Orchard: Difference between revisions
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! Language !! Name !! Print !! Digital !! Text | ! Language !! Name !! Print !! Digital !! Text | ||
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!Dutch | !Dutch | ||
| Boomgaard || || || | | Boomgaard || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || Bij de puntentelling: {{VP|'''4'''}} per kaart met een verschillende<br>naam waarvan je er 3 of meer hebt. || (2016) | ||
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!Finnish | !Finnish | ||
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[[Image:OrchardArt.jpg|thumb|right|500px|Official card art.]] | [[Image:OrchardArt.jpg|thumb|right|500px|Official card art.]] | ||
The Dutch translation of this card erroneously states that 4 {{VP}} are awarded for any card the player has 3 or more copies of, | The Dutch translation of this card erroneously states that 4 {{VP}} are awarded for any card the player has 3 or more copies of, instead of just Action Cards. | ||
=== Secret History === | === Secret History === |
Latest revision as of 08:15, 26 June 2024
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Orchard | |
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Info | |
Type | Landmark |
Set | Empires |
Illustrator(s) | Lynell Ingram |
Landmark text | |
When scoring, 4 per differently named Action card you have 3 or more copies of. |
Orchard is a Landmark from Empires. It rewards players with for accumulating multiple copies of Actions.
FAQ
Official FAQ
- Having 6 or more copies of a card confers no additional bonus.
Strategy
Orchard ranges from a modest bonus to a board-defining strategy of its own. In the absence of solid gaining and +Actions, it draws out the lategame by offering an alternative to Duchy buys, and encourages committing to at least three of whatever terminal you pick. Likewise, a strong single-card engine like Governor or Minion will end the game too directly to produce three of many actions. But on a board with numerous cantrips, or a solid multi-part engine, it's possible to win by focusing on Orchard to the near-exclusion of Victory cards. This generally starts like normal engine construction, and then simply continues adding cantrips and pushing for a three-pile ending rather than building up a strong payload or greening.
The best realistic case for Orchard is around 20 points on a normal 10-card board. That's sufficient to offset a couple of provinces, but an opponent with a traditional engine will usually have three of several actions themselves. As a result, you'll generally need to stay within 1-2 provinces of your opponent, or else find several additional VP sources: look for Travellers, Imp, unspent Horse, and so on. Split piles are particularly potent, since you can assure a 2/3 breakdown and many of them offer alt-VP of their own.
Synergies
- split piles
- Travellers
- Workshop and other gainers, especially Groom
- Horn of Plenty, which works very similarly
- Vineyard or Fairgrounds to double the VP payout
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
When scoring, 4 per differently named Action card you have 3 or more copies of. | Empires | June 2016 |
Other language versions
Trivia
The Dutch translation of this card erroneously states that 4 are awarded for any card the player has 3 or more copies of, instead of just Action Cards.
Secret History