Oracle
From DominionStrategy Wiki
(Difference between revisions)
(Created page with "{{Cardbox| |Card = Oasis |Cost = 3 |Set = Hinterlands |Type = Action |Illustrator = Alayna Lemmer |Text = +1 Card, +1 Action, +$1. Discard a card. }} == FAQ == ...") |
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|Type = [[Action]] | |Type = [[Action]] | ||
|Illustrator = [[Alayna Lemmer]] | |Illustrator = [[Alayna Lemmer]] | ||
− | |Text = | + | |Text = Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them or he puts them back on top in an order he chooses. +2 cards. |
}} | }} | ||
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=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
− | |Text= | + | |Text=Originally there was a card that had you look at your top two, trash them or discard them or leave them, then draw two. It was too strong, so I axed the trashing and made it a Spy-like attack. At first that had you always pick one for them to discard, putting the other back, but I found it less oppressive when they had to leave both or discard both. I tried a few when-gain triggers on this card - there was one that trashed a card from your hand when you gained it, one that Navigator'd once, and one that Chancellor'd. The Chancellor thing was cute, but made the card too attractive just for the when-gain - meaning, people bought it for that, then happened to be attacking you. The attack was just too annoying to have people buying it when they didn't really mean it. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 from the Secret History of the Hinterlands Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 from the Secret History of the Hinterlands Cards] |
Revision as of 14:41, 3 November 2012
Oasis | |
---|---|
Cost | 3 |
Type | [[Action]] |
Set/Expansion | Hinterlands |
Illustrator | [[Alayna Lemmer]] |
Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them or he puts them back on top in an order he chooses. +2 cards. |
Contents |
FAQ
Official FAQ
Copy & Paste Official FAQ here, please.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
Originally there was a card that had you look at your top two, trash them or discard them or leave them, then draw two. It was too strong, so I axed the trashing and made it a Spy-like attack. At first that had you always pick one for them to discard, putting the other back, but I found it less oppressive when they had to leave both or discard both. I tried a few when-gain triggers on this card - there was one that trashed a card from your hand when you gained it, one that Navigator'd once, and one that Chancellor'd. The Chancellor thing was cute, but made the card too attractive just for the when-gain - meaning, people bought it for that, then happened to be attacking you. The attack was just too annoying to have people buying it when they didn't really mean it.