Joust
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* To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards. | * To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards. | ||
* If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you. | * If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you. | ||
− | * Rewards are not in the Supply, and can only be gained via playing Joust. | + | * Rewards are not in the Supply, and can only be gained from their pile via playing Joust. |
== Versions == | == Versions == | ||
Line 26: | Line 26: | ||
! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Card | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding: 0px 15px;"| '''+1 Card<br>+1 Action<br>+{{Cost|1}}'''<br>You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up. || Cornucopia & Guilds<br>[[Second Edition]] || March 2024 |
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !German | ||
+ | | Ritterkampf || style="padding: 0px 45px;"| || {{CardLangVersionImage|German|d=t}} || style="padding: 0px 15px;"| '''+1 Karte<br>+1 Aktion<br>+{{Cost|1}}'''<br>Du darfst eine Provinz aus deiner Hand zur Seite legen, um eine beliebige Belohnung auf deine Hand zu nehmen. Lege die Provinz in der Aufräumphase ab. | ||
+ | || | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
[[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]] | [[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]] | ||
+ | === Preview === | ||
+ | {{Quote|Text=So at last it's come to this. {{Card|Tournament}} is crazy complex - giving you a 2x2 grid of pay-offs to grok - and while some people love it, many hate it. I could try to make a version that was less hated and more loved and also simpler. | ||
+ | |||
+ | And that card is Joust. There's no pay-off grid, no blocking; it's less snowbally, though of course still snowbally, and it's more of a commitment to have one in your deck. And there's no {{Card|Followers}}. In fact the prizes are all different, though a couple are basically just renamed. Furthermore there are 6 different ones, and you use 2 of each for games with 3+ players. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[https://discord.com/channels/212660788786102272/936246610961260594/1209637569613144116 Cornucopia & Guilds 2E Preview on Dominion Discord, 2024] | ||
+ | }} | ||
=== Secret History === | === Secret History === | ||
{{Quote|Text= The new {{Card|Tournament}}. So you don't automatically have it in your deck, it costs {{Cost|5}}. It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a {{Card|Province}} so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the [[Prize]]s are replaced with [[Reward]]s. {{Card|Princess}} survives as {{Card|Renown}}, and {{Card|Courser}} is a slightly-simpler {{Card|Trusty Steed}}. {{Card|Demesne}} is a better {{Card|Bag of Gold}}. And then {{Card|Followers}} and {{Card|Diadem}} are just gone, replaced with {{Card|Housecarl}} (on-theme for {{Set|Cornucopia}}), {{Card|Huge Turnip}} (getting in [[Coffers]] from {{Set|Guilds}}), and {{Card|Coronet}} (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only [[+Buy]] and one the only [[village (card category)|village]], there are two with +Buy and three that can village. | {{Quote|Text= The new {{Card|Tournament}}. So you don't automatically have it in your deck, it costs {{Cost|5}}. It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a {{Card|Province}} so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the [[Prize]]s are replaced with [[Reward]]s. {{Card|Princess}} survives as {{Card|Renown}}, and {{Card|Courser}} is a slightly-simpler {{Card|Trusty Steed}}. {{Card|Demesne}} is a better {{Card|Bag of Gold}}. And then {{Card|Followers}} and {{Card|Diadem}} are just gone, replaced with {{Card|Housecarl}} (on-theme for {{Set|Cornucopia}}), {{Card|Huge Turnip}} (getting in [[Coffers]] from {{Set|Guilds}}), and {{Card|Coronet}} (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only [[+Buy]] and one the only [[village (card category)|village]], there are two with +Buy and three that can village. |
Latest revision as of 10:43, 30 March 2024
Joust | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Cornucopia & Guilds |
Illustrator(s) | Michael Watson |
Card text | |
+1 Card |
Joust is an Action card from the second edition of Cornucopia & Guilds. It is a Peddler variant that can earn you a Reward if you line it up with a Province in hand.
Joust replaces the similar, but more complex, removed first-edition Cornucopia card Tournament.
Contents |
[edit] FAQ
[edit] Official FAQ
- Use one copy of each Reward for games with 2 players, and two copies of each Reward for games with 3-6 players.
- With 3 or more players, it's okay to gain a Reward you already have a copy of.
- To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards.
- If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you.
- Rewards are not in the Supply, and can only be gained from their pile via playing Joust.
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card +1 Action + You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up. |
Cornucopia & Guilds Second Edition |
March 2024 |
[edit] Other language versions
[edit] Trivia
[edit] Preview
So at last it's come to this. Tournament is crazy complex - giving you a 2x2 grid of pay-offs to grok - and while some people love it, many hate it. I could try to make a version that was less hated and more loved and also simpler.
And that card is Joust. There's no pay-off grid, no blocking; it's less snowbally, though of course still snowbally, and it's more of a commitment to have one in your deck. And there's no Followers. In fact the prizes are all different, though a couple are basically just renamed. Furthermore there are 6 different ones, and you use 2 of each for games with 3+ players.
[edit] Secret History
The new Tournament. So you don't automatically have it in your deck, it costs . It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a Province so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the Prizes are replaced with Rewards. Princess survives as Renown, and Courser is a slightly-simpler Trusty Steed. Demesne is a better Bag of Gold. And then Followers and Diadem are just gone, replaced with Housecarl (on-theme for Cornucopia), Huge Turnip (getting in Coffers from Guilds), and Coronet (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only +Buy and one the only village, there are two with +Buy and three that can village.