Caravan
From DominionStrategy Wiki
Caravan | |
---|---|
Cost | 4 |
Type | Action - Duration |
Set/Expansion | Seaside |
Illustrator | Marcel-André Casasola Merkle |
+1 Card +1 Action At the start of your next turn, +1 Card. |
Caravan is an Action-Duration card from Seaside. On the turn it is played, Caravan is just a cantrip, giving +1 Card/+1 Action; however, since it gives +1 Card at the start of the next turn, playing Caravan this turn is equivalent to playing a Laboratory on the next turn!
Contents |
FAQ
Official FAQ
- Draw a card at the start of your next turn (not before);
- Caravan itself is discarded during the Clean-up phase of that subsequent turn.
Other Rules clarifications
Strategy Article
There isn't a strategy article for Caravan!
Caravan can be thought of as a next-turn Laboratory. It's next-turn, so it's weaker, and it can miss reshuffles sometimes. It's a cheap way to get large handsizes though.
Synergies/Combos
Antisynergies
Trivia
Secret History
A card from pre-development but after Jay had picked up the game. For a long time you actually set a card aside when playing it, and then drew that card next turn. That way was a little more flavorful, but the published version is slightly simpler.