Miller
From DominionStrategy Wiki
(Difference between revisions)
(Created page with "{{Infobox Card |name = Miller |cost = 4 |set = Allies |type1 = Action |type2 = Townsfolk |illustrator = Julien Delval |text = '''+1 Action'''<br><br>Look at the top 4 c...") |
(→Other language versions) |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Improve}} | ||
+ | |||
{{Infobox Card | {{Infobox Card | ||
|name = Miller | |name = Miller | ||
|cost = 4 | |cost = 4 | ||
− | |||
|type1 = Action | |type1 = Action | ||
|type2 = Townsfolk | |type2 = Townsfolk | ||
|illustrator = Julien Delval | |illustrator = Julien Delval | ||
− | |text = '''+1 Action''' | + | |text = '''+1 Action'''<br>Look at the top 4 cards of your deck. Put one into your hand and discard the rest. |
}} | }} | ||
− | '''Miller''' is an [[Action]]-[[Townsfolk]] card from [[Allies]]. It is a {{card|Border Guard}} | + | '''Miller''' is an [[Action]]-[[Townsfolk]] card from [[Allies]]. It is a [[cantrip]] [[sifter]] that acts like a souped-up {{card|Border Guard}}, letting you choose one of the top four cards in your deck to go in your hand, and discarding the rest. |
+ | |||
+ | It is part of a [[split pile]] that it shares with the other Townsfolk: {{card|Town Crier}}, {{card|Blacksmith}}, and {{card|Elder}}. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | + | * If you have fewer than four cards (after shuffling), you just look at what's left. | |
+ | |||
== Strategy == | == Strategy == | ||
===External strategy articles=== | ===External strategy articles=== | ||
== Versions == | == Versions == | ||
===English versions=== | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Action'''<br>Look at the top 4 cards of your deck. Put one into your hand and discard the rest. || Allies || March 2022 | ||
+ | |} | ||
+ | |||
===Other language versions=== | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | ! Dutch | ||
+ | | Molenaar || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || '''+1 Actie'''<br>Bekijk de bovenste 4 kaarten van<br>je trekstapel. Doe er 1 van in je<br>hand en leg de rest af. || (2022) | ||
+ | |- | ||
+ | ! German | ||
+ | | Müller || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || style="padding:15px 0px;"| '''+1 Aktion'''<br> Sieh die obersten 4 Karten deines Nachziehstapels an. Nimm eine davon auf deine Hand und lege den Rest ab. || | ||
+ | |} | ||
+ | |||
== Trivia == | == Trivia == | ||
+ | {{OfficialArt}} | ||
+ | |||
=== Secret History === | === Secret History === | ||
+ | {{Quote | ||
+ | |Text= | ||
+ | A few cards tried out for the 3rd slot. There was a Silversmith that gave bonuses for {{Card|Silver}}s in hand; there was a Town Doctor that triggered on trashing cards, to get them back. There were cards that gave you +Cards or +{{Cost}} based on how many cards you had in play, or how many differently named cards. There was a cantrip that drew other Townsfolk from your top 4 cards. Miller is an old old card, a version of it predates there being expansions. This shape seemed the right one and worked out. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=21129.0 The Secret History of the Dominion: Allies] | ||
+ | }} | ||
+ | === Previous outtake === | ||
+ | {{Quote | ||
+ | |Text= | ||
+ | There is a card with a long history that had its last stand trying to get into [{{Set|Guilds}}]. Once, the main set had a card, look at your top four, put one in your hand, discard the rest. I dropped it from the main set for being too boring. It resurfaced in {{Set|Prosperity}} with +1 Action, and well it was crazy powerful. It cost {{Cost|4}} and I thought it might work out kind of like Throne Room, but it was way better. It really wanted to cost {{Cost|4}}, so I tried several versions of it with different tweaks before giving up on it. Then I brought it back in other sets a few times and tried to get a good one. The version in {{Set|Guilds}} was +1 action, could only get actions, but played the action it got. Anyway I did {{Card|Herald}} instead, hooray. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guilds cards] | ||
+ | }} | ||
{{Navbox Allies}} | {{Navbox Allies}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Non-terminals]] | ||
+ | [[Category:Deck inspector]] | ||
+ | [[Category:Handsize neutral]] |
Latest revision as of 16:44, 4 January 2024
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Miller | |
---|---|
Info | |
Cost | |
Type(s) | Action - Townsfolk |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Julien Delval |
Card text | |
+1 Action Look at the top 4 cards of your deck. Put one into your hand and discard the rest. |
Miller is an Action-Townsfolk card from Allies. It is a cantrip sifter that acts like a souped-up Border Guard, letting you choose one of the top four cards in your deck to go in your hand, and discarding the rest.
It is part of a split pile that it shares with the other Townsfolk: Town Crier, Blacksmith, and Elder.
Contents |
[edit] FAQ
[edit] Official FAQ
- If you have fewer than four cards (after shuffling), you just look at what's left.
[edit] Strategy
[edit] External strategy articles
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Action Look at the top 4 cards of your deck. Put one into your hand and discard the rest. |
Allies | March 2022 |
[edit] Other language versions
[edit] Trivia
[edit] Secret History
A few cards tried out for the 3rd slot. There was a Silversmith that gave bonuses for Silvers in hand; there was a Town Doctor that triggered on trashing cards, to get them back. There were cards that gave you +Cards or + based on how many cards you had in play, or how many differently named cards. There was a cantrip that drew other Townsfolk from your top 4 cards. Miller is an old old card, a version of it predates there being expansions. This shape seemed the right one and worked out.
[edit] Previous outtake
There is a card with a long history that had its last stand trying to get into [Guilds]. Once, the main set had a card, look at your top four, put one in your hand, discard the rest. I dropped it from the main set for being too boring. It resurfaced in Prosperity with +1 Action, and well it was crazy powerful. It cost and I thought it might work out kind of like Throne Room, but it was way better. It really wanted to cost , so I tried several versions of it with different tweaks before giving up on it. Then I brought it back in other sets a few times and tried to get a good one. The version in Guilds was +1 action, could only get actions, but played the action it got. Anyway I did Herald instead, hooray.