Silk Road
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Scheme | |
---|---|
Cost | 3 |
Type | [[Action]] |
Set/Expansion | Hinterlands |
Illustrator | [[[[]]]] |
+1 Card, +1 Action. At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck. |
Contents |
FAQ
Official FAQ
Copy & Paste Official FAQ here, please.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
In the early days of Hinterlands being its own set, it kind of had a Victory cards sub-theme. It had four Victory cards - they were just a cute vehicle for when-gain abilities. And it had a few things that interacted with Victory cards. So naturally it got the Victory card that counts Victory cards. It never changed.