Duchy
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Revision as of 00:59, 9 November 2012 by Greatexpectations (Talk | contribs)
Duchy | |
---|---|
Cost | |
Type | Victory |
Set/Expansion | Common |
Illustrator | Martin Hoffmann |
3 |
Duchy is a basic Victory card included in all games of Dominion. In most games, it is (at ) the second most expensive Victory card and (at 3 ) the one worth the second largest number of victory points. In the average Dominion game, Duchies are typically not bought until only a few Provinces remain.
Contents |
Importance of Duchies
- Duchy Dancing -
- Rush Strategies -
- Playing From Behind -
- Slogs and 3 Pile Endings
Cards Which Interact With Duchy
- Duchess
- Border Village
- Smugglers
- Duke
Trivia
Secret History
(Duchy content borrowed from the Province entry)
As mentioned in the BGN article, we changed this from 5 VP to 6 VP during development, as part of the fix to the Duchy rush. The Duchy rush was, you buy nothing but Silver and Duchies. At the time the game ended when any Victory pile ran out. If one person went for the Duchy rush you could beat them, but if two people did, you had to join them. My friends found this strategy, but it didn't seem like a problem. It was a boring strategy, so the only reason to play it was if you thought it would win for you. It wouldn't though; it would win for someone at random, since we would all follow suit. You could make the game suck but that's it. So we never did it.
Well would you believe, being able to make the game suck is not so hot. Furthermore, if you're a new player, the Duchy rush may elevate your chance of winning from zero to even. So it was in fact a problem. An anonymous playtester realized this, Valerie and Dale raised the alarm, and in the end, Province changed from 5 VP to 6 VP and the end condition changed from "any empty victory pile" (the end condition we were using at the time, but not the original one, which was "any empty pile") to the one you know.