Territory
From DominionStrategy Wiki
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(Created page with "{{Infobox Card |name = Territory |cost = 6 |set = Allies |type1 = Victory |type2 = Clash |illustrator = Garret DeChellis |text = Worth {{VP|1}} per differently named Vi...") |
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{{Infobox Card | {{Infobox Card | ||
|name = Territory | |name = Territory | ||
|cost = 6 | |cost = 6 | ||
− | |||
|type1 = Victory | |type1 = Victory | ||
|type2 = Clash | |type2 = Clash | ||
− | |illustrator = | + | |illustrator = Harald Lieske |
− | |text = Worth {{VP|1}} per differently named Victory card you have | + | |text = Worth {{VP|1}} per differently named Victory card you have. |
|text2 = When you gain this, gain a Gold per empty Supply pile. | |text2 = When you gain this, gain a Gold per empty Supply pile. | ||
}} | }} | ||
− | '''Territory''' is a [[Victory]]-[[Clash]] card from [[Allies]]. | + | '''Territory''' is a [[Victory]]-[[Clash]] card from [[Allies]]. It rewards you with {{VP}} for having many differently-named Victory cards, and comes with free {{card|Gold}} if you gain it late in the game when [[Supply]] piles are empty. |
+ | |||
+ | It is part of a [[split pile]] that it shares with the other Clash cards: {{card|Battle Plan}}, {{card|Archer}}, and {{card|Warlord}}. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | === Other | + | * For example, if your deck has 3 {{Card|Estate|Estates}}, a {{Card|Province}}, and a Territory, Territory is worth {{nowrap|3{{VP}}.}} |
+ | * If gaining Territory causes the Clashes pile to be empty, that counts for how many {{Card|Gold|Golds}} you get. | ||
+ | === Other rules clarifications === | ||
+ | * If the Clashes are {{Trait|Hasty}} or {{Trait|Patient}}, then that may lead you to play Territory. This normally means nothing, but it will still trigger Adventures tokens (e.g. {{Card|Pathfinding}}), count as a card you've played this turn (e.g. for {{Card|Landing Party}}), and counts as a card in play (e.g. for {{Card|Tools}}). | ||
+ | |||
== Strategy == | == Strategy == | ||
===External strategy articles=== | ===External strategy articles=== | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 20px;"| || Allies || March 2022 | + | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 20px;"| Worth {{VP|1}} per differently named Victory card you have.{{Divline}}When you gain this, gain a Gold per empty Supply pile. || Allies || March 2022 |
|} | |} | ||
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! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
|- | |- | ||
− | | | + | ! Dutch |
+ | | Gebied || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || Is {{VP|1}} waard per<br>overwinningskaart met een<br>verschilllende naam in je bezig.{{Divline}}Bij het pakken van deze kaart pak<br>je 1 Goud per lege voorraadstapel. || (2022) | ||
+ | |- | ||
+ | ! German | ||
+ | | Territorium || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || style="padding:15px 0px;"| Wert {{VP|'''1'''}} pro Punktekarte mit unterschiedlichem Namen im eigenen Kartensatz.{{Divline}}Wenn du diese Karte nimmst, nimm ein Gold pro leerem Vorratsstapel. || | ||
|} | |} | ||
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{{OfficialArt}} | {{OfficialArt}} | ||
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=== Secret History === | === Secret History === | ||
+ | {{Quote | ||
+ | |Text= {{Card|Battle Plan}} and Territory started out like they ended, though I tried Territory counting Attack cards too (it's just not as interesting). | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=21129.0 The Secret History of the Dominion: Allies] | ||
+ | }} | ||
+ | === When-gain effect === | ||
+ | {{Quote|Text= | ||
+ | The main reason is, I had that premise, and that spot seemed fine for it, and then there it was. I've gained {{Card|Gold}}s from it plenty. It means the whole pile is interactive, that's nice. | ||
+ | | Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg893973#msg893973 Interview with Donald X.] | ||
+ | }} | ||
{{Navbox Allies}} | {{Navbox Allies}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Alt VP]] | ||
+ | [[Category:Treasure gainer]] | ||
+ | [[Category:Likes variety]] |
Latest revision as of 04:51, 5 January 2024
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Territory | |
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Info | |
Cost | |
Type(s) | Victory - Clash |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Harald Lieske |
Card text | |
Worth 1 per differently named Victory card you have. When you gain this, gain a Gold per empty Supply pile. |
Territory is a Victory-Clash card from Allies. It rewards you with for having many differently-named Victory cards, and comes with free Gold if you gain it late in the game when Supply piles are empty.
It is part of a split pile that it shares with the other Clash cards: Battle Plan, Archer, and Warlord.
Contents |
[edit] FAQ
[edit] Official FAQ
- For example, if your deck has 3 Estates, a Province, and a Territory, Territory is worth 3 .
- If gaining Territory causes the Clashes pile to be empty, that counts for how many Golds you get.
[edit] Other rules clarifications
- If the Clashes are Hasty or Patient, then that may lead you to play Territory. This normally means nothing, but it will still trigger Adventures tokens (e.g. Pathfinding), count as a card you've played this turn (e.g. for Landing Party), and counts as a card in play (e.g. for Tools).
[edit] Strategy
[edit] External strategy articles
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Worth 1 per differently named Victory card you have. When you gain this, gain a Gold per empty Supply pile. |
Allies | March 2022 |
[edit] Other language versions
[edit] Trivia
[edit] Secret History
Battle Plan and Territory started out like they ended, though I tried Territory counting Attack cards too (it's just not as interesting).
[edit] When-gain effect
The main reason is, I had that premise, and that spot seemed fine for it, and then there it was. I've gained Golds from it plenty. It means the whole pile is interactive, that's nice.