Tactician: Difference between revisions
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{{ | {{Infobox Card | ||
|name = Tactician | |||
|cost = 5 | |||
|type1 = Action | |||
|type2 = Duration | |||
|illustrator = Martin Hoffmann | |||
|text = If you have at least one card in hand: Discard your hand, and at the start of your next turn, '''+5 Cards''', '''+1 Action''', and '''+1 Buy'''. | |||
}} | }} | ||
'''Tactician''' is an [[Action]] and [[Duration]] card from [[Seaside]]. Tactician allows you to discard your hand this turn in order to essentially double your next turn: you get five [[duration draw|extra cards]] in addition to one extra [[buy]] and one extra [[action]]. | |||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
* | * If you have no cards in hand, then Tactician does nothing more and is discarded in the same turn's Clean-up. | ||
* If you do have at least one card, you discard your hand, Tactician stays in play, and at the start of your next turn you get +5 Cards, +1 Buy, and +1 Action (and Tactician is discarded that turn). | |||
* | * If you use {{Card|Throne Room}} on Tactician, you will discard your hand on the first play and will have no cards in hand for the second play (and so will not get the bonuses from it). | ||
=== | === Other Rules clarifications === | ||
* You can {{Card|Throne Room}} a Tactician, but (under ordinary circumstances) you do not get any extra cards (as described above). Still the Throne Room (or its [[Throne Room variant|variants]]) stays in play. | |||
* Like all Duration cards, Tactician only stays in play during your Clean-up phase if it will do something in a future turn. So, if you play Tactician but do not discard any cards, it will have no effect on your next turn and should be discarded during the same turn's Clean-up phase. | |||
* When the [[Adventures tokens|+1 Card token]] is on Tactician, using a [[Throne Room variant]] on it becomes meaningful as it provides you a card to discard each time Tactician is played again. | |||
== Strategy == | |||
Tactician is generally used in one of two ways: Either you play Tactician at most every other turn, sacrificing your ability to use [[Treasure]]s to buy cards on some turns in order to have other turns in which you can accomplish more with your deck; or you try to play one every turn, relying entirely on [[Action]]-based [[payload]]. These strategies are colloquially called Single Tactician and Double Tactician, respectively. Despite being the less obvious strategy, it is Double Tactician which reveals the real strength of the card: in [[Kingdom]]s with Tactician, you should think carefully at the start of the game about whether a Double Tactician strategy is viable. | |||
Because playing Tactician is costly, you need a reason to build a Double Tactician deck. If [[draw]] is plentiful and reliable, and [[+Buy]] is easy to come by, skipping Tactician is likely to be the right choice. But if Tactician is the only source of +Buy or draw is unreliable, a Double Tactician deck is likely to be a strong option—if one can be built. A Double Tactician deck also typically needs Action-based sources of {{Cost}} (maybe {{Card|Conspirator}}) and a way to [[thin]] or [[sifting|sift]] through enough of your starting cards to allow you to reliably draw your Action payload and another Tactician. Note that Tactician is not generally a [[village (card category)|village]] in Double Tactician decks: you start each turn with two Actions, but you need to use one of those to play Tactician, so without another source of +Actions you can still only play one other [[terminal]] card. | |||
Tactician synergizes with a number of cards which reduce the downside of having to discard your hand. The strongest synergies are with cards that let you play Tactician after you play your Treasures, such as in the [[Combo:_Black_Market_and_Tactician|combo]] with {{Card|Black Market}}. {{Event|Toil}} functions similarly. Tactician also synergizes with {{Card|Vault}} and {{Card|Storeroom}}, which turn your excess hand size into {{Cost}}. Especially when using these cards, it is important to remember that Tactician needs to discard at least one card to activate its effect, so you should make sure to keep a card in hand for this purpose. | |||
Tactician is | Single Tactician tends to be viable in an entirely different type of Kingdom. The main use case is in a [[slog]], where it is hard to do much on a typical turn because your deck is filled with junk. Here, Tactician can help you to gain the occasional {{Card|Province}} so that you can score more {{VP}} than your opponent. Tactician can also help you to [[collision|line up]] cards that work together, such as {{Card|Tournament}} and {{Card|Province}}. | ||
Tactician can also be purchased for a specific short-term purpose: You might buy one early to spike {{Cost|7}} and purchase {{Event|Inheritance}} or to trigger {{Card|Magic Lamp}}, or you might purchase one later on with {{Project|Innovation}} to set up your next turn. Although it’s rarely viable, players can sometimes aim to play more than one Tactician per turn: For example, if you {{Card|Throne Room}} a Tactician in a hand with {{Card|Village Green}}, you can play the discarded {{Card|Village Green}} to draw another card, allowing your second Tactician play to take effect. | |||
===External strategy articles=== | |||
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.'' | |||
* [http://dominionstrategy.com/2012/04/10/seaside-tactician/ theory's 2012 article] | |||
== Versions == | |||
===English versions=== | |||
{| class="wikitable" style="text-align:center;" | |||
! Print !! Digital !! Text !! Release !! Date | |||
|- | |||
| {{CardLangVersionImage|o=1}} || {{CardVersionImage|TacticianDigitalOld|Tactician from Goko/Making Fun}} || Discard your hand.<br>If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action. || Seaside || October 2009 | |||
|- | |||
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=1}} || If you have at least one card in hand, discard your hand, and at the start of your next turn, '''+5 Cards''', '''+1 Action''', and '''+1 Buy'''. || Seaside [[Second Edition#Formatting_changes|(2017 printing)]] || July 2017 | |||
|- | |||
| {{CardLangVersionImage}} || || style="padding:15px 0px;"| If you have at least one card in hand: Discard your hand, and at the start of your next turn, '''+5 Cards''', '''+1 Action''', and '''+1 Buy'''. || <p>Seaside [http://forum.dominionstrategy.com/index.php?topic=20551.0 (2020 printing)]</p><hr><p>Seaside (Second Edition)</p> || | |||
|} | |||
===Other language versions=== | |||
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;" | |||
! Language !! Name !! Print !! Digital !! Text !! Notes | |||
|- | |||
!Chinese | |||
| 策士 (pron. ''cèshì'', lit. ''strategist'') || || || || | |||
|- | |||
!Czech | |||
| Taktik || || || || | |||
|- | |||
!Dutch | |||
| Strateeg (lit. ''strategist'') || {{CardLangVersionImage|Dutch}} || || Heb je tenminste 1 kaart in je hand: leg je hand af en aan het begin van je volgende beurt: '''+5 Kaarten''', '''+1 Actie''' en '''+1 Aanschaf'''. || Hijs de Zeilen (2de Editie) 999 Games (2022) | |||
|- | |||
!Finnish | |||
| Taktikko || || || || | |||
|- | |||
!French | |||
| Tacticien || || || Si vous avez au moins enu carte en main, défaussez votre main, et au dé do votre prochain tour, +5 Cartes, +1 Action, et +1 Achat. || | |||
|- | |||
!rowspan=3|German | |||
| Taktiker || {{CardLangVersionImage|German|o=1|German language Tactician 2009 by HiG}} || || Lege deine übrigen Handkarten ab.{{divline}}Wenn du auf diese Weise mindestens<br>eine Karte abgelegt hast:<br>Bei Beginn deines nächsten Zuges:<br>'''+5 Karten'''<br>'''+1 Aktion'''<br>'''+1 Kauf''' || (2009)<sup>†</sup> | |||
|- | |||
| Taktiker || {{CardVersionImage|TacticianGerman2018rulebook|German language Tactician 2018 by ASS}} || || Wenn du mindestens eine Karte auf deiner Hand hast, lege deine Handkarten ab und zu Beginn deines nächsten Zuges:<br>'''+5 Karten''', '''+1 Aktion''' und '''+1 Kauf''' || (Nachdruck 2018) | |||
|- | |||
| Taktiker || {{CardLangVersionImage|German|o=3|German language Tactician 2021 by ASS}} || {{CardVersionImage|TacticianGerman2022Digital|German language Tactician 2022 from Shuffle iT}} || Wenn du mindestens eine Karte auf deiner Hand hast: Lege deine Handkarten ab und zu Beginn deines nächsten Zuges:<br>'''+5 Karten''', '''+1 Aktion''' und '''+1 Kauf'''. || (Nachdruck 2021) | |||
|- | |||
!Italian | |||
| Stratega (lit. ''strategist'') || || || || | |||
|- | |||
!Japanese | |||
| 策士<br>(pron. ''sakushi'') || || || style="padding:15px 0px;"| 手札がある場合、すべて捨て札にして、あなたの次のターンの開始時に、'''+5 カードを引く'''、'''+1 アクション'''、'''+1 購入'''。 || | |||
|- | |||
!Korean | |||
| 책략가 (pron. ''chaeglyagga'') || || || || | |||
|- | |||
!rowspan=2|Polish | |||
| Strateg<br>(lit. ''strategist'') || {{CardLangVersionImage|Polish|o=1}} || || Odrzuć wszystkie karty z ręki.<br>Jeżeli odrzuciłeś w ten sposób chociaż jedną kartę, to na początku twojej następnej tury:<br>+5 kart, +1 zakup i +1 akcja. || (2016) | |||
|- | |||
| Strateg<br>(lit. ''strategist'') || {{CardLangVersionImage|Polish}} || || Jeżeli masz na ręce przynajmniej jedną kartę: odrzuć wszystkie karty z ręki, a na początku twojej następnej tury:<br>'''+5 kart''', '''+1 akcja''' oraz '''+1 zakup'''. || II Edycja<br>(2022) | |||
|- | |||
!Russian | |||
| Тактик<br>(pron. ''taktik'') || || {{CardLangVersionImage|DigitalRussian}} || Если у вас есть хотя бы одна карта в руке, то сбросьте вашу руку, и в начале вашего следующего хода, '''+5 Карт''', '''+1 Действие''' и '''+1 Покупка'''. || | |||
|- | |||
!Spanish | |||
| Estratega (lit. ''strategist'') || {{CardLangVersionImage|Spanish}} || || Descarta toda tu mano. Si descartas alguna carta, al comienzo de tu próximo turno:<br>'''+5 Cartas<br>+1 Compra<br>+1 Acción''' || | |||
|} | |||
<sup>†</sup> ''The line separating start-of-turn abilities is unwarranted. This matters e.g. when you are [[Enchantress#Other_Rules_clarifications|Enchanted]] or you use a [[Way]]''. | |||
== Trivia == | == Trivia == | ||
[[Image:TacticianArt.jpg|thumb|right|354px|Official card art.]] | |||
Though the play of a Tactician requires you to discard your hand, it is technically possible to play | Though the play of a Tactician requires you to discard your hand, it is technically possible to play multiple Tacticians in one turn by other means than [[Adventures tokens|+1 Card token]] with a [[Throne Room variant|Throne Room variant]]. This can be done through the play of a {{Card|Golem}} by drawing Tactician plus a non-terminal card such as {{Card|Menagerie}} or {{Card|Laboratory}}, or by using a [[Throne Room variant|Throne Room variant]] on a {{Card|Herald}} or {{Card|Vassal}} and revealing a Tactician followed by a drawing card (or, in the case of Herald, a second Tactician). Players, discovering this trick for the first time, generated many discussions on the forums ([http://forum.dominionstrategy.com/index.php?topic=334.0 1],[http://forum.dominionstrategy.com/index.php?topic=1112.0 2],[http://forum.dominionstrategy.com/index.php?topic=707.0 3],[http://forum.dominionstrategy.com/index.php?topic=660.0 4],[http://forum.dominionstrategy.com/index.php?topic=381.0 5],[http://forum.dominionstrategy.com/index.php?topic=569.0 6]). | ||
=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
|Text=Once, this cost | |Text=Once, this cost {{Cost|3}}, and had no anti-Throne Room clause (the "if you discarded" part). In development it cost {{Cost|4}}, and was singled out as one of the strongest cards. At {{Cost|5}} it still got plenty of play. The anti-Throne clause was added quite late. Tactician was looking strong but doable at that point, except for the Throne Room combo, which was ridiculous. It's sad to just nuke a combo like that, but that change didn't hurt the card much otherwise - okay, if you draw Tactican and four Festivals, you only play three of them - and this way we get to have the card at its best. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=117.0 | |Source=[http://forum.dominionstrategy.com/index.php?topic=117.0 The Secret History of the Seaside Cards] | ||
}} | }} | ||
=== Further comments from Donald X. === | |||
{{Quote | |||
|Text= | |||
I do not get to consider every hypothetical wording for an effect, and spent less time on considering wordings back then. The premise of Tactician was, discard your hand, but next turn is doubled. {{Card|Throne Room}} was too much. Checking to see if you discarded did the trick of making it not Throne-able, yes except when it is. I did not look further. | |||
I am not sure "If this is the first time" is good there, as it looks like you can't possibly play two, so it makes people wonder, what are they missing. There might be a better wording though. I don't care about the {{Card|Golem}} / {{Event|Pathfinding}} stuff, it's rare enough. | |||
|Name=[[Donald X. Vaccarino]] | |||
|Source=[http://forum.dominionstrategy.com/index.php?topic=18412.msg752670#msg752670 Let's Discuss Nocturne Cards: Tragic Hero] | |||
}} | |||
{{Navbox Seaside}} | |||
{{Navbox Cards}} | {{Navbox Cards}} | ||
[[category:terminals]] | |||
[[category:villages]] | |||
[[category:duration draw]] | |||
[[category:handsize negative]] | |||
[[category:extra buys]] |
Latest revision as of 10:39, 25 December 2023
Tactician | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | Martin Hoffmann |
Card text | |
If you have at least one card in hand: Discard your hand, and at the start of your next turn, +5 Cards, +1 Action, and +1 Buy. |
Tactician is an Action and Duration card from Seaside. Tactician allows you to discard your hand this turn in order to essentially double your next turn: you get five extra cards in addition to one extra buy and one extra action.
FAQ
Official FAQ
- If you have no cards in hand, then Tactician does nothing more and is discarded in the same turn's Clean-up.
- If you do have at least one card, you discard your hand, Tactician stays in play, and at the start of your next turn you get +5 Cards, +1 Buy, and +1 Action (and Tactician is discarded that turn).
- If you use Throne Room on Tactician, you will discard your hand on the first play and will have no cards in hand for the second play (and so will not get the bonuses from it).
Other Rules clarifications
- You can Throne Room a Tactician, but (under ordinary circumstances) you do not get any extra cards (as described above). Still the Throne Room (or its variants) stays in play.
- Like all Duration cards, Tactician only stays in play during your Clean-up phase if it will do something in a future turn. So, if you play Tactician but do not discard any cards, it will have no effect on your next turn and should be discarded during the same turn's Clean-up phase.
- When the +1 Card token is on Tactician, using a Throne Room variant on it becomes meaningful as it provides you a card to discard each time Tactician is played again.
Strategy
Tactician is generally used in one of two ways: Either you play Tactician at most every other turn, sacrificing your ability to use Treasures to buy cards on some turns in order to have other turns in which you can accomplish more with your deck; or you try to play one every turn, relying entirely on Action-based payload. These strategies are colloquially called Single Tactician and Double Tactician, respectively. Despite being the less obvious strategy, it is Double Tactician which reveals the real strength of the card: in Kingdoms with Tactician, you should think carefully at the start of the game about whether a Double Tactician strategy is viable.
Because playing Tactician is costly, you need a reason to build a Double Tactician deck. If draw is plentiful and reliable, and +Buy is easy to come by, skipping Tactician is likely to be the right choice. But if Tactician is the only source of +Buy or draw is unreliable, a Double Tactician deck is likely to be a strong option—if one can be built. A Double Tactician deck also typically needs Action-based sources of (maybe Conspirator) and a way to thin or sift through enough of your starting cards to allow you to reliably draw your Action payload and another Tactician. Note that Tactician is not generally a village in Double Tactician decks: you start each turn with two Actions, but you need to use one of those to play Tactician, so without another source of +Actions you can still only play one other terminal card.
Tactician synergizes with a number of cards which reduce the downside of having to discard your hand. The strongest synergies are with cards that let you play Tactician after you play your Treasures, such as in the combo with Black Market. Toil functions similarly. Tactician also synergizes with Vault and Storeroom, which turn your excess hand size into . Especially when using these cards, it is important to remember that Tactician needs to discard at least one card to activate its effect, so you should make sure to keep a card in hand for this purpose.
Single Tactician tends to be viable in an entirely different type of Kingdom. The main use case is in a slog, where it is hard to do much on a typical turn because your deck is filled with junk. Here, Tactician can help you to gain the occasional Province so that you can score more than your opponent. Tactician can also help you to line up cards that work together, such as Tournament and Province.
Tactician can also be purchased for a specific short-term purpose: You might buy one early to spike Inheritance or to trigger Magic Lamp, or you might purchase one later on with Innovation to set up your next turn. Although it’s rarely viable, players can sometimes aim to play more than one Tactician per turn: For example, if you Throne Room a Tactician in a hand with Village Green, you can play the discarded Village Green to draw another card, allowing your second Tactician play to take effect.
and purchaseExternal strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action. |
Seaside | October 2009 | ||
If you have at least one card in hand, discard your hand, and at the start of your next turn, +5 Cards, +1 Action, and +1 Buy. | Seaside (2017 printing) | July 2017 | ||
If you have at least one card in hand: Discard your hand, and at the start of your next turn, +5 Cards, +1 Action, and +1 Buy. | Seaside (2020 printing) Seaside (Second Edition) |
Other language versions
† The line separating start-of-turn abilities is unwarranted. This matters e.g. when you are Enchanted or you use a Way.
Trivia
Though the play of a Tactician requires you to discard your hand, it is technically possible to play multiple Tacticians in one turn by other means than +1 Card token with a Throne Room variant. This can be done through the play of a Golem by drawing Tactician plus a non-terminal card such as Menagerie or Laboratory, or by using a Throne Room variant on a Herald or Vassal and revealing a Tactician followed by a drawing card (or, in the case of Herald, a second Tactician). Players, discovering this trick for the first time, generated many discussions on the forums (1,2,3,4,5,6).
Secret History
Further comments from Donald X.