Apprentice
From DominionStrategy Wiki
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|Cost = 5 | |Cost = 5 | ||
|Set = Alchemy | |Set = Alchemy | ||
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|Illustrator = Martin Hoffman | |Illustrator = Martin Hoffman | ||
|Text = +1 Action<br/>Trash a card from your hand. +1 Card per Coin it costs. +2 Cards if it has ◉ in its cost. | |Text = +1 Action<br/>Trash a card from your hand. +1 Card per Coin it costs. +2 Cards if it has ◉ in its cost. |
Revision as of 12:43, 4 November 2012
Apprentice | |
---|---|
Cost | 5 |
Type | Action |
Set/Expansion | Alchemy |
Illustrator | Martin Hoffman |
+1 Action Trash a card from your hand. +1 Card per Coin it costs. +2 Cards if it has ◉ in its cost. |
Contents |
FAQ
Official FAQ
- If you do not have any cards left in hand to trash, you do not draw any cards.
- If you trash a card costing $0, such as Curse or Copper, you do not draw any cards.
- Otherwise you draw a card per coin ($) the card you trashed cost, and another two cards if it had potion (P) in its cost. For example, if you trash a Golem, which costs $4 + 2P, you draw 6 cards.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
This started out in another set, without the potion part. It seemed like a good fit for this set, so I moved it here, first at $3+P. At that cost it was slow to get going, and eventually I put it back at $5. The potion part makes it seem less sad when you are playing an Alchemy-heavy game, and also answers the question "what does it do with potion costs" right on the card.