Housecarl
From DominionStrategy Wiki
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
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− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d= | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding: 0px 15px;"| <p>'''+1 Card''' per differently named Action card you have in play.</p>''(This is not in the Supply.)'' || Cornucopia & Guilds ([[Second Edition]]) || March 2024 |
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Revision as of 17:36, 13 March 2024
Housecarl | |
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Info | |
Cost | |
Type(s) | Action - Reward |
Kingdom card? | No |
Set | Cornucopia & Guilds |
Illustrator(s) | Martin Hoffmann |
Card text | |
+1 Card per differently named Action card you have in play. (This is not in the Supply.) |
Housecarl is an Action–Reward card from the second edition of Cornucopia & Guilds. It provides terminal draw equal to the number of different Action cards you have in play, giving potential for very large draw in an engine deck. It is not in the supply, and can only be gained by playing Joust.
Contents |
FAQ
Official FAQ
- This includes Housecarl itself.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card per differently named Action card you have in play. (This is not in the Supply.) |
Cornucopia & Guilds (Second Edition) | March 2024 |
Trivia
Why only Actions?
That's just down to how things fall out. Sometimes it's "why would you have treasures in play, don't count them it would be confusing." Sometimes it's, "when you have that Astrolabe you accidentally count it, it should count them." There's a breeze blowing from whatever direction and the cards come out and look however they look.