Panic: Difference between revisions
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* This can return Treasures to non-Supply piles, but can't return cards with no piles, e.g. [[Heirloom]]s (from {{Set|Nocturne}}). | * This can return Treasures to non-Supply piles, but can't return cards with no piles, e.g. [[Heirloom]]s (from {{Set|Nocturne}}). | ||
* [[Loot]] (from {{Set|Plunder}}) is returned to the top of the pile. | * [[Loot]] (from {{Set|Plunder}}) is returned to the top of the pile. | ||
== | === Other rules clarifications === | ||
* This applies even to [[Action]]-Treasures that are played during the Action phase, such as {{card|Crown}} or Actions under the influence of {{project|Capitalism}}. | * This applies even to [[Action]]-Treasures that are played during the Action phase, such as {{card|Crown}} or Actions under the influence of {{project|Capitalism}}. | ||
Revision as of 23:07, 6 August 2024
This article or section is a stub. Please help by expanding it |
Panic is a Prophecy from Rising Sun. Once activated, it turns all Treasure cards into one-shots, but adds extra +Buy to help you to buy replacements for them.
Panic | |
---|---|
Info | |
Type | Prophecy |
Set | Rising Sun |
Illustrator(s) | Claus Stephan |
Prophecy text | |
When you play a Treasure, +2 Buys, and when you discard one from play, return it to its pile. |
FAQ
Official FAQ
- This makes Treasures into one-use cards.
- This can return Treasures to non-Supply piles, but can't return cards with no piles, e.g. Heirlooms (from Nocturne).
- Loot (from Plunder) is returned to the top of the pile.
Other rules clarifications
- This applies even to Action-Treasures that are played during the Action phase, such as Crown or Actions under the influence of Capitalism.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
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When you play a Treasure, +2 Buys, and when you discard one from play, return it to its pile. | Rising Sun | August 2024 |