Sailor
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{{Infobox Card | {{Infobox Card | ||
|name = Sailor | |name = Sailor | ||
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|type2 = Duration | |type2 = Duration | ||
|illustrator = Julien Delval | |illustrator = Julien Delval | ||
− | |text = '''+1 Action'''<br>Once this turn, when you gain a Duration card, you may play it.< | + | |text = <p>'''+1 Action'''<br>Once this turn, when you gain a Duration card, you may play it.</p>At the start of your next turn, +{{Cost|2}} and you may trash a card from your hand. |
}} | }} | ||
− | {{Card|Sailor}} is an [[Action]]-[[Duration]] card from the [[second edition]] of [[Seaside]]. It is a delayed [[trasher]] that | + | {{Card|Sailor}} is an [[Action]]-[[Duration]] card from the [[second edition]] of [[Seaside]]. It is a delayed [[trasher]] that also accelerates playing newly gained Duration cards. |
== FAQ == | == FAQ == | ||
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* If you gain a Duration card in your Buy phase, Sailor can play it, even though it's your Buy phase. If such a card gives you +Actions, that doesn't let you play more Action cards in your Buy phase; if it draws Treasure cards, you can only play them if you haven't bought any cards yet. | * If you gain a Duration card in your Buy phase, Sailor can play it, even though it's your Buy phase. If such a card gives you +Actions, that doesn't let you play more Action cards in your Buy phase; if it draws Treasure cards, you can only play them if you haven't bought any cards yet. | ||
* The ability to play Duration cards only happens the turn you play Sailor; on your next turn, you just get +{{Cost|2}} and may trash a card from your hand. | * The ability to play Duration cards only happens the turn you play Sailor; on your next turn, you just get +{{Cost|2}} and may trash a card from your hand. | ||
− | === Other | + | === Other rules clarifications === |
* The Duration doesn't need to be an Action, meaning that you can play Night-Durations when you gain them (like {{Card|Cobbler}}). | * The Duration doesn't need to be an Action, meaning that you can play Night-Durations when you gain them (like {{Card|Cobbler}}). | ||
* If you exchange a {{Card|Hero}} for a {{Card|Champion}}, you aren't gaining it, so you can't play it. | * If you exchange a {{Card|Hero}} for a {{Card|Champion}}, you aren't gaining it, so you can't play it. | ||
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== Strategy == | == Strategy == | ||
+ | === Synergies/Combos === | ||
+ | * The turn you've played Sailor, an {{Card|Astrolabe}} that you bought and then played using Sailor's ability effectively cost {{Cost|1}} less and grants another Buy. | ||
== Versions == | == Versions == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Action'''<br>Once this turn, when you gain a Duration card, you may play it.< | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || <p>'''+1 Action'''<br>Once this turn, when you gain a Duration card, you may play it.</p>At the start of your next turn, +{{Cost|2}} and you may trash a card from your hand. || Seaside (Second Edition) || June 2022 |
|} | |} | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Matroos || {{CardLangVersionImage|Dutch}} || || '''+1 Actie'''<br>Eenmaal in deze beurt: als je een duurzame kaart pakt, mag je die spelen.<br> Aan het begin van je volgende beurt: +{{Cost|2}} en je mag een kaart uit je hand vernietigen. || Hijs de Zeilen (2de Editie) 999 Games (2022) | ||
+ | |- | ||
+ | !French | ||
+ | | Navigatrice || || || <p>'''+1 Action'''<br>Une fois durant ce tour, quand vous recevez une carte Durée, vous pouvez la jouer.</p> Au début de votre prochain tour, +{{Cost|2}} et vous pouvez écarter une carte de votre main. || | ||
|- | |- | ||
!German | !German | ||
− | | Seefahrerin<br>(Note: explicitly feminine) || || {{CardLangVersionImage|German|d=1}} || '''+1 Aktion'''<br>Einmal in diesem Zug: Wenn du eine Dauerkarte nimmst, darfst du sie spielen.< | + | | Seefahrerin<br>(Note: explicitly feminine) || || {{CardLangVersionImage|German|d=1}} || <p>'''+1 Aktion'''<br>Einmal in diesem Zug: Wenn du eine Dauerkarte nimmst, darfst du sie spielen.</p>Zu Beginn deines nächsten Zuges: +{{Cost|2}} und du darfst eine deiner Handkarten entsorgen. || |
+ | |- | ||
+ | !Polish | ||
+ | | Żeglarz || {{CardLangVersionImage|Polish}} || || <p>'''+1 akcja'''<br>Raz w tej turze, gdy dodasz kartę Następstwa, możesz ją zagrać.</p>Na początku twojej następnej tury: +{{Cost|2}} i możesz wyrzucić na Śmietnisko kartę z ręki. || | ||
|} | |} | ||
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=== Preview === | === Preview === | ||
− | {{Quote|Text={{Card|Ambassador}}! It's such a classic old Dominion card. At first it just looks silly; later you find out it's a powerhouse. It's not necessarily a problem in 2-player, though you get a sub-game of trashing down with Ambassadors before you get to the main game after that. But in multiplayer, it can just shut you out. As with {{Card|Ghost Ship}}, you don't get to see your deck.< | + | {{Quote|Text=<p>{{Card|Ambassador}}! It's such a classic old Dominion card. At first it just looks silly; later you find out it's a powerhouse. It's not necessarily a problem in 2-player, though you get a sub-game of trashing down with Ambassadors before you get to the main game after that. But in multiplayer, it can just shut you out. As with {{Card|Ghost Ship}}, you don't get to see your deck.</p><p>Sailor is unrelated, other than also covering trashing. It's a [[Duration]] card that ties into Duration cards, by letting them leap into play. And if there aren't any other ones on the board, well it can work with another Sailor.</p> |
− | + | ||
− | Sailor is unrelated, other than also covering trashing. It's a [[Duration]] card that ties into Duration cards, by letting them leap into play. And if there aren't any other ones on the board, well it can work with another Sailor. | + | |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=21228.msg891624#msg891624 Seaside 2E Preview 3] | |Source=[http://forum.dominionstrategy.com/index.php?topic=21228.msg891624#msg891624 Seaside 2E Preview 3] | ||
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|Source=[http://forum.dominionstrategy.com/index.php?topic=21231.0 The Secret History of Seaside 2E] | |Source=[http://forum.dominionstrategy.com/index.php?topic=21231.0 The Secret History of Seaside 2E] | ||
}} | }} | ||
− | + | === 2E Complexity === | |
+ | {{Quote|Text= | ||
+ | I can only hope that I achieved my objective of putting fairly simple cards into these sets. I still think I have. I do think that Sailor is over-the-top for {{Set|Seaside|ed=2|Seaside 2E}}; this was not missed but as you can see I decided to print it anyway. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=21348.msg894577#msg894577 An Opinion on the 3 New Revisions (Seaside, Prosperity, Hinterlands)] | ||
+ | }} | ||
{{Navbox Seaside}} | {{Navbox Seaside}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Latest revision as of 15:07, 11 August 2023
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Sailor | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | Julien Delval |
Card text | |
+1 Action |
Sailor is an Action-Duration card from the second edition of Seaside. It is a delayed trasher that also accelerates playing newly gained Duration cards.
Contents |
[edit] FAQ
[edit] Official FAQ
- If you gain a Duration card the turn you play Sailor, playing it is optional.
- This is cumulative; if you play two Sailors, you can play up to two gained Duration cards. However two Sailors cannot play the same gained Duration card twice.
- Sailor applies to cards gained due to being bought, or gained other ways, such as with Workshop.
- If you gain a Duration card in your Buy phase, Sailor can play it, even though it's your Buy phase. If such a card gives you +Actions, that doesn't let you play more Action cards in your Buy phase; if it draws Treasure cards, you can only play them if you haven't bought any cards yet.
- The ability to play Duration cards only happens the turn you play Sailor; on your next turn, you just get + and may trash a card from your hand.
[edit] Other rules clarifications
- The Duration doesn't need to be an Action, meaning that you can play Night-Durations when you gain them (like Cobbler).
- If you exchange a Hero for a Champion, you aren't gaining it, so you can't play it.
- If you gain a Garrison and play it, you'll immediately add a token to Garrison.
- This can play a gained Duration even if it was gained to somewhere other than your discard pile (such as a Guardian, or a card gained with Blockade), or if another card is trying to move it at the same time (such as Gatekeeper). But if the gained card has already gotten moved (e.g. by another Sailor), then this can't play it.
[edit] Strategy
[edit] Synergies/Combos
- The turn you've played Sailor, an Astrolabe that you bought and then played using Sailor's ability effectively cost less and grants another Buy.
[edit] Versions
[edit] English versions
[edit] Other language versions
[edit] Trivia
[edit] Preview
Ambassador! It's such a classic old Dominion card. At first it just looks silly; later you find out it's a powerhouse. It's not necessarily a problem in 2-player, though you get a sub-game of trashing down with Ambassadors before you get to the main game after that. But in multiplayer, it can just shut you out. As with Ghost Ship, you don't get to see your deck.
Sailor is unrelated, other than also covering trashing. It's a Duration card that ties into Duration cards, by letting them leap into play. And if there aren't any other ones on the board, well it can work with another Sailor.
[edit] Secret History
[edit] 2E Complexity