Duchess
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{{Infobox Card | {{Infobox Card | ||
|name = Duchess | |name = Duchess | ||
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|text2 = In games using this, when you gain a Duchy, you may gain a Duchess. | |text2 = In games using this, when you gain a Duchy, you may gain a Duchess. | ||
}} | }} | ||
− | Duchess is an [[Action]] from [[Hinterlands]]. As a fairly weak [[terminal silver]], it is not the strongest card, and you won't often buy it for the listed cost, but | + | Duchess is an [[Action]] from [[Hinterlands]]. As a fairly weak [[terminal silver]], it is not the strongest card, and you won't often buy it for the listed cost, but you can get it for free when you gain a {{Card|Duchy}}, and that can often be a good deal. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
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And yet, Duchess is considerably underrated, since you can gain it for free whenever you gain a {{Card|Duchy}}. This is (usually) a great deal, and can ease the decline of a once-great deck choking on green. | And yet, Duchess is considerably underrated, since you can gain it for free whenever you gain a {{Card|Duchy}}. This is (usually) a great deal, and can ease the decline of a once-great deck choking on green. | ||
− | Typically, you're reaching for {{Card|Province|Provinces}} (or {{Card|Colony|Colonies}}) and only dip into Duchy territory when you need green at all costs, toward the end of the game. But once you do, take the Duchess. Your odds of colliding it with a better Action are much lower once you’re greening heavily. There are exceptions of course: [[Terminal Draw]] [[Big Money]] (where the Duchess is just another dead card standing between you and your [[Treasure|Treasures]]), and {{Card|Golem}} decks (where Duchess isn’t an Action you want | + | Typically, you're reaching for {{Card|Province|Provinces}} (or {{Card|Colony|Colonies}}) and only dip into Duchy territory when you need green at all costs, toward the end of the game. But once you do, take the Duchess. Your odds of colliding it with a better Action are much lower once you’re greening heavily. There are exceptions of course: [[Terminal Draw]] [[Big Money]] (where the Duchess is just another dead card standing between you and your [[Treasure|Treasures]]), and {{Card|Golem}} or {{Card|Ghost}} decks (where Duchess isn’t an Action you want to find), among them. |
Occasionally, Duchess serves as an appealing [[opening]] on a {{Split|5|2}} split. {{Cost|5}} Actions like {{Card|Laboratory}}, {{Card|Stables}}, {{Card|Governor}}, {{Card|Apprentice}} and {{Card|Hunting Party}} are just begging to be paired with an early source of money, and Duchess's {{Cost|2}} for {{Cost|2}} is the best bang for your buck if you find yourself opening {{Split|5|2}}. | Occasionally, Duchess serves as an appealing [[opening]] on a {{Split|5|2}} split. {{Cost|5}} Actions like {{Card|Laboratory}}, {{Card|Stables}}, {{Card|Governor}}, {{Card|Apprentice}} and {{Card|Hunting Party}} are just begging to be paired with an early source of money, and Duchess's {{Cost|2}} for {{Cost|2}} is the best bang for your buck if you find yourself opening {{Split|5|2}}. | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardVersionImage|DuchessOld| | + | | {{CardVersionImage|DuchessOld|Duchess}} || {{CardVersionImage|DuchessDigitalOld|Duchess from Goko/Making Fun}} || +{{Cost|2}}. Each player (including you) looks at the top card of his deck, and discards it or puts it back.<br>In games using this, when you gain a Duchy, you may gain a Duchess. || Hinterlands 1st Edition || October 2011 |
+ | |- | ||
+ | | {{CardVersionImage|Duchess|Duchess}} || {{CardVersionImage|DuchessDigital|Duchess from Shuffle iT}} || +{{Cost|2}}. Each player (including you) looks at the top card of their deck and may discard it.<br>In games using this, when you gain a Duchy, you may gain a Duchess. || Hinterlands [[Second Edition|2nd Edition]] || December 2016 | ||
|} | |} | ||
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===Other language versions=== | ===Other language versions=== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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!German | !German | ||
− | | Herzogin || {{CardVersionImage|Duchess German-HiG|German Version by Hans im Glück}} || || || | + | | Herzogin || {{CardVersionImage|Duchess German-HiG|German Version by Hans im Glück}} || || +{{Cost|2}}<br>Jeder Spieler (auch du selbst) sieht sich die<br>oberste Karte von seinem Nachziehstapel an<br>und entscheidet, ob er die Karte ablegt oder<br>zurück auf den Nachziehstapel legt.<br>Wird die Herzogin im Spiel verwendet,<br>darfst du dir immer wenn du ein Herzogtum<br>nimmst, eine Herzogin nehmen. || |
|- | |- | ||
!Italian | !Italian | ||
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|- | |- | ||
!Japanese | !Japanese | ||
− | | 公爵夫人 (pron. ''kōshaku fujin'') || || || || | + | | 公爵夫人 (pron. ''kōshaku fujin'') || || || +{{Cost|2}}。 プレイヤーは全員、山札の一番上のカードを見て、その後、それを捨て札にしてもよい。公爵夫人がサプライにある場合、公領1枚を獲得するとき、公爵夫人1枚を獲得してもよい。 || |
|- | |- | ||
!Russian | !Russian | ||
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=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
− | |Text=Free with any regularly priced Duchy! There was a card that gave you +1 Buy when you bought it, because, why not try that. You could buy out the pile if you lowered the cost enough. Some people thought this was hilarious but some people hated it, and it wasn't hilarious enough to justify being hated. Then I thought, well, what about a card that you can just take? "In games using this, at the start of your buy phase, you may gain a copy of this." But you don't want to have to make that decision every turn. So I went with, a card that was just free with a particular other card, one that was always out of course, and picked Duchy. | + | |Text=Free with any regularly priced {{Card|Duchy}}! There was a card that gave you +1 Buy when you bought it, because, why not try that. You could buy out the pile if you lowered the cost enough. Some people thought this was hilarious but some people hated it, and it wasn't hilarious enough to justify being hated. Then I thought, well, what about a card that you can just take? "In games using this, at the start of your buy phase, you may gain a copy of this." But you don't want to have to make that decision every turn. So I went with, a card that was just free with a particular other card, one that was always out of course, and picked {{Card|Duchy}}. |
− | It had to be a cheap terminal action, to not get taken automatically. I had been wanting to get a friendly Spy into the set, because I wanted to add that small amount of additional interaction. So, +{{Cost|2}}, friendly Spy. As a terminal Action costing {{Cost|2}}, it's no hot ticket, but it's an interesting option on turn one with {{Cost|2}}, and then when you buy a Duchy, well hey, have I got a deal for you. | + | It had to be a cheap terminal action, to not get taken automatically. I had been wanting to get a friendly {{Card|Spy}} into the set, because I wanted to add that small amount of additional interaction. So, +{{Cost|2}}, friendly {{Card|Spy}}. As a terminal Action costing {{Cost|2}}, it's no hot ticket, but it's an interesting option on turn one with {{Cost|2}}, and then when you buy a {{Card|Duchy}}, well hey, have I got a deal for you. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 The Secret History of the Hinterlands Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=909.0 The Secret History of the Hinterlands Cards] | ||
+ | }} | ||
+ | === Connection between top and bottom abilities === | ||
+ | {{Quote | ||
+ | |Text= No connection. It just had to be weak enough to not buy much normally (but didn't need to be as weak as it is). | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=20358.msg839154#msg839154 Logic behind "special things"] | ||
}} | }} | ||
{{Navbox Hinterlands}} | {{Navbox Hinterlands}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Royalty]] |
Revision as of 05:42, 17 April 2021
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Duchess | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Hinterlands |
Illustrator(s) | Alayna Lemmer |
Card text | |
+ Each player (including you) looks at the top card of their deck and may discard it. In games using this, when you gain a Duchy, you may gain a Duchess. |
Duchess is an Action from Hinterlands. As a fairly weak terminal silver, it is not the strongest card, and you won't often buy it for the listed cost, but you can get it for free when you gain a Duchy, and that can often be a good deal.
Contents |
FAQ
Official FAQ
- When a player plays Duchess, each player secretly looks at the top card of their deck, and either discards it or puts it back, their choice.
- When a player gains a Duchy in a game with Duchess in the Supply, that player may also gain a Duchess, putting it into their discard pile.
Other Rules clarifications
Strategy Article
Originally posted by Robz888 on the forum
Duchess, like Peddler before it, is a card you almost never want at full price. Since the deck-inspection feature is enjoyed by all players--none of whom had to play Duchess, except you--the card’s sole net benefit is + . This means that although Duchess is cheaper, it is strictly worse than every other terminal silver. Fortune Teller, for example, also attacks your opponents. Chancellor can grant you a fortuitous reshuffle. Both of these cards are terrible. That’s not a great sign for the Duchess.
And yet, Duchess is considerably underrated, since you can gain it for free whenever you gain a Duchy. This is (usually) a great deal, and can ease the decline of a once-great deck choking on green.
Typically, you're reaching for Provinces (or Colonies) and only dip into Duchy territory when you need green at all costs, toward the end of the game. But once you do, take the Duchess. Your odds of colliding it with a better Action are much lower once you’re greening heavily. There are exceptions of course: Terminal Draw Big Money (where the Duchess is just another dead card standing between you and your Treasures), and Golem or Ghost decks (where Duchess isn’t an Action you want to find), among them.
Occasionally, Duchess serves as an appealing opening on a / split. Actions like Laboratory, Stables, Governor, Apprentice and Hunting Party are just begging to be paired with an early source of money, and Duchess's for is the best bang for your buck if you find yourself opening /.
But Duchess’s moment in the sun really comes in situations where Duchies are part of the plan, rather than just consolation prizes. Such decks most commonly include alt-VP cards like Duke, Gardens, Silk Road, and Vineyard.
Duchess’s synergy with Duke is fairly obvious: You get to add terminal sources of money to your deck as it takes on Duchies. A bloated Duchy-Duke deck is happy to have more sources of money thrown in, and + is all you need when your target price is . As a plus, the deck inspection helps you a bit more than your non-mirroring opponent, since you will have more junk to discard.
Silk Road and Gardens strategies often dip into Duchies to score cheap points, boost the value of SRs, and empty a third pile. And since you can drain the Duchy and Duchess piles at the same time, the 3-pile ending--an important thing for alt-VP decks--gets even easier. That’s an important general point about Duchess, actually; any game where your strategy hinges on pile-driving--going for Duchies instead of Provinces in a no-trashing Sea Hag game, for instance--is aided by Duchess.
Duchess can even play a role in Vineyard strategies. Vineyard always loves cheap Action cards, but Duchess solves the typical late-game Vineyard “actions or points?” dilemma by providing you a way to pick up 3-points and an extra Action card without needing or +buy.
Duchess even gives a boost to the oft-overlooked Transmute. It’s well known that if you want Duchies, burning off valuable Action cards with Transmute isn’t a great way to get them. But with Duchess, you can create a self-sustaining loop for it. Just Transmute Duchess into Duchy, gain Duchess, and repeat. This may not be the most game-warping strategy out there, but it’s certainly less demoralizing than transmuting Hunting Parties into Duchies.
It’s true, nobody will ever sing songs about the Duchess, or celebrate her awesomeness in articles titled “Duchess: Better Than Wharf?” or “Step Aside, Chapel, She Has Arrived.” But even on-gain, Spy-variant, Duchy-accomplices can shine from time to time.
Synergies/Combos
- Duchy!
- Alt-VP strategies: Duke, Silk Road, Gardens, Vineyard
- 3-pile rushes
- Transmute
- Scrying Pool (sort of)
- non-terminal cards on a / opening
Antisynergies
- Decks where you never buy Duchy
- Terminal draw
- Venture
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+. Each player (including you) looks at the top card of his deck, and discards it or puts it back. In games using this, when you gain a Duchy, you may gain a Duchess. |
Hinterlands 1st Edition | October 2011 | ||
+. Each player (including you) looks at the top card of their deck and may discard it. In games using this, when you gain a Duchy, you may gain a Duchess. |
Hinterlands 2nd Edition | December 2016 |
Other language versions
Trivia
Card Art
Secret History
Connection between top and bottom abilities