Rats
From DominionStrategy Wiki
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{{Infobox Card | {{Infobox Card | ||
|name = Rats | |name = Rats | ||
+ | |type1 = Action | ||
|set = Dark Ages | |set = Dark Ages | ||
− | |||
− | |||
|illustrator = Ian Kirkpatrick | |illustrator = Ian Kirkpatrick | ||
− | |text = +1 Card | + | |text = +1 Card<br />+1 Action<br />Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats) |
− | Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats) | + | |text2 = When you trash this, +1 Card. |
− | + | ||
− | When this | + | |
− | + | ||
}} | }} | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | Follow the instructions in order. First draw a card; then gain a Rats from the Supply, putting it into your discard pile; then trash a card from your hand that is not a Rats card. If there are no Rats cards left, you do not gain one. If you have no cards in your hand other than Rats, reveal your hand and you do not trash a card. If Rats is trashed, you draw a card. This happens whether it is your turn or another player's, and regardless of which player has the card that trashed Rats. There are 20 copies of Rats, rather than the usual 10; the pile starts with all 20, regardless of the number of players. | + | *Follow the instructions in order. First draw a card; then gain a Rats from the Supply, putting it into your discard pile; then trash a card from your hand that is not a Rats card. |
+ | *If there are no Rats cards left, you do not gain one. | ||
+ | *If you have no cards in your hand other than Rats, reveal your hand and you do not trash a card. | ||
+ | *If Rats is trashed, you draw a card. This happens whether it is your turn or another player's, and regardless of which player has the card that trashed Rats. | ||
+ | *There are 20 copies of Rats, rather than the usual 10; the pile starts with all 20, regardless of the number of players. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
== Strategy Article == | == Strategy Article == |
Revision as of 19:54, 10 November 2012
Rats
Rats | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | Ian Kirkpatrick |
Card text | |
+1 Card +1 Action Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats) When you trash this, +1 Card. |
Contents |
FAQ
Official FAQ
- Follow the instructions in order. First draw a card; then gain a Rats from the Supply, putting it into your discard pile; then trash a card from your hand that is not a Rats card.
- If there are no Rats cards left, you do not gain one.
- If you have no cards in your hand other than Rats, reveal your hand and you do not trash a card.
- If Rats is trashed, you draw a card. This happens whether it is your turn or another player's, and regardless of which player has the card that trashed Rats.
- There are 20 copies of Rats, rather than the usual 10; the pile starts with all 20, regardless of the number of players.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
Here it is, my favorite Dominion card. Your kingdom, overrun with rats! And somehow this will work out for you! There had been a card back when that was "+1 card +1 action, trash this or a card from your hand." It had cost and was crazy. When I thought of making an action that gave you copies of itself, I brought it back as the action. Of course it can't trash copies of itself, because then it would be crazy again. There were a few versions of this that tried different ways to balance the card, and to address the issue of, what if I just buy one Rats when they're all but sold out, to get a good trasher with no penalty. Some versions had a penalty if you couldn't gain a Rats. In the end the key was making Rats a 20-card pile, and giving you a bonus for trashing it