Taskmaster
From DominionStrategy Wiki
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=== Other rules clarifications === | === Other rules clarifications === | ||
+ | * On the turn on which you play Taskmaster, only {{cost|5}} cards gained ''after'' you play Taskmaster count towards its condition. | ||
* Repeating Taskmaster's ability doesn't count as playing it again (which matters for [[Way]]s and {{Card|Conspirator}}). | * Repeating Taskmaster's ability doesn't count as playing it again (which matters for [[Way]]s and {{Card|Conspirator}}). | ||
* At the start of your turn, you can first repeat this ability, then gain a {{Card|Duchy}} with {{Card|Importer}}, and that will let the Taskmaster will repeat itself on your next turn. | * At the start of your turn, you can first repeat this ability, then gain a {{Card|Duchy}} with {{Card|Importer}}, and that will let the Taskmaster will repeat itself on your next turn. |
Revision as of 21:00, 4 January 2023
Taskmaster | |
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Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Plunder |
Illustrator(s) | Claus Stephan |
Card text | |
+1 Action, +, and if you gain a card costing exactly this turn, then at the start of your next turn, repeat this ability. |
Taskmaster is an Action-Duration card from Plunder. It will give you an extra Action next turn if you gain a card costing this turn, and it will remain in play giving you extra Actions for as many turns as you keep gaining 's.
Contents |
FAQ
Official FAQ
- Taskmaster can end up making +1 Action and + turn after turn, as long as you keep gaining at least one card costing .
Other rules clarifications
- On the turn on which you play Taskmaster, only cards gained after you play Taskmaster count towards its condition.
- Repeating Taskmaster's ability doesn't count as playing it again (which matters for Ways and Conspirator).
- At the start of your turn, you can first repeat this ability, then gain a Duchy with Importer, and that will let the Taskmaster will repeat itself on your next turn.
- If gaining a -cost card causes you to play a Taskmaster (e.g. you gain a Taskmaster with Haggler and then play it with Rush), that will let the Taskmaster repeat itself on your next turn.
- This checks the cost that a card had at the moment you gained it. So if you gain a Destrier that costs , that won't count for Taskmaster even though its cost is reduced to once it's been gained. But if you gain a Destrier that costs (so its cost is then reduced to ), that lets Taskmaster repeat itself.
Strategy
Synergies and Combos
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Action, +, and if you gain a card costing exactly this turn, then at the start of your next turn, repeat this ability. | Plunder | December 2022 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Vorarbeiter | +1 Aktion, + und, wenn du in diesem Zug eine Karte nimmst, die genau kostet, wiederhole diese Fähigkeit zu Beginn deines nächsten Zuges. |
Trivia
Preview
Taskmaster is a tricky village. It can be there for you turn after turn, if you keep working on those 's.
Secret History
The first version made +, and then +1 Action each turn until you gained an Action. After that I jumped to the final card. The wording got tweaked repeatedly to try to be clear and avoid bad interactions, but it stayed basically the same.