:


=== Secret History ===
=== Secret History ===
{{Quote|Text=For Alchemy I wanted a single {{Cost|2}}, with a +Buy, and tried "+1 Action +1 Buy +{{Cost|1}}." Some people preferred this to Herbalist, but some people felt like, hey what does this have to do with Potions. And I could make that card later. So I put {{Card|Herbalist}} in Alchemy. I next tried the card out in Hinterlands, with "when you gain this, +1 Buy." As recounted in that secret history, some people though it was hilarious that two {{Card|Highway|Highways}} let you just buy out the pile, but some people abhorred it. I couldn't tell you why, I thought it was hilarious. But the card was just not sufficiently hilarious to live with the hate. I bumped the card out again. Then it seemed like a great fit for Guilds, where the +{{Cost|1}} could become a more exciting "take a Coin token." And here it is.
{{Quote|Text=For Alchemy I wanted a single {{Cost|2}}, with a +Buy, and tried "+1 Action +1 Buy +{{Cost|1}}." Some people preferred this to Herbalist, but some people felt like, hey what does this have to do with Potions. And I could make that card later. So I put {{Card|Herbalist}} in Alchemy. I next tried the card out in Hinterlands, with "when you gain this, +1 Buy." As recounted in that secret history, some people thought it was hilarious that two {{Card|Highway|Highways}} let you just buy out the pile, but some people abhorred it. I couldn't tell you why, I thought it was hilarious. But the card was just not sufficiently hilarious to live with the hate. I bumped the card out again. Then it seemed like a great fit for Guilds, where the +{{Cost|1}} could become a more exciting "take a Coin token." And here it is.
  | Name=[[Donald X. Vaccarino]]
  | Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]

Latest revision as of 15:50, 27 July 2024

Candlestick Maker
Info
Cost $2
Type(s) Action
Kingdom card? Yes
Set Guilds
Illustrator(s) Kelli Stakenas
Card text
+1 Action
+1 Buy
+1 Coffers

Candlestick Maker is an Action card from Guilds. It provides Coffers and non-terminal +buy.

FAQ

Official FAQ

  • You get +1 Action and +1 Buy, and add a token to your Coffers mat.

Strategy

Candlestick Maker is a weak non-terminal source of Coffers and +Buy. As a stop card that provides only a small amount of payload, roughly equivalent to a Copper, its ability to provide +Buy is usually its most important feature. Although +Buy is an important addition to most engines, many other sources of it are overall stronger cards, often because they also provide draw (e.g. Barge) or offer other benefits that provide more value per stop card (e.g. Merchant Guild). Candlestick Maker’s main advantages are that it is cheap and non-terminal, and therefore relatively easy to add to your deck in the midgame. Gaining one the shuffle before you expect to generate enough $ to effectively use the +Buy is usually best.

As a source of payload, Candlestick Maker is marginally better than Copper. Its Coffers do provide a useful increase in flexibility: even in small quantities, these can have a significant effect on your ability to hit price points, for example by potentially letting you spike a large amount of $. However, because both Coffers and additional Buys have diminishing returns, you usually won’t want more than one or two copies. Candlestick Maker does offer synergies that Copper doesn’t, most often when you specifically need Action-based payload. Some examples include decks using draw-to-X effects or Scrying Pool for which Candlestick Maker becomes somewhat more appealing.

Versions

English versions

Print Digital Text Release Date
Candlestick Maker Candlestick Maker from Goko/Making Fun +1 Action
+1 Buy

Take a Coin token.
Guilds June 2013
Candlestick Maker Candlestick Maker from Shuffle iT +1 Action
+1 Buy
+1 Coffers
Guilds & Cornucopia
(2017 printing)
March 2018
Candlestick Maker +1 Action
+1 Buy
+1 Coffers
Cornucopia & Guilds
(Second Edition)
March 2024

Other language versions

Language Name Print Digital Text Notes
Dutch Kandelaarmaker
Finnish Kynttilänvalaja (lit. candlemaker)
French Cirier (lit. candlemaker)
German Leuchtenmacher German language Candlestick Maker 2013 by ASS +1 Aktion
+1 Kauf

Nimm eine Münze.
(2013)
German Leuchtenmacher German language Candlestick Maker 2013 by ASS German language Candlestick Maker from Shuffle iT +1 Aktion
+1 Kauf
+1 Taler
(2019)
Japanese 蝋燭職人
(pron. rōsoku shokunin, lit. candlemaker)
+1 アクション
+1 購入
コイントークン1枚を得る。
Korean 촛대제작자 (pron. chosdaejejagja)
Polish Wytwórca świec Although Polish version is not released,
this name is referred to in Polish Dominion 2E rulebook.
Russian Свечной Мастер (pron. cvyechnoy mastyer, lit. candle master)

Trivia

Official card art.

If you look closely at the art, you'll notice the man depicted is making the candelabra featured on Masterpiece. The cards' art share the same artist.

Secret History

For Alchemy I wanted a single $2, with a +Buy, and tried "+1 Action +1 Buy +$1." Some people preferred this to Herbalist, but some people felt like, hey what does this have to do with Potions. And I could make that card later. So I put Herbalist in Alchemy. I next tried the card out in Hinterlands, with "when you gain this, +1 Buy." As recounted in that secret history, some people thought it was hilarious that two Highways let you just buy out the pile, but some people abhorred it. I couldn't tell you why, I thought it was hilarious. But the card was just not sufficiently hilarious to live with the hate. I bumped the card out again. Then it seemed like a great fit for Guilds, where the +$1 could become a more exciting "take a Coin token." And here it is.


Cards $2 Candlestick Maker $2+ Stonemason $3+ DoctorMasterpiece $4 AdvisorPlazaTaxman $4+ Herald $5 BakerButcherJourneymanMerchant GuildSoothsayer
Combos and Counters Masterpiece/Feodum
Other concepts CoffersOverpayNaming cards
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames Dame AnnaDame JosephineDame MollyDame NatalieDame Sylvia • Sirs Sir BaileySir DestrySir MartinSir MichaelSir Vander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (Humble CastleCrumbling CastleSmall CastleHaunted CastleOpulent CastleSprawling CastleGrand CastleKing's Castle) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: Zombie ApprenticeZombie MasonZombie Spy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftThe Field's GiftThe Flame's GiftThe Forest's GiftThe Moon's GiftThe Mountain's GiftThe River's GiftThe Sea's GiftThe Sky's GiftThe Sun's GiftThe Swamp's GiftThe Wind's Gift
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: Way of the ButterflyWay of the CamelWay of the ChameleonWay of the FrogWay of the GoatWay of the HorseWay of the MoleWay of the MonkeyWay of the MouseWay of the MuleWay of the OtterWay of the OwlWay of the OxWay of the PigWay of the RatWay of the SealWay of the SheepWay of the SquirrelWay of the TurtleWay of the Worm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)