Ferryman: Difference between revisions
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=== Official FAQ === | === Official FAQ === | ||
* When you gain a Ferryman, you also gain a copy of whichever card was set aside in setup. | * When you gain a Ferryman, you also gain a copy of whichever card was set aside in setup. | ||
* For example in setup you might set aside Shop, which costs {{Cost|3}}; then that game, when you gained a Ferryman, you'd also gain a Shop. | * For example in setup you might set aside {{Card|Shop}}, which costs {{Cost|3}}; then that game, when you gained a Ferryman, you'd also gain a Shop. | ||
* The card chosen for Ferryman can't be gained other ways, only by gaining a Ferryman. | * The card chosen for Ferryman can't be gained other ways, only by gaining a Ferryman. | ||
* If the chosen card is a split pile (such as the Augurs from Dominion: Allies), different cards will be gained via Ferryman gains as they get uncovered. | * If the chosen card is a [[split pile]] (such as the {{Card|Augurs}} from {{Set|Allies|Dominion: Allies}}), different cards will be gained via Ferryman gains as they get uncovered. | ||
== Versions == | == Versions == |
Revision as of 07:40, 23 February 2024
Ferryman | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Cornucopia & Guilds |
Illustrator(s) | Jessi J |
Card text | |
+2 Cards +1 Action Discard a card. Setup: Choose an unused Kingdom card pile costing or . Gain one when you gain a Ferryman. |
Ferryman is an Action card from the second edition of Cornucopia & Guilds. It is a sifter that comes with a free copy of a pre-selected Kingdom card not in the supply, which may be different each game.
FAQ
Official FAQ
- When you gain a Ferryman, you also gain a copy of whichever card was set aside in setup.
- For example in setup you might set aside Shop, which costs ; then that game, when you gained a Ferryman, you'd also gain a Shop.
- The card chosen for Ferryman can't be gained other ways, only by gaining a Ferryman.
- If the chosen card is a split pile (such as the Augurs from Dominion: Allies), different cards will be gained via Ferryman gains as they get uncovered.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Cards +1 Action Discard a card. Setup: Choose an unused Kingdom card pile costing or . Gain one when you gain a Ferryman. |
Cornucopia & Guilds Second Edition | March 2024 |
Trivia
Secret History
Another ancient concept: a card that comes with a specific other card. The actual ancient concept was to make the second card a non-supply pile that was the same every game, but when I actually tried it I made it use an existing pile and vary from game to game.