Vault
From DominionStrategy Wiki
Vault | |
---|---|
Cost | |
Type | Action |
Set/Expansion | Prosperity |
Illustrator | Alex Drummond |
+2 Cards Discard any number of cards. + per card discarded. Each other player may discard 2 cards. If he does, he draws a card. |
Contents |
FAQ
Official FAQ
- "Any number" includes zero.
- You draw cards first; you can discard the cards you just drew.
- Each other player chooses whether or not to discard 2 cards, then discards 2 cards if he chose to, then draws a card if he did discard 2 cards.
- If one of the other players has just one card, he can choose to discard it, but will not draw a card.
- Another player who discards but then has no cards left to draw shuffles in the discards before drawing.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
The main set once had a card called Vault that was just "Discard any number of cards. + per card discarded." The top half of Secret Chamber. It cost and then and then it was Secret Chamber. Actually the oldest version was like "victory cards are also coppers this turn," but discarding cards is more flexible and way less confusing. Anyway the original mechanic was just not that good, as evidenced by Secret Chamber getting an additional ability and only costing and still being nothing special. But tack on +2 Cards and you've got a monster. For a long time it had no penalty, but it was just too good.