Bandit: Difference between revisions
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Undo revision 29642 by 98.207.207.19 (talk) not a combo; that's just how Harbinger works with anything |
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=== Synergies/Combos === | === Synergies/Combos === | ||
=== Anti-synergies === | === Anti-synergies === |
Revision as of 16:59, 15 June 2017
Bandit | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Base |
Illustrator(s) | Julien Delval |
Card text | |
Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Bandit is an Action–Attack card from the second edition of the base set. It is a trashing attack that targets your opponent's Treasure cards and gives you free Gold.
FAQ
Official FAQ
- First you gain a Gold from the Supply, putting it into your discard pile.
- Then each other player, in turn order, reveals their top 2 cards, trashes one they choose that is a Treasure other than Copper (e.g. Silver or Gold), and discards the other revealed cards.
- A player who did not reveal a Treasure card other than Copper simply discards both cards.
Other Rules clarifications
Strategy
Synergies/Combos
Anti-synergies
Versions
English versions
Digital | Text | Release | Date | Notes | |
---|---|---|---|---|---|
Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. | Dominion 2nd Edition | October 2016 | This card replaces Thief. |
Other language versions
Language | Name | Text | Release | Date | |
---|---|---|---|---|---|
German | Banditin (Note: explicitly feminine) | ||||
Russian | Бандит (pron. bandit) |
Trivia
Secret History
This of course replaces Thief. You gain a Gold so that it's always doing something useful. It doesn't trash Coppers, so it both doesn't have that huge penalty, and can't threaten new players with eating all of their Treasures.