Barbarian
From DominionStrategy Wiki
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* If the trashed card costs {{Cost|3}} or more, they have to gain a cheaper card if they can; if there are no cheaper cards that share a type, they simply fail to gain a card. | * If the trashed card costs {{Cost|3}} or more, they have to gain a cheaper card if they can; if there are no cheaper cards that share a type, they simply fail to gain a card. | ||
* The attack hits each other player in turn order, starting with the player to your left; this can be important. | * The attack hits each other player in turn order, starting with the player to your left; this can be important. | ||
+ | === Other rules clarifications === | ||
+ | * If a player has no card to trash, they gain a {{Card|Curse}}. | ||
== Strategy == | == Strategy == | ||
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{{OfficialArt}} | {{OfficialArt}} | ||
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=== Secret History === | === Secret History === | ||
{{Quote | {{Quote |
Revision as of 15:56, 13 March 2022
Barbarian | |
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Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Julien Delval |
Card text | |
+ Each other player trashes the top card of their deck. If it costs or more they gain a cheaper card sharing a type with it; otherwise they gain a Curse. |
Barbarian is an Action–Attack card from Allies. It is a trashing attack and sometimes junking attack similar to Locusts: it trashes opponents' cards and replaces them with cheaper ones. If the trashed card is cheap enough, the replacement is a Curse; otherwise it must be of the same type as the trashed card.
Contents |
FAQ
Official FAQ
- For example, if a player trashes Contract to this, they could gain a Royal Galley, as they share the Duration type, or a Silver, as they share the Treasure type, or a Sycophant, as they share the Liaison type.
- If the trashed card costs or more, they have to gain a cheaper card if they can; if there are no cheaper cards that share a type, they simply fail to gain a card.
- The attack hits each other player in turn order, starting with the player to your left; this can be important.
Other rules clarifications
- If a player has no card to trash, they gain a Curse.
Strategy
External strategy articles
Versions
English versions
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Barbar |
Trivia
Secret History
An outtake from Dark Ages! Some guys from dominionstrategy.com briefly playtested Dark Ages (theory, rrenaud, and Captain Frisk, hey guys), and were aghast at how easy it was to lose a Duchy. I decided to scale back the quantity of Duchy-trashing, and took this card out. It was the same except it gave out a Ruins instead of a Curse. Well, I always liked it, and here it is at last. It also tried out for the Clashes pile, but I preferred it as its own pile.