Harvest
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− | '''Harvest''' is an [[Action]] card from [[Cornucopia]]. It discards the top 4 cards of your deck and provides between {{ | + | '''Harvest''' is an [[Action]] card from [[Cornucopia]]. It discards the top 4 cards of your deck and provides between {{Cost|0}} and {{Cost|4}}, depending on how many different cards you revealed. Like {{Card|Menagerie}} and {{Card|Fairgrounds}}, it rewards you for having variety in your deck. |
{{Cardbox| | {{Cardbox| | ||
|Card = Harvest | |Card = Harvest | ||
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*Reveal the top 4 cards of your deck. If there are not enough cards, reveal what you can, shuffle your discard pile, and reveal the rest. | *Reveal the top 4 cards of your deck. If there are not enough cards, reveal what you can, shuffle your discard pile, and reveal the rest. | ||
*If there still are not 4 cards total to reveal, just reveal what you can. | *If there still are not 4 cards total to reveal, just reveal what you can. | ||
− | *You discard the revealed cards, and get +{{ | + | *You discard the revealed cards, and get +{{Cost|1}} per differently named card revealed. For example if you revealed {{Card|Copper}}, {{Card|Silver}}, Copper, {{Card|Estate}}, that would be +{{Cost|3}}. |
=== Other Rules clarifications === | === Other Rules clarifications === | ||
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There is no strategy article for Harvest. | There is no strategy article for Harvest. | ||
− | It's an okay source of terminal {{ | + | It's an okay source of terminal {{Cost|}}. It's not that hard for it to consistently give {{Cost|3}} once you're out of the early game; {{Cost|4}} is also more likely than you think. The benefit of cycling 4 cards is also pretty good. However, terminal {{Cost|}} just isn't that great of a use of an Action. In [[Big Money]], Harvest is not exceptional, and in [[engine]]s, using your Actions to draw your whole deck is typically better than getting extra {{Cost|}} early. And if you draw your whole deck, then Harvest does nothing. Nevertheless, if you have reason to want {{Cost|}} from Actions instead of [[Treasure]]s such as a {{Card|Menagerie}}, {{Card|Watchtower}}, [[double Tactician]], or {{Card|Library}} engine), you should keep Harvest in mind. |
− | Since it discards the top of your deck, it can also work as a counter against [[attack]]s like {{ | + | Since it discards the top of your deck, it can also work as a counter against [[attack]]s like {{Card|Fortune Teller}}, {{Card|Sea Hag}}, or {{Card|Ghost Ship}}, provided you don't play a card that gives you +Cards before playing Harvest. |
=== Synergies/Combos === | === Synergies/Combos === | ||
− | * {{ | + | * {{Card|Menagerie}} and {{Card|Fairgrounds}} which also reward variety |
* [[Shelters]] which provide free variety | * [[Shelters]] which provide free variety | ||
− | * [[double Tactician]], {{ | + | * [[double Tactician]], {{Card|Library}}, or {{Card|Watchtower}} engines. |
* opponents' deck-top attacks | * opponents' deck-top attacks | ||
=== Antisynergies === | === Antisynergies === | ||
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=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
− | |Text= Once I had the variety theme, I had to make some cards that really highlighted it. I tried drawing cards until you hit a duplicate, and then I tried getting all the non-duplicates from your top 5 cards. Giving you {{ | + | |Text= Once I had the variety theme, I had to make some cards that really highlighted it. I tried drawing cards until you hit a duplicate, and then I tried getting all the non-duplicates from your top 5 cards. Giving you {{Cost|}} instead of the cards was what worked out. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=120.0 The Secret History of the Cornucopia Cards]. | |Source=[http://forum.dominionstrategy.com/index.php?topic=120.0 The Secret History of the Cornucopia Cards]. |
Revision as of 03:22, 10 November 2012
Harvest is an Action card from Cornucopia. It discards the top 4 cards of your deck and provides between and , depending on how many different cards you revealed. Like Menagerie and Fairgrounds, it rewards you for having variety in your deck.
Harvest | |
---|---|
Cost | |
Type | Action |
Set/Expansion | Cornucopia |
Illustrator | Alayna Lemmer |
Reveal the top 4 cards of your deck, then discard them. + per differently named card revealed. |
Contents |
FAQ
Official FAQ
- Reveal the top 4 cards of your deck. If there are not enough cards, reveal what you can, shuffle your discard pile, and reveal the rest.
- If there still are not 4 cards total to reveal, just reveal what you can.
- You discard the revealed cards, and get + per differently named card revealed. For example if you revealed Copper, Silver, Copper, Estate, that would be +.
Other Rules clarifications
Strategy Article
There is no strategy article for Harvest.
It's an okay source of terminal . It's not that hard for it to consistently give once you're out of the early game; is also more likely than you think. The benefit of cycling 4 cards is also pretty good. However, terminal just isn't that great of a use of an Action. In Big Money, Harvest is not exceptional, and in engines, using your Actions to draw your whole deck is typically better than getting extra early. And if you draw your whole deck, then Harvest does nothing. Nevertheless, if you have reason to want from Actions instead of Treasures such as a Menagerie, Watchtower, double Tactician, or Library engine), you should keep Harvest in mind.
Since it discards the top of your deck, it can also work as a counter against attacks like Fortune Teller, Sea Hag, or Ghost Ship, provided you don't play a card that gives you +Cards before playing Harvest.
Synergies/Combos
- Menagerie and Fairgrounds which also reward variety
- Shelters which provide free variety
- double Tactician, Library, or Watchtower engines.
- opponents' deck-top attacks
Antisynergies
- terminal card draw Big Money games
- engines that draw your whole deck
Trivia
Secret History