Abandoned Mine: Difference between revisions
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* French: Mine abandonnée | * French: Mine abandonnée | ||
* German: Verlassene Mine | * German: Verlassene Mine | ||
* Japanese: 廃坑 (pron. ''haikō'') | |||
* Spanish: Mina Abandonada | * Spanish: Mina Abandonada | ||
Revision as of 22:26, 23 January 2015
Abandoned Mine | |
---|---|
Info | |
Cost | |
Type(s) | Action - Ruins |
Kingdom card? | No |
Set | Dark Ages |
Illustrator(s) | Claus Stefan |
Card text | |
+ |
Abandoned Mine is an Action-Ruins from Dark Ages. It is typically given out by Looters, but can be bought if it is the top card of the Ruins pile. When played, it gives + , like a Copper, but uses up your Action.
FAQ
Official FAQ
When you play this, you just get +Additional Rules for Dark Ages and Preparation.
. This is a Ruins; seeOther Rules clarifications
Strategy Article
If you have a surplus of +Actions, it's like a Copper.
Synergies/Combos
Antisynergies
Trivia
In other languages
- French: Mine abandonnée
- German: Verlassene Mine
- Japanese: 廃坑 (pron. haikō)
- Spanish: Mina Abandonada
Card Art
The art shows a ruined version of the art for Mine.
Secret History
Back when, the main set had Confusion—a blank card—and an attack that gave it out. Confusion just wasn't worth the 30 or 50 extra cards it required. It plays so much like Curse. When I decided to make Dark Ages 500 cards, I of course thought of Confusion. Confusion still wasn't worth doing though. But what about more interesting penalty cards? They wouldn't need to be all the same even. And well there they are, the Ruins. It was always those five. Some people argued that Ruined Village was more funny than worth printing; it's easily the worst one, and in a multiplayer game someone just randomly got handed it while someone else got Abandoned Mine. But I thought that wasn't so bad, and felt that it was important that it be very easy to learn the Ruins. Four are +1's and then there's Survivors. Bam.