Followers
From DominionStrategy Wiki
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− | {{ | + | {{Infobox Card |
− | | | + | |name = Followers |
− | | | + | |set = Cornucopia |
− | + | |type1 = Action | |
− | | | + | |type2 = Attack |
− | | | + | |type3 = Prize |
− | | | + | |illustrator = Lorraine Schleter |
− | | | + | |
|NotInKingdom = true | |NotInKingdom = true | ||
− | | | + | |text = +2 Cards<br/> |
''Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand.''<br/> | ''Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand.''<br/> | ||
(This is not in the Supply.) | (This is not in the Supply.) |
Revision as of 09:43, 10 November 2012
Followers | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack - Prize |
Kingdom card? | Yes |
Set | Cornucopia |
Illustrator(s) | Lorraine Schleter |
Card text | |
+2 Cards |
Followers is an Action-Attack-Prize from Cornucopia. It is not in the Supply, and can only be gained through playing the Tournament card. It is often the first Prize to be taken, since it distributes Curses and is a discard attack. Since it also puts an Estate in your deck, this is a swing of 2 VP.
Contents |
FAQ
Official FAQ
- Do the things in the order listed. You draw 2 cards; then you gain an Estate from the Supply, putting it into your discard pile; then each other player gains a Curse from the Supply, putting it into his discard pile; then each other player discards down to 3 cards in hand.
- A player with 3 or fewer cards in hand does not discard any cards.
- If there are no Estates left, you do not gain one.
- If there are not enough Curses left, deal out the remaining Curses in turn order.
- This is a Prize; see the Additional Rules.
Other Rules clarifications
Strategy Article
There's no strategy article for Followers.
It's a pretty great Prize, though. It gives a swing of 2 VP by giving out a Curse and giving you an Estate, forces the opponent to discard, and gives you +2 Cards so you get some benefit too. It's often the first Prize to go, unless there is another curser on the board.
Synergies/Combos
- Villages, so that the Followers doesn't draw your Tournaments dead.
Antisynergies
- Other cursers which will run out the Curse pile before you get Followers.
- Opponents with powerful engines and Ambassador
Trivia
Secret History
And in place of Followers I had a VP-Action card. It didn't work out because, you know, you buy VP cards later in the game, for the points they're worth. I just couldn't make a VP prize exciting enough without making it too good. It couldn't be something you built your deck around, because you might not get it and at most got one. Something like Harem or Nobles just wasn't going to look pretty next to the other Prizes, because part of what you "paid for" was the 2 VP. Anyway Followers, who doesn't like Followers.