Mountebank
From DominionStrategy Wiki
(Difference between revisions)
m (Robot: Automated text replacement (-from The Other Secret History of +The Other Secret History of)) |
m (Robot: Automated text replacement (-{{Cardbox(.*)Type = (\[\[Action\]\]) - (\[\[Attack]\])(.*)}} +{{Cardbox\1Type = \2\n| Type2 = \3\n\4}})) |
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|Cost = 5 | |Cost = 5 | ||
|Set = Prosperity | |Set = Prosperity | ||
− | |Type = [[Action]] | + | |Type = [[Action]] |
+ | | Type2 = [[Attack]] | ||
+ | |||
|Illustrator = Kieron O'Gorman | |Illustrator = Kieron O'Gorman | ||
|Text = +$2<br/>Each other player may discard a Curse. If he doesn’t, he gains a Curse and a Copper. | |Text = +$2<br/>Each other player may discard a Curse. If he doesn’t, he gains a Curse and a Copper. |
Revision as of 12:37, 4 November 2012
Mountebank | |
---|---|
Cost | 5 |
Type | [[Action]] - [[Attack]] |
Set/Expansion | Prosperity |
Illustrator | Kieron O'Gorman |
+$2 Each other player may discard a Curse. If he doesn’t, he gains a Curse and a Copper. |
[[Category:Attack cards]]
Contents |
FAQ
Official FAQ
Copy & Paste Official FAQ here, please.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
Originally it had the Mint "penalty" and no discarding clause. It was too powerful and left the set. Later I brought it back without the "penalty" (yes it is not really a penalty), then added the Curse-Moating. Briefly you just revealed the Curse (rather than discard it), but I decided that was more hosing than I wanted.