Develop
From DominionStrategy Wiki
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{{Cardbox| | {{Cardbox| | ||
|Card = Develop | |Card = Develop | ||
− | |Cost = {{ | + | |Cost = {{Cost|3}} |
|Set = Hinterlands | |Set = Hinterlands | ||
|Type = Action | |Type = Action | ||
|Illustrator = Marco Morte | |Illustrator = Marco Morte | ||
− | |Text = Trash a card from your hand. Gain a card costing exactly {{ | + | |Text = Trash a card from your hand. Gain a card costing exactly {{Cost|1}} more than it and a card costing exactly {{Cost|1}} less than it, in either order, putting them on top of your deck. |
}} | }} | ||
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=== Official FAQ === | === Official FAQ === | ||
*First trash a card from your hand, if you have any cards in hand. Develop itself is no longer in your hand and so cannot trash itself (though it can trash other copies of Develop). | *First trash a card from your hand, if you have any cards in hand. Develop itself is no longer in your hand and so cannot trash itself (though it can trash other copies of Develop). | ||
− | *If you trashed a card, gain two cards, one costing exactly {{ | + | *If you trashed a card, gain two cards, one costing exactly {{Cost|1}} more than the trashed card, and one costing exactly {{Cost|1}} less than the trashed card. |
*The gained cards come from the Supply; gain them in either order. | *The gained cards come from the Supply; gain them in either order. | ||
*If there is no card in the Supply at one of the costs, you still gain the other card if you can. Put the gained cards on top of your deck rather than into your discard pile. | *If there is no card in the Supply at one of the costs, you still gain the other card if you can. Put the gained cards on top of your deck rather than into your discard pile. | ||
− | *If you trash a Copper with Develop, which costs {{ | + | *If you trash a Copper with Develop, which costs {{Cost|0}}, you will try and fail to gain a card costing -{{Cost|1}} (and also try to gain a card costing {{Cost|1}}). |
=== Other Rules clarifications === | === Other Rules clarifications === |
Revision as of 04:30, 8 November 2012
Develop | |
---|---|
Cost | |
Type | Action |
Set/Expansion | Hinterlands |
Illustrator | Marco Morte |
Trash a card from your hand. Gain a card costing exactly more than it and a card costing exactly less than it, in either order, putting them on top of your deck. |
Develop is an Action card from Hinterlands. As a fairly inflexible terminal remodeler that gains more cards than it trashes, it is often considered a relatively weak and situational card that is hard to use optimally. It benefits from having useful cards in the supply at a variety of costs.
Contents |
FAQ
Official FAQ
- First trash a card from your hand, if you have any cards in hand. Develop itself is no longer in your hand and so cannot trash itself (though it can trash other copies of Develop).
- If you trashed a card, gain two cards, one costing exactly more than the trashed card, and one costing exactly less than the trashed card.
- The gained cards come from the Supply; gain them in either order.
- If there is no card in the Supply at one of the costs, you still gain the other card if you can. Put the gained cards on top of your deck rather than into your discard pile.
- If you trash a Copper with Develop, which costs , you will try and fail to gain a card costing - (and also try to gain a card costing ).
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
A card from late in the going. I had had other Remodels not work out, and didn't think Farmland was completely filling that slot. This seemed cute and worked immediately.