Crossroads
From DominionStrategy Wiki
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|Text=The first version was +1 Action, +1 Card per Victory card in hand. It looked crazy but wasn't very good. Then for a long time it was, +1 Card per Victory card in hand, +1 Action per Action card in hand (you revealed a second time, so ones you drew counted). People were sad to see this go, but I could not justify having a card that meant you sometimes had no clue how many Actions you had and no way to figure it out either. Then it gave +2 Actions, but that version was too strong. Giving you +3 Actions just the first time is cute, and means you can't go too nuts without other cards helping. | |Text=The first version was +1 Action, +1 Card per Victory card in hand. It looked crazy but wasn't very good. Then for a long time it was, +1 Card per Victory card in hand, +1 Action per Action card in hand (you revealed a second time, so ones you drew counted). People were sad to see this go, but I could not justify having a card that meant you sometimes had no clue how many Actions you had and no way to figure it out either. Then it gave +2 Actions, but that version was too strong. Giving you +3 Actions just the first time is cute, and means you can't go too nuts without other cards helping. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 | + | |Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 The Secret History of the Hinterlands Cards] |
}} | }} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 11:21, 4 November 2012
Crossroads | |
---|---|
Cost | 2 |
Type | [[Action]] |
Set/Expansion | Hinterlands |
Illustrator | Matthias Catrein |
Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. |
Contents |
FAQ
Official FAQ
First reveal your hand, and draw a card for each Victory card you revealed, if any. The revealed cards all stay in your hand. Cards with two types, one of which is Vicory, are Victory cards. Then, if this is the first time you played a Crossroads this turn, you get +3 Actions. Subsequent Crossroads this turn will give you cards but not Actions. Using a card that lets you play a card several times (like Throne Room from Dominion) on Crossroads, you will play Crossroads multiple times, getting +3 Actions the first time but not the others.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
The first version was +1 Action, +1 Card per Victory card in hand. It looked crazy but wasn't very good. Then for a long time it was, +1 Card per Victory card in hand, +1 Action per Action card in hand (you revealed a second time, so ones you drew counted). People were sad to see this go, but I could not justify having a card that meant you sometimes had no clue how many Actions you had and no way to figure it out either. Then it gave +2 Actions, but that version was too strong. Giving you +3 Actions just the first time is cute, and means you can't go too nuts without other cards helping.