Wishing Well

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'''Wishing Well''' is an [[Action]] card from [[Intrigue]]. It is a [[cantrip]] since it always gives +1 Card/+1 action, and can be as good as a {{Card|Laboratory}} if you guess what's on top of your deck! Thus, it rewards tracking what's left in your deck, as well as getting many copies of the same action cards (such as more Wishing Wells).  
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'''Wishing Well''' is an [[Action]] card from [[Intrigue]]. It is a [[cantrip]] since it always gives +1 Card/+1 action, and can be as good as a {{Card|Laboratory}} if you guess what's on top of your deck. Thus, it rewards [[deck tracking|tracking]] what's left in your deck.  
  
 
== FAQ ==
 
== FAQ ==
Line 16: Line 16:
 
* Reveal the top card of your deck. If it has the name you named, put it into your hand, otherwise leave it on your deck.
 
* Reveal the top card of your deck. If it has the name you named, put it into your hand, otherwise leave it on your deck.
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
== Strategy Article ==
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== Strategy ==
''[http://dominionstrategy.com/2010/12/07/intrigue-wishing-well/ Original article] by theory''
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Wishing Well is a [[cantrip]] that lets you draw an additional card if you can correctly predict its identity. In the best case, where you can guarantee knowledge of this card, Wishing Well is equivalent to a cheaper {{Card|Laboratory}}; even if you can't guarantee a correct wish, you can often make an educated guess, meaning that some of your Wishing Wells will still act as [[non-terminal draw]].
  
Wishing Well isn’t the best card at {{Cost|3}}, but it isn’t quite the worst either. Ideally, you’d like to play it with knowledge of what card you’re wishing for.  Outside of being an obsessive-compulsive deck-tracker, there’s not many ways to do this reliably past the early game.  Cards that you view with {{Card|Spy}} get drawn by the Wishing Well instead of being wished for.  {{Card|Scout}} or {{Card|Apothecary}} is theoretically the best solution, but it’s often too difficult to pull off.  Apothecary works a little better than Scout: because you have to make up the hand size slot lost to Scout, Scout + Wishing Well + Wishing Well is basically having played a Laboratory, making it just too expensive and slow to get running.  {{Card|Navigator}} + Wishing Well is even worse, since it requires a +2 Actions card.
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Guaranteeing a draw with Wishing Well requires specific circumstances, since most effects that inspect or manipulate the top of your deck (e.g. {{Card|Watchtower}}) only leave you with information about the single top card, which will be drawn by Wishing Well’s cantrip effect. However, there are several interactions that can enable such a guarantee. A strong type of synergy involves cards which can reveal the order of multiple cards on top of your deck, such as {{Card|Cartographer}}, {{Card|Apothecary}}, and {{Card|Seer}}. {{Card|Secret Passage}} provides a weaker overall pairing, but it does allow you to reliably place a known card in the right position to name for Wishing Well. Finally, when you play Wishing Well with only two cards left in your deck, it is always possible to name the last one if you have kept close track of your deck's contents.  
  
{{Card|Stash|Stashes}} are another obvious solution, but in practice it’s too hard to align the Wishing Well with the Stashes. More rarely, if you top-decked multiple cards during the turn—for instance, playing two {{Card|Ironworks}} to gain two cards, using {{Card|Watchtower}} to place them both on top of your deck—then Wishing Well can work. And once in a great while, if you have exactly three cards left in your draw deck, then you can play {{Card|Pearl Diver}} to draw the top card and inspect the bottom card. Leave it on the bottom; the Wishing Well will then draw the second card, and you can wish for the last card.
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If you don't know which card is next in your deck, you need to consider both the probability of each possible card and the impact that drawing that card would have on your current turn when deciding what to wish for. Diligent [[Glossary#D|deck tracking]] is very helpful in this regard. In the absence of support to help inform your wish, it's often best to simply maximize your chances of drawing any card at all; this is usually easiest to achieve when there are fewer cards remaining in your deck (meaning that it's best to play Wishing Well after your other draw cards) and there is a clear-cut most common card within those remaining cards. In the early game, this is likely to be {{Card|Copper}}, but if you are building an [[engine]] where Wishing Well is an important source of [[draw]], often the most likely card subsequently becomes Wishing Well itself. As you add [[payload]] or start [[greening]], Wishing Well tends to lose value as your deck increasingly lacks a clear majority of any particular card. If there is no clear most likely card, or that card would not be very helpful for your current turn, an alternative, higher variance approach to selecting your wish is to wish for the card you most want to find. This most commonly involves naming a specific card that you need in order to continue drawing (e.g. a [[village (card category)|village]] or draw card) or to reach a specific price point when a small amount of {{Cost}} is missing. While this approach may often fail, the difference between essentially [[cycling]] past a useless card and having a strong turn can be great enough to take the risk.  
  
Interestingly, Wishing Well is often able to wish successfully when responding to an opponent’s attack.  {{Card|Secret Chamber}}’s reaction is beautifully suited for Wishing Well; if your opponent plays an attack that you can respond to with Secret Chamber, then you gain knowledge of the top two cards of your deck.  Wishing Well draws the first and wishes for the second.  Alternatively, Wishing Well itself is a counter to {{Card|Ghost Ship}} (and more rarely, multiple {{Card|Bureaucrat|Bureaucrats}} played against you).
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In a few situations, it may be desirable to intentionally wish incorrectly, e.g. to avoid a [[reshuffle]] or to leave an important card such as a village on top for your next turn. Unintentionally wishing incorrectly can also occasionally produce a useful side effect in the form of an interaction with a card like {{Card|Lookout}} or {{Card|Chariot Race}}, which can benefit from Wishing Well having revealed the top card of your deck without drawing it.
  
In general, though, you should usually play the Wishing Well aspirationally, by wishing for the cards you want that will make a meaningful difference in your hand.  This is usually the only way you can justify taking the Wishing Well over the {{Card|Silver}}.  For example: trying to execute {{Card|Black Market}} / {{Card|Tactician}}, but didn’t draw another Tactician in your Tactician hand?  Wish for the Tactician, even if it’s a low probability of success.  Of course, you should back these aspirations with some knowledge of your draw deck, but it’s usually much more important to draw one particular card rather than the card most likely to be drawn.  (The exception is when you have {{Card|Vault}}/Secret Chamber, and your goal is to make your hand as big as possible.  Then you should generally wish for the most likely candidate.)
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===External strategy articles===
 
+
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.''
Accordingly, Wishing Well is most powerful in the early game: it’s easy to track what is in your deck, and it helps alleviate the problems of bad opening draws.  If you draw 3 Estates with your Wishing Well, wish for your {{Card|Steward}} or {{Card|Ambassador}}.  If you draw {{Card|Baron}} and 3 Coppers, wish for the Estate.  If you have a spare Action this turn and you know you have two terminal actions left in your 5-card deck, wish for one of them so that they hopefully don’t conflict with each other.
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* [http://dominionstrategy.com/2010/12/07/intrigue-wishing-well/ theory's 2010 article]
 
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Some decks are particularly dependent on drawing certain cards, to the point where a Silver may actually hurt rather than help the combo.  The aforementioned Black Market/Tactician is one; {{Card|Minion}} is another, because Minion decks rely heavily on drawing other Minions, whereas Silvers would just be discarded anyway.  With {{Card|Treasure Map}}, it goes without saying that if you draw one you should wish for the other.  Repeatedly wishing for {{Card|Conspirator|Conspirators}} is also one of the most effective ways to run a Conspirator chain.  And if you open {{Card|Coppersmith}}, then Wishing Well is far superior to a Silver because it can help you gain extra Coppers early.
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Finally, some cards work best with failed Wishing Well wishes. {{Card|Mystic}} allows you to draw the card into your hand anyway by "correcting" your wish. {{Card|Pawn}} is quite useful; by previewing the card you draw, you can decide whether it’s worth drawing, and if so, whether you need the +1 Action.  {{Card|Native Village|Native Village's}} draw becomes more informed, saving you from accidentally forcing your {{Card|Platinum}} to go native.  You can also mitigate the risk of {{Card|Upgrade}} and {{Card|Lookout}} by seeing if the card on top of your deck is one you want to trash.  Knowing the top card of your deck is also helpful if you plan to {{Card|Cellar}} exactly one card, or if you’re hesitant about {{Card|Warehouse|Warehousing}}.  And the mid-game {{Card|Steward}} choice between +2 Cards and +{{Cost|2}} becomes a little easier if you know the top card of your deck; likewise, you are ever-so-slightly more informed about whether to play a blind card-drawing Action like {{Card|Smithy}} without +Actions.
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All in all, there are ways to exploit Wishing Well’s ability to make it somewhat more like a {{Card|Laboratory}}.  But spending too much effort is probably not worth it; when there are important {{Cost|4}}′s and {{Cost|5}}′s, I’ll usually take the Silver instead.
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If you are not tracking your deck and you are just having a wild guess, or if you have just shuffled, there is a formula to use if you know, or roughly have an idea, of the proportion of copper, silver and gold you have. Say that you have 10 copper coins and 1 gold coin in your deck. You rather prefer gold but the chances are low. You would not like to hit a copper, but given that the chances are high you may ponder calling a copper. So what to do? If we consider that a gold coin is three times as good a copper coin, then you should call a gold when the proportion of gold to copper is higher than 1/3 (higher means that you have a better proportion, for instance the same amount of gold coins than copper coins, 1/1). If the proportion of gold to copper is lower than 1/3 (as in the initial example, 1/10) you should call copper. If the proportion is 1/3 you may call whatever you feel like. The same principle applies to copper-silver (considering that silver is twice as worth as copper), to silver-gold (gold is 1.5 times better than silver), to copper-platinum (5 times better), silver-platinum (2.5 times better) and gold-platinum (1.67 times better).
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=== Synergies/Combos ===
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* Cards that help identify the top cards of your deck for the Wishing Well ({{Card|Scout}}, {{Card|Apothecary}}, {{Card|Watchtower}}, {{Card|Pearl Diver}}, {{Card|Stash}}, {{Card|Secret Passage}}, {{Card|Secret Chamber}} as a Reaction)
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* {{Card|Vault}}
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* Action chains that depend heavily on drawing a particular card (e.g., {{Card|Black Market}}/{{Card|Tactician}}, {{Card|Minion}},{{Card|Baron}}, {{Card|Treasure Map}}, {{Card|Coppersmith}})
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* Opponents’ {{Card|Ghost Ship|Ghost Ships}} (or more rarely, multiple {{Card|Bureaucrat|Bureaucrats}})
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* Actions where seeing the top card of your deck is helpful ({{Card|Mystic}}, {{Card|Pawn}}, {{Card|Native Village}}, {{Card|Upgrade}}, {{Card|Lookout}}, {{Card|Cellar}}, {{Card|Warehouse}}, {{Card|Steward}}, +Cards without +Actions)
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* {{Card|Conspirator}} / {{Card|Peddler}}
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=== Antisynergies ===
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* Silver, which is usually superior
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== Versions ==
 
== Versions ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardVersionImage|Wishing WellOld|Wishing Well}} || {{CardVersionImage|WishingWellDigitalOld|Wishing Well from Goko/Making Fun}} || '''+1 Card'''. '''+1 Action'''. Name a card, then reveal the top card of your deck. If it's the named card, put it into your hand. || Intrigue 1st Edition || July 2009
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| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage||Wishing Well from Goko/Making Fun|d=1|o=1}} || '''+1 Card<br>+1 Action'''<br>Name a card. Reveal the top card of your deck. If it's the named card, put it into your hand. || Intrigue || July 2009
 
|-
 
|-
| {{CardVersionImage|Wishing Well|Wishing Well}} || {{CardVersionImage|WishingWellDigital|Wishing Well from Shuffle iT}} || '''+1 Card'''. '''+1 Action'''. Name a card, then reveal the top card of your deck. If you named it, put it into your hand. || Intrigue [[Second Edition|2nd Edition]] || October 2016  
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Card<br>+1 Action'''<br>Name a card, then reveal the top card of your deck. If you named it, put it into your hand. || Intrigue [[Second Edition|2nd Edition]] || October 2016  
 
|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text  
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! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-
 
|-
!Chinese  
+
!Chinese
| 許願井 (pron. ''xǔyuànjǐng'') || || ||
+
| 許願井 (pron. ''xǔyuànjǐng'') || || || ||
|-
+
!Czech
+
| Studna přání || || || 
+
 
|-
 
|-
!Dutch
+
!Czech
| Wensput || || ||
+
| Studna přání || || || ||
 
|-
 
|-
!Finnish
+
!Dutch
| Toivomuskaivo || || ||   
+
| Wensput || {{CardLangVersionImage|Dutch}} || || '''+1 Kaart<br>+1 Actie'''<br>Noem een kaart. Toon de bovenste kaart van je trekstapel. Als het de genoemde kaart is: neem de kaart in je hand. ||  Eerste editie<br>(2009)
 
|-
 
|-
!French
+
!Finnish
| Puits aux souhaits || || ||
+
| Toivomuskaivo || || || ||
 
|-
 
|-
!German
+
!French
| Wunschbrunnen || {{CardVersionImage|WishingWellGerman|German language Wishing Well}} || || '''+1 Karte''' '''+1 Aktion'''<br><u>''(HiG :)''</u> Benenne eine Karte. Decke die oberste Karte von deinem Nachziehstapel auf. Wenn es die benannte Karte ist, nimm sie auf die Hand.<br><u>''(ASS :)''</u> Nenne eine Karte. Decke dann die oberste Karte des Nachziehstapels auf. Sollte es die genannte sein, nimm die Karte sofort auf die Hand.
+
| Puits aux souhaits || || || ||
 
|-
 
|-
!Hungarian
+
!German
| Kívánságok kútja || || ||
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| Wunschbrunnen || {{CardVersionImage|Wishing WellGerman2021rulebook|German language Wishing Well 2021 by ASS}} || {{CardVersionImage|Wishing WellGerman2021Digital|German language Wishing Well 2021 from Shuffle iT}} || '''+1 Karte<br>+1 Aktion'''<br>Nenne eine Karte, dann decke die oberste Karte deines Nachziehstapels auf. Ist es die genannte, nimm sie auf deine Hand. || 2.&nbsp;Edition<br>(2021)
 
|-
 
|-
!Italian
+
!Hungarian
| Pozzo dei Desideri || || ||
+
| Kívánságok kútja || || || ||
 
|-
 
|-
!Japanese
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!Italian
| 願いの井戸 (pron. ''negai no ido'') || || || '''+1 カードを引く'''。 '''+1 アクション'''。 カード1枚を指定し、山札の一番上のカードを公開する。公開したカードを指定していた場合、手札に加える。
+
| Pozzo dei Desideri || || || ||
 
|-
 
|-
!Korean
+
!Japanese
| 소원의 우물 (pron. ''sowon-ui umul'') || || ||
+
| 願いの井戸<br>(pron. ''negai no ido'') || || || '''+1 カードを引く'''<br>'''+1 アクション'''<br>カード1枚を指定し、山札の一番上のカードを公開する。公開したカードを指定していた場合、手札に加える。||
 
|-
 
|-
!Norwegian
+
!Korean
| Ønskebrønn || || ||
+
| 소원의 우물 (pron. ''sowon-ui umul'') || || || ||
 
|-
 
|-
!Polish
+
!Norwegian
| Studnia życzeń || {{CardLangVersionImage|Polish}} || ||
+
| Ønskebrønn || || || ||
 
|-
 
|-
!Russian
+
!Polish
| Колодец Желаний (pron. ''kolodyets zhyelaniy'') || || {{CardLangVersionImage|DigitalRussian}} || '''+1 Карта'''. '''+1 Действие'''. Назовите карту и раскройте верхнюю карту вашей колоды. Если вы раскрыли названную карту, то положите её в руку.
+
| Studnia życzeń || {{CardLangVersionImage|Polish}} || || '''+1 karta<br>+1 akcja'''<br>Podaj nazwę karty. Odkryj wierzchnią kartę swojej talii. Jeśli wskazałeś właściwą kartę, weź ją na rękę. || (2016)
 
|-
 
|-
!Spanish  
+
!Russian
| Pozo de los Deseos || || ||
+
| Колодец Желаний<br>(pron. ''kolodyets zhyelaniy'') || || {{CardLangVersionImage|Russian|d=1}} || '''+1 Карта<br>+1 Действие'''<br>Назовите карту и раскройте верхнюю карту вашей колоды. Если вы раскрыли названную карту, то положите её в руку. ||
 +
|-
 +
!rowspan=2|Spanish
 +
| Pozo de los Deseos || {{CardLangVersionImage|Spanish|o=1}} || || '''+1 Carta<br>+1 Acción'''<br>Nombra una carta.<br>Revela la carta superior de tu mazo. Si se trata de la carta nombrada, ponla en tu mano. || First Edition<br>(2009)
 +
|-
 +
| Pozo de los Deseos || {{CardLangVersionImage|Spanish}} || || '''+1 Carta<br>+1 Acción'''<br>Nombra una carta y, seguidamente, revela la carta superior de tu mazo. Si se trata de la carta nombrada, ponla en tu mano. || Second Edition<br>(2016)
 
|}
 
|}
  
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{{Quote|Text=Taken from the original 3rd set. I don't remember why I moved this here, but I do like it here.|Name=[[Donald X. Vaccarino]]
 
{{Quote|Text=Taken from the original 3rd set. I don't remember why I moved this here, but I do like it here.|Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards]}}
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards]}}
 
+
=== Further comments from Donald X.  ===
 +
{{Quote|Text= She's a well wisher and she wishes you well. The big trick is to wish for what you want, instead of always your most common card. I mean sometimes you should just wish for your most common card, but, not always. I get it a fair amount, but I guess we're nearing the middle, and the top will be crazy cards. A lot of the obvious combos don't actually work, so eventually I made {{Card|Mystic}}, where they did work, and then finally {{Card|Secret Passage}}, which actually works with it.
 +
| Name=[[Donald X. Vaccarino]]
 +
|Source=[http://forum.dominionstrategy.com/index.php?topic=18150.msg741757#msg741757 $3 Cost Card Rankings Bottom Half]
 +
}}
 
{{Navbox Intrigue}}
 
{{Navbox Intrigue}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
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[[category:non-terminals]]
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[[category:cantrip]]
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[[category:draw]]
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[[category:variable draw]]

Latest revision as of 11:50, 25 December 2023

Wishing Well
Wishing Well.jpg
Info
Cost $3
Type(s) Action
Kingdom card? Yes
Set IntrigueIntrigue icon.png
Illustrator(s) Ryan Laukat
Card text
+1 Card
+1 Action
Name a card, then reveal the top card of your deck. If you named it, put it into your hand.

Wishing Well is an Action card from Intrigue. It is a cantrip since it always gives +1 Card/+1 action, and can be as good as a LaboratoryLaboratory.jpg if you guess what's on top of your deck. Thus, it rewards tracking what's left in your deck.

Contents

[edit] FAQ

[edit] Official FAQ

  • First you draw a card and get +1 Action.
  • Then name a card - a name, not a type, so e.g. "CopperCopper.jpg," not "Treasure."
  • Reveal the top card of your deck. If it has the name you named, put it into your hand, otherwise leave it on your deck.

[edit] Other Rules clarifications

[edit] Strategy

Wishing Well is a cantrip that lets you draw an additional card if you can correctly predict its identity. In the best case, where you can guarantee knowledge of this card, Wishing Well is equivalent to a cheaper LaboratoryLaboratory.jpg; even if you can't guarantee a correct wish, you can often make an educated guess, meaning that some of your Wishing Wells will still act as non-terminal draw.

Guaranteeing a draw with Wishing Well requires specific circumstances, since most effects that inspect or manipulate the top of your deck (e.g. WatchtowerWatchtower.jpg) only leave you with information about the single top card, which will be drawn by Wishing Well’s cantrip effect. However, there are several interactions that can enable such a guarantee. A strong type of synergy involves cards which can reveal the order of multiple cards on top of your deck, such as CartographerCartographer.jpg, ApothecaryApothecary.jpg, and SeerSeer.jpg. Secret PassageSecret Passage.jpg provides a weaker overall pairing, but it does allow you to reliably place a known card in the right position to name for Wishing Well. Finally, when you play Wishing Well with only two cards left in your deck, it is always possible to name the last one if you have kept close track of your deck's contents.

If you don't know which card is next in your deck, you need to consider both the probability of each possible card and the impact that drawing that card would have on your current turn when deciding what to wish for. Diligent deck tracking is very helpful in this regard. In the absence of support to help inform your wish, it's often best to simply maximize your chances of drawing any card at all; this is usually easiest to achieve when there are fewer cards remaining in your deck (meaning that it's best to play Wishing Well after your other draw cards) and there is a clear-cut most common card within those remaining cards. In the early game, this is likely to be CopperCopper.jpg, but if you are building an engine where Wishing Well is an important source of draw, often the most likely card subsequently becomes Wishing Well itself. As you add payload or start greening, Wishing Well tends to lose value as your deck increasingly lacks a clear majority of any particular card. If there is no clear most likely card, or that card would not be very helpful for your current turn, an alternative, higher variance approach to selecting your wish is to wish for the card you most want to find. This most commonly involves naming a specific card that you need in order to continue drawing (e.g. a village or draw card) or to reach a specific price point when a small amount of $ is missing. While this approach may often fail, the difference between essentially cycling past a useless card and having a strong turn can be great enough to take the risk.

In a few situations, it may be desirable to intentionally wish incorrectly, e.g. to avoid a reshuffle or to leave an important card such as a village on top for your next turn. Unintentionally wishing incorrectly can also occasionally produce a useful side effect in the form of an interaction with a card like LookoutLookout.jpg or Chariot RaceChariot Race.jpg, which can benefit from Wishing Well having revealed the top card of your deck without drawing it.

[edit] External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Wishing Well Wishing Well from Goko/Making Fun +1 Card
+1 Action

Name a card. Reveal the top card of your deck. If it's the named card, put it into your hand.
Intrigue July 2009
Wishing Well Wishing Well from Shuffle iT +1 Card
+1 Action

Name a card, then reveal the top card of your deck. If you named it, put it into your hand.
Intrigue 2nd Edition October 2016

[edit] Other language versions

Language Name Print Digital Text Notes
Chinese 許願井 (pron. xǔyuànjǐng)
Czech Studna přání
Dutch Wensput Dutch language Wishing Well +1 Kaart
+1 Actie

Noem een kaart. Toon de bovenste kaart van je trekstapel. Als het de genoemde kaart is: neem de kaart in je hand.
Eerste editie
(2009)
Finnish Toivomuskaivo
French Puits aux souhaits
German Wunschbrunnen German language Wishing Well 2021 by ASS German language Wishing Well 2021 from Shuffle iT +1 Karte
+1 Aktion

Nenne eine Karte, dann decke die oberste Karte deines Nachziehstapels auf. Ist es die genannte, nimm sie auf deine Hand.
2. Edition
(2021)
Hungarian Kívánságok kútja
Italian Pozzo dei Desideri
Japanese 願いの井戸
(pron. negai no ido)
+1 カードを引く
+1 アクション
カード1枚を指定し、山札の一番上のカードを公開する。公開したカードを指定していた場合、手札に加える。
Korean 소원의 우물 (pron. sowon-ui umul)
Norwegian Ønskebrønn
Polish Studnia życzeń Polish language Wishing Well +1 karta
+1 akcja

Podaj nazwę karty. Odkryj wierzchnią kartę swojej talii. Jeśli wskazałeś właściwą kartę, weź ją na rękę.
(2016)
Russian Колодец Желаний
(pron. kolodyets zhyelaniy)
Russian language Wishing Well from Shuffle iT +1 Карта
+1 Действие

Назовите карту и раскройте верхнюю карту вашей колоды. Если вы раскрыли названную карту, то положите её в руку.
Spanish Pozo de los Deseos Spanish language Wishing Well +1 Carta
+1 Acción

Nombra una carta.
Revela la carta superior de tu mazo. Si se trata de la carta nombrada, ponla en tu mano.
First Edition
(2009)
Pozo de los Deseos Spanish language Wishing Well +1 Carta
+1 Acción

Nombra una carta y, seguidamente, revela la carta superior de tu mazo. Si se trata de la carta nombrada, ponla en tu mano.
Second Edition
(2016)

[edit] Trivia

Official card art.

[edit] Secret History

Taken from the original 3rd set. I don't remember why I moved this here, but I do like it here.

[edit] Further comments from Donald X.

She's a well wisher and she wishes you well. The big trick is to wish for what you want, instead of always your most common card. I mean sometimes you should just wish for your most common card, but, not always. I get it a fair amount, but I guess we're nearing the middle, and the top will be crazy cards. A lot of the obvious combos don't actually work, so eventually I made MysticMystic.jpg, where they did work, and then finally Secret PassageSecret Passage.jpg, which actually works with it.


Cards $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Combos and Counters Lurker/Hunting GroundsMasquerade pinNative Village/BridgeRoyal Carriage/Bridge
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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