Farmhands
From DominionStrategy Wiki
(Difference between revisions)
D782802859 (Talk | contribs) (→Trivia) |
|||
Line 28: | Line 28: | ||
== Trivia == | == Trivia == | ||
[[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]] | [[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]] | ||
+ | |||
+ | === Secret History === | ||
+ | {{Quote|Text= I tried a few different villages to replace Farming Village. One was "overpay to set aside cards for next turn." And it was a weak cheap village, +2 Actions +1 Coffers. I liked it but the cost seemed high and I thought mostly you set aside one card anyway. So now it's a full village and just sets aside one card. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E] | ||
+ | |||
+ | }} | ||
+ | |||
{{Navbox Cornucopia & Guilds}} | {{Navbox Cornucopia & Guilds}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 18:33, 21 February 2024
Farmhands | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Cornucopia & Guilds |
Illustrator(s) | Garret DeChellis |
Card text | |
+1 Card +2 Actions When you gain this, you may set aside an Action or Treasure from your hand, and play it at the start of your next turn. |
Farmhands is an Action card from the second edition of Cornucopia & Guilds. It is a village with an on-gain effect that lets you set aside an Action or Treasure to be played automatically at the start of your next turn.
Contents |
FAQ
Official FAQ
- Setting aside a card when you gain this is optional.
- Once you do it, you have to play the card at the start of your next turn, even if you no longer want to.
- Playing the Action card does not "use up" one of your Action plays for the turn.
- The set aside card is face up.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card +2 Actions When you gain this, you may set aside an Action or Treasure from your hand, and play it at the start of your next turn. |
Cornucopia & Guilds Second Edition | March 2024 |
Trivia
Secret History
I tried a few different villages to replace Farming Village. One was "overpay to set aside cards for next turn." And it was a weak cheap village, +2 Actions +1 Coffers. I liked it but the cost seemed high and I thought mostly you set aside one card anyway. So now it's a full village and just sets aside one card.