Highway
From DominionStrategy Wiki
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|Cost = 5 | |Cost = 5 | ||
|Set = Hinterlands | |Set = Hinterlands | ||
− | |Type = | + | |Type = Action |
+ | |||
|Illustrator = Eric J. Carter | |Illustrator = Eric J. Carter | ||
|Text = +1 Card<br/>+1 Action<br/> | |Text = +1 Card<br/>+1 Action<br/> |
Revision as of 12:47, 4 November 2012
Highway | |
---|---|
Cost | 5 |
Type | Action |
Set/Expansion | Hinterlands |
Illustrator | Eric J. Carter |
+1 Card +1 Action While this is in play, cards cost $1 less, but not less than $0. |
Contents |
FAQ
Official FAQ
This makes all card cheaper (to a minimum of $0) as long as it is in play. When it leaves play, it stops making cards cheaper. This applies to cards everywhere - cards in the Supply, cards in hand, cards in Decks. For example if you played Highway, then Develop, trashing a Copper, you could gain an Estate, as Estate would cost $1 while Copper would still cost $0. Using a card that lets you play a card several times (like Throne Room from Dominion) on Highway will not make cards cost $2 less, as there is still only one copy of Highway in play. The bonus is cumulative: if you have three Highways in play, all cards cost $3 less (to a minimum of $0).
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
There was a point working on the set when I wanted another $5 that you could chain. It had to be simple and compelling. Bridge and Princess are old news, but Highway plays a lot differently. All those tricks that you come up with for Bridge that you never actually pull off, you can pull off with Highway.