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  |illustrator = Kelli Stakenas
  |illustrator = Kelli Stakenas
  |text = {{Cost|1|l}}
  |text = {{Cost|1|l}}
----
  |text2 = Overpay: Gain a Silver per {{Cost|1}} overpaid.
''When you buy this, you may overpay for it. If you do, gain a Silver per {{Cost|1}} you overpaid.
}}
}}


'''Masterpiece''' is a [[Treasure]] card from [[Guilds]].  It is an [[overpay]] card that can net the player a lot of {{Card|Silver|Silvers}}.
'''Masterpiece''' is a [[Treasure]] card from [[Guilds]].  It is an [[overpay]] card that can net you many {{Card|Silver|Silvers}}.
 
Masterpiece is rarely strategically useful, and was [[removed]] in the [[second edition]] of {{set|Guilds & Cornucopia}}.


== FAQ ==
== FAQ ==
=== Official FAQ ===
=== Unofficial FAQ (2022) ===
* This is a Treasure worth {{Cost | 1}}, like Copper.
* When you buy this, you may [[overpay]] for it; if you do, then when you gain the Masterpiece you also gain a {{Card|Silver}} for each extra {{Cost|1}} you paid over the cost. For example if you buy a Masterpiece for {{Cost|6}}, you will gain three Silvers.
* When you buy it, you gain a Silver for each extra {{Cost | 1}} you pay over the cost. For example, if you buy a Masterpiece for {{Cost | 6}}, you gain three Silvers.
 
== Strategy Article ==
''[http://forum.dominionstrategy.com/index.php?topic=9376.0 original article] by werothegreat''
 
There's a lot to be said for {{Card|Silver}}.  For a while, Silver was used as a baseline for moderate-price cards, although the "[[Silver test]]" is regarded more with scorn than anything nowadays.  Silver is reliable - it adds literal buying power to your deck.  Over the expansions, we've seen cards that devalue and revalue Silver - from the highs of the [[Dominion (Base Set)|base set]] where [[Big Money]] reigned supreme, to the lows of [[Prosperity]] where Silver just couldn't cut it anymore, and back up again with [[Hinterlands]] and [[Dark Ages]], the latter of which gave us {{Card|Feodum}}, finally giving Silver its place in the sun - no longer just the means to gaining {{VP}}, but potentially the actual {{VP}} itself.  {{Card|Trader}}, {{Card|Bureaucrat}}, {{Card|Talisman}} - all great Feodum enablers, but all of them pale in comparison to Masterpiece.


=== Well, what is it? ===
=== Other rules clarifications ===
With errata implemented in 2022, the overpay effect has become a when-gain trigger, and so gaining the {{Card|Silver|Silver(s)}} with Masterpiece's [[Dominion Online|online versions]] resolves at the same time as other when-gain abilities, if any.


Masterpiece is quite simple - perhaps the only simpler kingdom Treasure is {{Card|Cache}}.  When you buy Masterpiece, the number of coins you overpay is turned into the same number of Silvers for you to gain.  Once it's in your deck, it's just an expensive {{Card|Copper}}.  Unlike other overpay cards which are at least sometimes worth buying for their nominal cost, Masterpiece is an idiotic purchase to make at its stated price.  {{Cost|3}} for a Copper?  You must be out of your mind.  Well, how about {{Cost|4}}?  Now you're getting a Silver with your Copper, but often you'd be happy buying Silver at {{Cost|4}} anyway, so what do you need this extra junk for?  {{Cost|5}} - now we're getting somewhere.  Two Silvers for less than the price of two, and all I need to do is take a Copper with it?  Not a bad deal.  At {{Cost|6}} and beyond you are now really starting to get your money's worth. But how often do you want an enormous pile of Silvers?  In Big Money strategies, buying Masterpiece for {{Cost|6}} or more can sometimes be superior to {{Card|Gold}}, but most [[engine|engines]] will sputter and die with that many non-drawing cards in your deck.
{| class="wikitable mw-collapsible mw-collapsed"
| <h3> Deprecated official FAQ (2017) </h3>
|-
| <ul>
<li> When you buy this, you gain a {{Card|Silver}} for each extra {{Cost|1}} you pay over the cost. For example if you buy a Masterpiece for {{Cost|6}}, you will gain three Silvers.
</ul>
|}


=== So how do I use it? ===
== Strategy ==
Masterpiece is a niche [[Kingdom]] [[Treasure]] that functions as a {{Card|Copper}} once it's in your deck. Therefore, it's typically skippable, and the only reason to gain it is usually if you want to make use of its [[overpay]] effect, which can allow you to gain a large number of {{Card|Silver|Silvers}} quickly and cheaply. While an influx of {{Card|Silver|Silvers}} is not a particularly desirable effect in most decks given that many better sources of [[stop card]] [[payload]] exist, there are a few cases in which Masterpiece can be useful:


For BM-[[Terminal draw]], focus on getting big Masterpiece buys.  After getting your {{Card|Council Room}} or [[Jack of all Trades#DoubleJack|DoubleJack]], purchase a Gold on your first {{Cost|6}}, and then buy one big pile of Silvers. You want the benefit of the Silvers to overpower the single "Copper" you're buying as much as possible, so aim high!  Then just reel in the {{Card|Province|Provinces}}. The initial Gold will immensely help in fielding enough {{Cost}} to make your Masterpiece purchase worth it.  Once your deck is filled with Silvers, you can start to [[greening|green]] earlier, as it is less likely that [[Victory card|Victory cards]] will cause your deck to falter.
Masterpiece’s strongest use case is with effects that heavily reward gaining or having many {{Card|Silver|Silvers}}. {{Project|Guildhall}} is the most notable example of the former, and you can often accumulate many [[Coffers]] and {{Card|Silver|Silvers}} and start [[greening]] quickly by only buying {{Project|Guildhall}}, Masterpieces, and a couple of {{Card|Silver|Silvers}}. Masterpiece also [[Combo:_Masterpiece_and_Feodum|combos with]] {{Card|Feodum}}, which is a prime example of the latter, as you can often simply buy several large Masterpieces before greening by buying {{Card|Feodum|Feodums}}, which can be worth more than {{Card|Province|Provinces}}. {{Landmark|Tower}} rewards you in a similar manner, although the total amount of {{VP}} it provides is less than that of {{Card|Feodum}}, and the fact that you score nothing if the game ends before you can pile {{Card|Silver}} is a small risk. Less frequently, Masterpiece can be used to help score with effects such as {{Event|Triumph}} or {{Event|Conquest}}, but these synergies are more reliant on external support (most often [[+Buy]] and a large amount of {{Cost}} via a strong [[engine]]) and more of a tool than a self-supporting [[build]].


Other than BM kingdoms (or just plain crappy ones), Masterpiece is best in kingdoms that want lots and lots of Silver - in other words, [[alt-VP]] kingdoms.  {{Card|Gardens}} directly benefits, and {{Card|Silk Road}} and {{Card|Duke}} are much helped by the influx of coin.  But Feodum is the superstar here.  Paying {{Cost|6}} for a Masterpiece immediately raises the point value of each of your Feoda by 1 {{VP}}.  If you take every Masterpiece (at a good price), and take, say, 36 of the 40 Silvers, you're looking at 12 point Feoda.  That's DOUBLE Province, and more than {{Card|Colony}}.  With all 8 Feoda, you're looking at a maximum of 96 points.  Obviously, only an idiot (or a bot) would let you take the whole Feodum and Silver piles, but even with half of each, that's still 4 6-point Feoda for a total of 24 points.  Not to mention that 20 Silvers in your deck will help buying other [[Victory card|Victory cards]].  A note for this strategy - it's far more important to win the Silver split than the Feodum split - better to ratchet up the Feoda you have (while increasing your buying power) than to crack down hard on the pile.
Infrequently, you might use Masterpiece as a source of additional gains if the Kingdom lacks effective alternatives. For example, if you have a very strong [[engine]] and [[deck control]] but your only alternative is buying {{Card|Silver|Silvers}} directly, overpaying for a Masterpiece to gain several {{Card|Silver|Silvers}} at once may be the fastest way to ramp up your payload or provide fodder for [[trash-for-benefit]] effects.  


Outside of alt-VP strategies and Big Money, you probably won't want to buy more than one Masterpiece.  Just picking up one for {{Cost|6}}-{{Cost|9}} will dramatically improve your deck.  And the Masterpiece itself then makes an excellent target for [[trash for benefit]] cards, such as {{Card|Salvager}}, {{Card|Apprentice}}, {{Card|Bishop}}, {{Card|Mine}}, {{Card|Counterfeit}}, {{Card|Remodel}}...  The Silvers gained with it can also make good targets for these cards.  Or you can just pass the Masterpiece to your opponent with {{Card|Ambassador}} or {{Card|Masquerade}} - the only useful part of the card is its on-buy overpay, which your opponent will not be able to get here.  These two cards are also great for trashing away the Estates and Coppers in your starting deck, and along with {{Card|Chapel}}, they are great companions to Masterpiece - trash away everything except your pile of Silvers, and you'll be getting Provinces quite quickly.  But bear in mind that dumping a bunch of Silver into your deck will make it less likely that a trash for benefit card will line up with your Masterpiece.
[[Money strategies]] can occasionally use Masterpiece for [[Glossary#S|Silver flooding]] to raise your [[money density]]. This can be useful if you hit a high price point early in the game (e.g. {{Cost|8}} before you are ready to green), or as a final preparatory move before greening (e.g. spending {{Cost|7}} on a Masterpiece then triggering the shuffle during which you will start to green).  


Because the Masterpiece itself is just a Copper, if you're going for a TfB or Big Money strategy, you'll want to either find some way to quickly get rid of the Masterpiece, or to never gain it all together. Trader it into one more Silver, or {{Card|Watchtower}} it into the trash. Watchtower can then dump the whole pile of Silvers on top of your deck, possibly ensuring a Province buy.
===External strategy articles===
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.''
* [http://forum.dominionstrategy.com/index.php?topic=9376.0 werothegreat's 2013 article]


But if you're going for an engine, you may want to ignore Masterpiece entirely, particularly on boards where you're ignoring Silver anyway, such as Colony/{{Card|Platinum}} boards, where Silver can actually be just as bad as CopperWhy would you overpay for a Masterpiece when you can get one Platinum that won't clog your {{Card|Goons}} engine?
== Versions ==
===English versions===
{| class="wikitable" style="text-align:center;"
! Print !! Digital !! Text !! Release !! Date
|-
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1}} || style="padding: 0px 10px;"| {{Cost|1|l}} {{Divline}}When you buy this, you may overpay for it.  If you do, gain a Silver per {{Cost|1}} you overpaid. || Guilds || June 2013
|-
| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=s|o=2}} || style="padding: 0px 10px;"| {{Cost|1|l}} {{Divline}}When you buy this, you may overpay for it. For each {{Cost|1}} you overpaid, gain a Silver.|| Guilds & Cornucopia [[2016 Errata#Formatting_changes|(2017 printing)]] || March 2018
|-
| || {{CardLangVersionImage|d=t}} || {{Cost|1|l}} {{Divline}}Overpay: Gain a Silver per {{Cost|1}} overpaid.|| [[2022 Errata#anchor_RephraOverpay|2022 Rephrasing overpay]] || June&nbsp;29&#44;&nbsp;2022
|}


=== My opponent just bought a huge pile of Silvers with Masterpiece!  What do I do? ===
===Other language versions===
 
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
There are a couple options.  You could try to outrace them with a sleek engine that isn't clogged with Silvers.  You could wait them out with a {{VP}} token or Gardens strategy.  You could buy your own Masterpiece!  But there are direct ways to combat the pile of Silvers.  [[Handsize attack|Discard Attacks]] are the obvious route, as 3-card hands aren't very good at buying Provinces in decks with mainly Silver.  General discarding Attacks like {{Card|Militia}} or {{Card|Margrave}} fill this role, but Treasure specific Attacks are also useful - {{Card|Cutpurse}} more so at the beginning, to prevent your opponent from getting the Masterpiece in the first place, whereas {{Card|Taxman}} will be useful the whole game.  Even {{Card|Thief}} is useful against a Masterpiece deck, as you are now much more likely to hit a "good" Treasure than to whiff on Copper.  And, as usual, [[Curser|Cursers]] and [[Looter|Looters]] will make it much harder for your opponent to line up enough Silvers. That said, Masterpiece is actually a great defense against [[junking attack|junking]], since the influx of Silver can help compensate for the junk.
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-
=== Conclusion ===
!Dutch
 
| Meesterwerk || || || ||
So Masterpiece will work in some decks, but not in others. Regardless, there's an elegance to how the card works.  There's even a certain elegance to the theme of this card - you get out of it exactly what you put into it, which is the case for actual works of art.  The more you put into it, the more you reap.
|-
 
!Finnish
'''Synergies:'''
| Mestariteos || || || ||
* Feodum, Gardens
|-
* Other Alt-VP (except perhaps {{Card|Fairgrounds}})
!French
* Any BM strategy
| Chef-d'œuvre || || || ||
* Trash-for-benefit cards
|-
* Heavy trashing (Chapel, Ambassador, etc)
!rowspan=2|German
* Watchtower/Trader
| Meisterstück || {{CardVersionImage|MasterpieceGerman2019rulebook|German language Masterpiece 2019 by ASS}} || {{CardLangVersionImage|German|d=1|o=1}} || {{Cost|1|l}}{{Divline}}Wenn du diese Karte kaufst, darfst du &uuml;berzahlen. Pro {{Cost|1}}, das du &uuml;berzahlst, nimm ein Silber. || (2019)
 
|-
'''Anti-synergies:'''
| Meisterstück ||  || {{CardLangVersionImage|German|d=t}} || {{Cost|1|l}}{{Divline}}&Uuml;berzahlen: Nimm ein Silber pro überzahltem {{nowrap|{{Cost|1}}.}} ||
* Engines
|-
* Colony/Platinum
!Japanese
 
| 名品 (pron. ''meihin'') || || || style="padding:15px 0px;"| {{Cost|1|l}}{{Divline}}これを購入するとき、追加でコストを支払ってもよい。追加で払ったコスト{{Cost|1}}につき銀貨1枚を獲得する。 ||
== Alternate versions ==
|-
<gallery>
!Korean
File:MasterpieceDigital.jpg|Digital version for [[Dominion Online]]
| 명작 (pron. ''myeongjag'') || || || ||
</gallery>
|-
!Polish
| Arcydzieło || || || || <small>Although Polish version is not released,<br>this name is referred to in Polish Dominion 2E rulebook.</small>
|-
!Russian
| Шедевр (pron. ''shyedyevr'') || || || ||
|}


== Trivia ==
== Trivia ==
[[Image:MasterpieceArt.jpg|thumb|right|354px|Official card art.]]
[[Image:MasterpieceArt.jpg|thumb|right|354px|Official card art.]]
If you look closely at {{Card|Candlestick Maker}}, you'll notice the man depicted is making the candelabra depicted in Masterpiece.  The cards' art share the same artist.
If you look closely at {{Card|Candlestick Maker}}, you'll notice the man depicted is making the candelabra depicted in Masterpiece.  The cards' art share the same artist.
=== In other languages ===
* Dutch: Meesterwerk
* Finnish: Mestariteos
* French: Chef-d'œuvre
* German: Meisterstück
* Japanese: 名品 (pron. ''meihin'')
* Korean: 명작 (pron. ''myeongjag'')
* Russian: Шедевр (pron. ''shyedyevr'')


=== Secret History ===
=== Secret History ===
Line 80: Line 93:
  |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]
}}
}}
=== Retrospective ===
{{Quote|Text= Some games it's good to get a lot of Silvers. {{Card|Feodum}} is what you first think of. Often there are better things to do. Something has to be at the bottom.
| Name=[[Donald X. Vaccarino]]
|Source=[http://forum.dominionstrategy.com/index.php?topic=18150.msg741757#msg741757 $3 Cost Card Rankings Bottom Half]
}}
=== Second Edition removal ===
{{Quote|Text=This has a certain mild charm, but is pretty weak. Once in a while there's a game where it does something fun.
|Name=[[Donald X. Vaccarino]]
|Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E]
}}
{{Navbox Guilds}}
{{Navbox Guilds}}
{{Navbox Cards}}
{{Navbox Cards}}
[[Category:Alt Treasure]]
[[Category:Treasure gainer]]

Latest revision as of 18:05, 28 July 2024

Masterpiece
Info
Cost $3+
Type(s) Treasure
Kingdom card? Yes
Set Guilds
Illustrator(s) Kelli Stakenas
Card text
$1
Overpay: Gain a Silver per $1 overpaid.

Masterpiece is a Treasure card from Guilds. It is an overpay card that can net you many Silvers.

Masterpiece is rarely strategically useful, and was removed in the second edition of Guilds & Cornucopia.

FAQ

Unofficial FAQ (2022)

  • When you buy this, you may overpay for it; if you do, then when you gain the Masterpiece you also gain a Silver for each extra $1 you paid over the cost. For example if you buy a Masterpiece for $6, you will gain three Silvers.

Other rules clarifications

With errata implemented in 2022, the overpay effect has become a when-gain trigger, and so gaining the Silver(s) with Masterpiece's online versions resolves at the same time as other when-gain abilities, if any.

Deprecated official FAQ (2017)

  • When you buy this, you gain a Silver for each extra $1 you pay over the cost. For example if you buy a Masterpiece for $6, you will gain three Silvers.

Strategy

Masterpiece is a niche Kingdom Treasure that functions as a Copper once it's in your deck. Therefore, it's typically skippable, and the only reason to gain it is usually if you want to make use of its overpay effect, which can allow you to gain a large number of Silvers quickly and cheaply. While an influx of Silvers is not a particularly desirable effect in most decks given that many better sources of stop card payload exist, there are a few cases in which Masterpiece can be useful:

Masterpiece’s strongest use case is with effects that heavily reward gaining or having many Silvers. Guildhall is the most notable example of the former, and you can often accumulate many Coffers and Silvers and start greening quickly by only buying Guildhall, Masterpieces, and a couple of Silvers. Masterpiece also combos with Feodum, which is a prime example of the latter, as you can often simply buy several large Masterpieces before greening by buying Feodums, which can be worth more than Provinces. Tower rewards you in a similar manner, although the total amount of VP it provides is less than that of Feodum, and the fact that you score nothing if the game ends before you can pile Silver is a small risk. Less frequently, Masterpiece can be used to help score with effects such as Triumph or Conquest, but these synergies are more reliant on external support (most often +Buy and a large amount of $ via a strong engine) and more of a tool than a self-supporting build.

Infrequently, you might use Masterpiece as a source of additional gains if the Kingdom lacks effective alternatives. For example, if you have a very strong engine and deck control but your only alternative is buying Silvers directly, overpaying for a Masterpiece to gain several Silvers at once may be the fastest way to ramp up your payload or provide fodder for trash-for-benefit effects.

Money strategies can occasionally use Masterpiece for Silver flooding to raise your money density. This can be useful if you hit a high price point early in the game (e.g. $8 before you are ready to green), or as a final preparatory move before greening (e.g. spending $7 on a Masterpiece then triggering the shuffle during which you will start to green).

External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.

Versions

English versions

Print Digital Text Release Date
Masterpiece Masterpiece from Goko/Making Fun $1
When you buy this, you may overpay for it. If you do, gain a Silver per $1 you overpaid.
Guilds June 2013
Masterpiece Masterpiece from Shuffle iT $1
When you buy this, you may overpay for it. For each $1 you overpaid, gain a Silver.
Guilds & Cornucopia (2017 printing) March 2018
Masterpiece from Temple Gates Games $1
Overpay: Gain a Silver per $1 overpaid.
2022 Rephrasing overpay June 29, 2022

Other language versions

Language Name Print Digital Text Notes
Dutch Meesterwerk
Finnish Mestariteos
French Chef-d'œuvre
German Meisterstück German language Masterpiece 2019 by ASS German language Masterpiece from Shuffle iT $1
Wenn du diese Karte kaufst, darfst du überzahlen. Pro $1, das du überzahlst, nimm ein Silber.
(2019)
Meisterstück German language Masterpiece from Temple Gates Games $1
Überzahlen: Nimm ein Silber pro überzahltem $1.
Japanese 名品 (pron. meihin) $1
これを購入するとき、追加でコストを支払ってもよい。追加で払ったコスト$1につき銀貨1枚を獲得する。
Korean 명작 (pron. myeongjag)
Polish Arcydzieło Although Polish version is not released,
this name is referred to in Polish Dominion 2E rulebook.
Russian Шедевр (pron. shyedyevr)

Trivia

Official card art.

If you look closely at Candlestick Maker, you'll notice the man depicted is making the candelabra depicted in Masterpiece. The cards' art share the same artist.

Secret History

This was just the most basic possible overpay. Early on Ben bought one for $10 or so and said "achievement unlocked." It turned out to be a fine play though.

Retrospective

Some games it's good to get a lot of Silvers. Feodum is what you first think of. Often there are better things to do. Something has to be at the bottom.

Second Edition removal

This has a certain mild charm, but is pretty weak. Once in a while there's a game where it does something fun.


Cards $2 Candlestick Maker $2+ Stonemason $3+ DoctorMasterpiece $4 AdvisorPlazaTaxman $4+ Herald $5 BakerButcherJourneymanMerchant GuildSoothsayer
Combos and Counters Masterpiece/Feodum
Other concepts CoffersOverpayNaming cards
Dominion Cards
Basic cards $0 CopperCurse $2 Estate $3 Silver $5 Duchy $6 Gold $8 Province
Dominion $2 CellarChapelMoat $3 Harbinger • MerchantVassalVillageWorkshop $4 BureaucratGardensMilitiaMoneylenderPoacherRemodelSmithyThrone Room $5 BanditCouncil RoomFestivalLaboratoryLibraryMarketMineSentry • Witch $6 Artisan
Removed cards: $3 ChancellorWoodcutter $4 FeastSpyThief $6 Adventurer
Intrigue $2 CourtyardLurkerPawn $3 MasqueradeShanty TownStewardSwindlerWishing Well $4 BaronBridgeConspiratorDiplomatIronworksMillMining VillageSecret Passage $5 CourtierDukeMinionPatrolReplaceTorturerTrading PostUpgrade $6 FarmNobles
Removed cards: $2 Secret Chamber $3 Great Hall $4 CoppersmithScout $5 SaboteurTribute
Seaside $2 HavenLighthouseNative Village $3 AstrolabeFishing VillageLookoutMonkeySea ChartSmugglersWarehouse $4 BlockadeCaravanCutpurseIslandSailorSalvagerTide PoolsTreasure Map $5 BazaarCorsairMerchant ShipOutpostPirateSea WitchTacticianTreasuryWharf
Removed cards: $2 EmbargoPearl Diver $3 Ambassador $4 NavigatorPirate ShipSea Hag $5 ExplorerGhost Ship
Alchemy P TransmuteVineyard $2 Herbalist $2P ApothecaryScrying PoolUniversity $3P AlchemistFamiliarPhilosopher's Stone $4 Potion $4P Golem $5 Apprentice $6P Possession
Prosperity $3 AnvilWatchtower $4 BishopClerkInvestmentTiaraMonumentQuarryWorker's Village $5 CharlatanCityCollectionCrystal BallMagnateMintRabbleVaultWar Chest $6 Hoard $6* Grand Market $7 BankExpandForgeKing's Court $8star Peddler $9 Platinum $11 Colony
Removed cards: $3 LoanTrade Route $4 Talisman $5 ContrabandCounting HouseMountebankRoyal SealVenture $6 Goons
Cornucopia & Guilds $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown)• Merchant GuildSoothsayer $6 Fairgrounds
Removed cards: $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
Hinterlands $2 CrossroadsFool's Gold $3 DevelopGuard DogOasisSchemeTunnel $4 Jack of All TradesNomadsSpice MerchantTraderTrailWeaver $5 BerserkerCartographerCauldronHagglerHighwayInnMargraveSoukStablesWheelwrightWitch's Hut $6 Border VillageFarmland
Removed cards: $2 Duchess $3 Oracle $4 Noble BrigandNomad CampSilk Road $5 CacheEmbassyIll-Gotten GainsMandarin
Dark Ages $0 Ruins (Abandoned MineRuined LibraryRuined MarketRuined VillageSurvivors) $0* Spoils $1 Poor HouseShelters (HovelNecropolisOvergrown Estate) $2 BeggarSquireVagrant $3 ForagerHermit (Madman) • Market SquareSageStoreroomUrchin (Mercenary) $4 ArmoryDeath CartFeodumFortressIronmongerMarauderProcessionRatsScavengerWandering Minstrel $5 Band of MisfitsBandit CampCatacombsCountCounterfeitCultistGraverobberJunk DealerKnights (Dames Dame AnnaDame JosephineDame MollyDame NatalieDame Sylvia • Sirs Sir BaileySir DestrySir MartinSir MichaelSir Vander) • MysticPillageRebuildRogue $6 AltarHunting Grounds
Adventures $2 Coin of the RealmPage (Treasure HunterWarriorHeroChampion) • Peasant (SoldierFugitiveDiscipleTeacher) • RatcatcherRaze $3 AmuletCaravan GuardDungeonGearGuide $4 DuplicateMagpieMessengerMiserPortRangerTransmogrify $5 ArtificerBridge TrollDistant LandsGiantHaunted WoodsLost CityRelicRoyal CarriageStorytellerSwamp HagTreasure TroveWine Merchant $6 Hireling
Events: $0 AlmsBorrowQuest $1 Save $2 Scouting PartyTravelling Fair $3 BonfireExpeditionFerryPlan $4 MissionPilgrimage $5 BallRaidSeawayTrade $6 Lost ArtsTraining $7 Inheritance $8 Pathfinding
Empires 4D Engineer 8D City QuarterOverlordRoyal Blacksmith $2 Encampment/PlunderPatrician/EmporiumSettlers/Bustling Village $3 Castles (Humble CastleCrumbling CastleSmall CastleHaunted CastleOpulent CastleSprawling CastleGrand CastleKing's Castle) • Catapult/RocksChariot RaceEnchantressFarmers' MarketGladiator/Fortune $4 SacrificeTempleVilla $5 ArchiveCapitalCharmCrownForumGroundskeeperLegionaryWild Hunt
Events: 5D Triumph 8D AnnexDonate $0 Advance $2 DelveTax $3 Banquet $4 RitualSalt the Earth $43D Wedding $5 Windfall $6 Conquest $14 Dominate
Landmarks: AqueductArenaBandit FortBasilicaBathsBattlefieldColonnadeDefiled ShrineFountainKeepLabyrinthMountain PassMuseumObeliskOrchardPalaceTombTowerTriumphal ArchWallWolf Den
Nocturne $0* Will-o'-WispWish $2 DruidFaithful HoundGuardianMonasteryPixie (Goat) • Tracker (Pouch) $2* Imp $3 ChangelingFool (Lost in the WoodsLucky Coin) • Ghost TownLeprechaunNight WatchmanSecret Cave (Magic Lamp) $4 BardBlessed VillageCemetery (Haunted Mirror) • ConclaveDevil's WorkshopExorcistNecromancer (Zombies: Zombie ApprenticeZombie MasonZombie Spy) • Shepherd (Pasture) • Skulk $4* Ghost $5 CobblerCryptCursed VillageDen of SinIdolPooka (Cursed Gold) • Sacred GroveTormentorTragic HeroVampire (Bat) • Werewolf $6 Raider
Boons: The Earth's GiftThe Field's GiftThe Flame's GiftThe Forest's GiftThe Moon's GiftThe Mountain's GiftThe River's GiftThe Sea's GiftThe Sky's GiftThe Sun's GiftThe Swamp's GiftThe Wind's Gift
Hexes: Bad OmensDelusion (Deluded) • Envy (Envious) • FamineFearGreedHauntingLocustsMisery (Miserable/Twice Miserable) • PlaguePovertyWar
Renaissance $2 Border Guard (HornLantern) • DucatLackeys $3 Acting TroupeCargo ShipExperimentImprove $4 Flag Bearer (Flag) • HideoutInventorMountain VillagePatronPriestResearchSilk Merchant $5 Old WitchRecruiterScepterScholarSculptorSeerSpicesSwashbuckler (Treasure Chest) • Treasurer (Key) • Villain
Projects: $3 CathedralCity GatePageantSewersStar Chart $4 ExplorationFairSilosSinister Plot $5 AcademyCapitalismFleetGuildhallPiazzaRoad Network $6 BarracksCrop RotationInnovation $7 Canal $8 Citadel
Menagerie $2 Black CatSleighSupplies $3 Camel TrainGoatherdScrapSheepdogSnowy VillageStockpile $3* Horse $4 Bounty HunterCardinalCavalryGroomHostelryVillage Green $5 BargeCovenDisplaceFalconerGatekeeperHunting LodgeKilnLiveryMastermindPaddockSanctuary $5* Fisherman $6* DestrierWayfarer $7* Animal Fair
Events: $0 DelayDesperation $2 GamblePursueRideToil $3 EnhanceMarchTransport $4 BanishBargainInvestSeize the Day $5 CommerceDemandStampede $7 Reap $8 Enclave $10 AlliancePopulate
Ways: Way of the ButterflyWay of the CamelWay of the ChameleonWay of the FrogWay of the GoatWay of the HorseWay of the MoleWay of the MonkeyWay of the MouseWay of the MuleWay of the OtterWay of the OwlWay of the OxWay of the PigWay of the RatWay of the SealWay of the SheepWay of the SquirrelWay of the TurtleWay of the Worm
Allies $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies: Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Plunder $2 CageGrottoJewelled EggSearchShaman $3 Secluded ShrineSirenStowawayTaskmaster $4 AbundanceCabin BoyCrucibleFlagshipFortune HunterGondolaHarbor VillageLanding PartyMapmakerMaroonRopeSwamp ShacksTools $5 Buried TreasureCrewCutthroatEnlargeFigurineFirst MateFrigateLongshipMining RoadPendantPickaxePilgrimQuartermasterSilver MineTricksterWealthy Village $6 Sack of Loot $7 King's Cache $7* Loots (AmphoraDoubloonsEndless ChaliceFigureheadHammerInsigniaJewelsOrbPrize GoatPuzzle BoxSextantShieldSpell ScrollStaffSword)
Events: $1 Bury $2 AvoidDeliverPerilRush $3 ForayLaunchMirrorPrepareScrounge $4 MaelstromJourney $6 Looting $10 InvasionProsper
Traits: CheapCursedFatedFawningFriendlyHastyInheritedInspiringNearbyPatientPiousRecklessRichShyTireless
Rising Sun 5D Mountain Shrine 6D Daimyo 8D Artist $2 FishmongerSnake Witch $3 AristocratCraftsmanRiverboatRoot Cellar $4 AlleyChangeNinjaPoetRiver ShrineRustic Village $5 Gold MineImperial EnvoyKitsuneLitterRice BrokerRoninTanukiTea House $6 Samurai $7 Rice
Events: 8D Continue $2 AmassAsceticismCreditForesight $3 KintsugiPractice $4 Sea Trade $5 Receive Tribute $7 Gather
Prophecies: Approaching ArmyBiding TimeBureaucracyDivine WindEnlightenmentFlourishing TradeGood HarvestGreat LeaderGrowthHarsh WinterKind EmperorPanicProgressRapid ExpansionSickness
Promo $3 Black MarketChurch $4 DismantleEnvoySauna/AvantoWalled Village $5 GovernorMarchlandStash $6 Captain $8 Prince
Events: $5 Summon
Base Cards $0 CopperCurse $2 Estate $3 Silver $4 Potion $5 Duchy $6 Gold $8 Province $9 Platinum $11 Colony
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)