Followers
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Followers meanwhile started out as a [[Goons]] in [[Prosperity]]. I tried a bunch of "choose one" cards in that slot, and then tried this attack-two-ways, profit-the-opposite-ways thing. It was the same except it cost $6 and gave you a VP token instead of an Estate. It was too strong. An Estate is obv. a lot worse than a [[Victory token | VP token]], and being a Prize means it doesn't get to hit you that often or early either. | Followers meanwhile started out as a [[Goons]] in [[Prosperity]]. I tried a bunch of "choose one" cards in that slot, and then tried this attack-two-ways, profit-the-opposite-ways thing. It was the same except it cost $6 and gave you a VP token instead of an Estate. It was too strong. An Estate is obv. a lot worse than a [[Victory token | VP token]], and being a Prize means it doesn't get to hit you that often or early either. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=120.0 from | + | |Source=[http://forum.dominionstrategy.com/index.php?topic=120.0 from The Secret History of the Cornucopia Cards] |
}} | }} | ||
Revision as of 07:36, 4 November 2012
Followers | |
---|---|
Cost | 0* |
Type | [[Action - Attack - Prize]] |
Set/Expansion | Cornucopia |
Illustrator | Lorraine Schleter |
+2 Cards Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand. |
Contents |
FAQ
Official FAQ
- Do the things in the order listed. You draw 2 cards; then
you gain an Estate from the Supply, putting it into your discard pile; then each other player gains a Curse from the Supply, putting it into his discard pile; then each other player discards down to 3 cards in hand. A player with 3 or fewer cards in hand does not discard any cards. If there are no Estates left, you do not gain one. If there are not enough Curses left, deal out the remaining Curses in turn order. This is a Prize; see the Additional Rules.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
And in place of Followers I had a VP-Action card. It didn't work out because, you know, you buy VP cards later in the game, for the points they're worth. I just couldn't make a VP prize exciting enough without making it too good. It couldn't be something you built your deck around, because you might not get it and at most got one. Something like Harem or Nobles just wasn't going to look pretty next to the other Prizes, because part of what you "paid for" was the 2 VP. Anyway Followers, who doesn't like Followers.