Territory
From DominionStrategy Wiki
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* For example, if your deck has 3 {{Card|Estate|Estates}}, a {{Card|Province}}, and a Territory, Territory is worth {{nowrap|3{{VP}}.}} | * For example, if your deck has 3 {{Card|Estate|Estates}}, a {{Card|Province}}, and a Territory, Territory is worth {{nowrap|3{{VP}}.}} | ||
* If gaining Territory causes the Clashes pile to be empty, that counts for how many {{Card|Gold|Golds}} you get. | * If gaining Territory causes the Clashes pile to be empty, that counts for how many {{Card|Gold|Golds}} you get. | ||
+ | === Other rules clarifications === | ||
+ | * If the Clashes are {{Trait|Hasty}} or {{Trait|Patient}}, then that may lead you to play Territory. This normally means nothing, but it will still trigger Adventures tokens (e.g. {{Card|Pathfinding}}), count as a card you've played this turn (e.g. for {{Card|Landing Party}}), and counts as a card in play (e.g. for {{Card|Tools}}). | ||
== Strategy == | == Strategy == | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | ! Dutch | ||
+ | | Gebied || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || Is {{VP|1}} waard per<br>overwinningskaart met een<br>verschilllende naam in je bezig.{{Divline}}Bij het pakken van deze kaart pak<br>je 1 Goud per lege voorraadstapel. || (2022) | ||
|- | |- | ||
! German | ! German |
Latest revision as of 04:51, 5 January 2024
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Territory | |
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Info | |
Cost | |
Type(s) | Victory - Clash |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Harald Lieske |
Card text | |
Worth 1 per differently named Victory card you have. When you gain this, gain a Gold per empty Supply pile. |
Territory is a Victory-Clash card from Allies. It rewards you with for having many differently-named Victory cards, and comes with free Gold if you gain it late in the game when Supply piles are empty.
It is part of a split pile that it shares with the other Clash cards: Battle Plan, Archer, and Warlord.
Contents |
[edit] FAQ
[edit] Official FAQ
- For example, if your deck has 3 Estates, a Province, and a Territory, Territory is worth 3 .
- If gaining Territory causes the Clashes pile to be empty, that counts for how many Golds you get.
[edit] Other rules clarifications
- If the Clashes are Hasty or Patient, then that may lead you to play Territory. This normally means nothing, but it will still trigger Adventures tokens (e.g. Pathfinding), count as a card you've played this turn (e.g. for Landing Party), and counts as a card in play (e.g. for Tools).
[edit] Strategy
[edit] External strategy articles
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Worth 1 per differently named Victory card you have. When you gain this, gain a Gold per empty Supply pile. |
Allies | March 2022 |
[edit] Other language versions
[edit] Trivia
[edit] Secret History
Battle Plan and Territory started out like they ended, though I tried Territory counting Attack cards too (it's just not as interesting).
[edit] When-gain effect
The main reason is, I had that premise, and that spot seemed fine for it, and then there it was. I've gained Golds from it plenty. It means the whole pile is interactive, that's nice.